Follow by Pixelbear
UPDATE: The bug with the tiny font has been fixed. I forgot to embed the fonts... <.<
A point and click game where the main objectives were to create nice graphics, a good story and have it all controlled via the mouse.
If you don't have a mouse wheel, you can use the space bar, however.
Instructions are in game. Roll over the "?" button in the bottom right hand corner.
A point and click game where the main objectives were to create nice graphics, a good story and have it all controlled via the mouse.
If you don't have a mouse wheel, you can use the space bar, however.
Instructions are in game. Roll over the "?" button in the bottom right hand corner.
| Windows | http://dl.dropbox.com/u/1491523/FollowGameLD22.exe |
| Web | http://www.kongregate.com/games/neonmatt/follow-ld22 |
| Original URL | https://ludumdare.com/compo/ludum-dare-22/?action=preview&uid=7477 |
Ratings
| Coolness | 22% | 533 |
| Overall(Jam) | 2.75 | 71 |
| Audio(Jam) | 3.25 | 28 |
| Community | 3.00 | 129 |
| Fun(Jam) | 1.64 | 147 |
| Graphics(Jam) | 3.58 | 36 |
| Humor(Jam) | 1.20 | 138 |
| Innovation(Jam) | 2.09 | 104 |
| Mood(Jam) | 3.42 | 14 |
| Theme(Jam) | 3.00 | 35 |
I couldn't figure out how to open the gate. The puzzles are too obscure, it's hard to even see what I can click on since everything is grey. I got annoyed and gave up.
I eventually managed to beat it (with both kitten coins), but it took a while to figure out what to do. It's difficult to tell what things can be picked up or used. The descriptions of the items you need are vague (for example, the gate's description makes it seem like you could just use the rod on it) which doesn't help.
The game seems nicely done but colors would have been 100x better. I got bored not knowing what to do after a while, it should be more clear what you can interact with.
One suggestion I would make is to make the doors more ... doorly. Midway through the game kinda you get used to it, but still.
Thanks!