Incident of the Crates by Folis

[raw]
made by Folis for LD22 (COMPO)
Move - Arrow Keys
Open Crates - Space
Drop Mines - C
Use Medipack - X

You just wanted to explore the fields on your own!

Medipack heals 10 HP.

Easter-Egg for kitten fans.

I know that there ARE some collision bugs. I don't want to fix them.

Ratings

Coolness 0% 685
Overall 2.46 448
Audio 2.42 281
Community 2.43 354
Fun 2.54 273
Graphics 2.62 340
Humor 2.00 264
Innovation 1.77 582
Mood 1.80 529
Theme 2.23 496

Feedback

Doft
19. Dec 2011 · 17:04 UTC
Lacking an animation for the main character. A little buggy, monsters would sometimes get stuck in a wall or a bush. The player should begin with some mines and med packs, without them we're defenseless, but once we get some it gets too easy. A little bug: I was at 97 health, used a health pack and went to 107, this should be easy to fix.
Pierrec
19. Dec 2011 · 17:36 UTC
I like the idea, droping mines was funny.
Now it would be nice to actually have something to do in that field.
helloserve
20. Dec 2011 · 11:47 UTC
Haha! Blew up a couple of cats too!
VDOgamez
20. Dec 2011 · 16:22 UTC
I don't really enjoy this. It's not necessarily bad, but I don't like this kind of arcadey run around get points and kill things gameplay myself. Not when there's no goal. It's also too easy, there are way too many items so you can just keep dropping mines and healing whenever bad guys appear. (Alone except for all the bad guys?) As was said, it's also a little buggy. It's actually quite interesting, because I don't really like it now, but if there were even the small addition of some kind of thing I was supposed to be going for besides killing things and getting points, to give a sense of progression, I'd enjoy it a great deal more.
Dax
20. Dec 2011 · 17:06 UTC
Is there a goal or we just need to open crate and kill monsters?


When I open crate I want unusual hats!!!
Js5schnitz
06. Jan 2012 · 20:36 UTC
HAHA Nice! I keep on dying but i'm still playing this! 8/10 IMO