{"author_link":"\/author\/strd6\/","author_name":"Daniel X. Moore","author_uid":"2816","comments":[{"author_name":"CplMustard","author_uid":"7106","time":"Dec 19, 2011 @ 9:42pm","epoch":1324330620,"text":"Nothing terribly impressive, but it works and the gameplay is kind of fun."},{"author_name":"h.attila","author_uid":"8403","time":"Dec 21, 2011 @ 12:05am","epoch":1324425600,"text":"It's an alright game."},{"author_name":"23","author_uid":"4678","time":"Dec 21, 2011 @ 12:49pm","epoch":1324471440,"text":"Enjoyable, though difficulty was weird and it felt like fighting the turrets wasn't usually worth it. Once I got to the up-down zig-zag level the number of bullets on screen started to lag things pretty badly, though."},{"author_name":"triplefox","author_uid":"391","time":"Dec 22, 2011 @ 10:39pm","epoch":1324593240,"text":"I think the use of turrets shooting bullets is what is making this one feel generic - if it were more strictly about survival instead of combat, or had some kind of &quot;virus&quot; spreading through the level that you can't stop, it would have been a lot more distinctive. The hidden items and use of a oxygen supply are good ideas though.\r<br\/>\r<br\/>The sound cut out partway through for no apparent reason, and some of the later levels had bad performance. Pixie is looking better and better overall :)"},{"author_name":"Cell","author_uid":"3295","time":"Dec 25, 2011 @ 1:02pm","epoch":1324817820,"text":"Enjoyed it :)"},{"author_name":"Cosmologicon","author_uid":"1151","time":"Jan 2, 2012 @ 2:48am","epoch":1325472180,"text":"Could just be my slow computer, but this felt about 3 times slower than it should have been to me. The lag got especially bad when there were a lot of bullets on the screen, which makes me wonder if your collision detection isn't pretty inefficient."},{"author_name":"J","author_uid":"5483","time":"Jan 6, 2012 @ 12:28pm","epoch":1325852580,"text":"Was it meant to just go to a black screen after one of the exits (the one at the top-right, behind 4 turrets in a diagonal line)?  I also didn't get any audio."},{"author_name":"Daniel X. Moore","author_uid":"2816","time":"Jan 7, 2012 @ 7:45am","epoch":1325922000,"text":"Thanks for all the feedback and bug reports. \r<br\/>\r<br\/>@J It definitely shouldn't just be a black after one of the exits, I probably need a better pre-loader because it loads each level on the fly.\r<br\/>\r<br\/>@Cosmologicon What browser are you using? It's usually pretty fast in Chrome, though the collision detection is pretty rudimentary.\r<br\/>\r<br\/>@triplefox, @23 Thanks for the feedback about the turrets, I'm not really proud of how they fit it. I threw them in because they were easy (to implement). I should force myself to find better answers.\r<br\/>\r<br\/>Overall I was happy to finish, though not incredibly proud of the game produced."}],"images":["ld22\/2816-06b5af84c74c64b1be03d19ac853c82b.jpg","ld22\/2816-609e4cd2204d7ec1f7136d687d95e796.jpg","ld22\/2816-7e4da64676b43484baf5508edbb3d449.jpg","ld22\/2816-1133d5f7441321e3703906005fe8ae38.jpg"],"links":[{"url":"http:\/\/pixieengine.com\/projects\/1329\/fullscreen","text":"Web"},{"url":"http:\/\/games.pixieengine.com\/production\/projects\/1329\/sounds\/alon.mp3","text":"Music"},{"url":"http:\/\/pixieengine.com\/projects\/1329\/ide","text":"Source"}],"metadata":{"g_key":"31579","g_author":"2816","g_event":"LD22","g_eventkey":"8","g_subevent":"COMPO","g_urlkey":"31609","g_title":"Space Wrench","g_status":"UCHK1","g_place":"473","g_commentcount":"8","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/2816-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/2816-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/2816-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/2816-shot3.png-eq-900-500.jpg"],"text":"You are a space mechanic who is alone on a space ship. You must club your way to freedom.\r\n\r\nSpacebar hits things once you find a wrench.\r\n\r\nArrow keys move.\r\n\r\nWatch out for turrets that shoot bullets at you.\r\n\r\nAlso you must find oxygen to survive.<\/p>","title":"Space Wrench"}