Void by inlinevoid

[raw]
made by inlinevoid for LD22 (COMPO)
The objective of the game is to reach the sign in each level without dying. The flying souls don't do anything, although they were intended to...

Controls:
W or Space: Jump
A and D: Move
Enter: Restart Level

Ratings

Coolness 0% 685
Overall 3.36 79
Audio 2.83 171
Community 2.86 189
Fun 3.18 77
Graphics 3.92 41
Innovation 2.00 506
Mood 3.67 32
Theme 3.46 101

Feedback

Zedreth
19. Dec 2011 路 03:31 UTC
Seems like your download link is broken.
馃帳 inlinevoid
19. Dec 2011 路 03:57 UTC
Fixed. ;)
PimpDaddyScoot
19. Dec 2011 路 11:41 UTC
seems cool man but im stuck at that level with one glowy orb and a spike pit and nothing else...
FrankieSmileShow
19. Dec 2011 路 23:18 UTC
Game is simple but has style!
caranha
20. Dec 2011 路 00:29 UTC
Very nice!

I loved the graphics. The controls and the general idea/atmosphere of the game were very well done too!

It took me a few times to realize that when I touched the sign, I would be taken to the next level... at first I tought that I was dying! ("WTF is that sign killing me?")

Thanks for the game!
SonnyBone
23. Dec 2011 路 08:12 UTC
Poor lil' guy... :(
馃帳 inlinevoid
23. Dec 2011 路 19:56 UTC
Sorry for the late replies, my motherboard died a couple hours after LD ended so I've been scrambling to get it replaced. Anyway!...

@PimpDaddyScoot
Try standing near the edge so the diamond falls, then you can use it to hope onto the turret.

@FrankieSmileShow
Thanks! :D

@Caranha
Glad you like it. ^_^

@SonnyBone
He's so lonely. :/
Suese
31. Dec 2011 路 07:18 UTC
It was very stylish and the physics were bang-up. The levels were unexpectedly short. The music didn't quite fit the graphics. Would like to see a more detailed and complete version of this. P.s. what's the light for?
馃帳 inlinevoid
31. Dec 2011 路 09:11 UTC
@Suese
Thank you! I wish I could continue polishing and working on Void but I promised myself it would would only receive development time from Ludum Dare and nothing extra due to my main project needing 100% of my attention.

And the light has no purpose other than aesthetics. In the beginning, it served as a vision-limiting mechanic but proved more annoying than fun so I brightened it up to keep a light dim over the whole scene.
Kitch
31. Dec 2011 路 17:58 UTC
The graphics were great.. the cloud and light were really nice touches, but the music kinda drug me out of the mood.
馃帳 inlinevoid
31. Dec 2011 路 21:23 UTC
@Kitch
Thanks! And yea, the music is completely trash. It's hard to find good randomly generated music.
Jeremias
06. Jan 2012 路 22:53 UTC
Great atmosphere, smooth controls/physics and a lot of levels for a 48 hour entry :)