ALONE by WITS
I made this game to go along with my Nether Six collection, so it's an arcade game that only uses the AXML keys, and has a simplistic graphic style. It's an HTML5 game made using a slightly modified version of my library CanvasLord (http://canvaslord.co.cc/).
Hold the key that corresponds to the location on screen that you want the crowd to move to. Try to avoid the gray circle as long as you can. It must remain alone. Pass through the outlined zones (circles) to get points quickly.
* How it relates to the theme: The gray circle is forever alone.
Hold the key that corresponds to the location on screen that you want the crowd to move to. Try to avoid the gray circle as long as you can. It must remain alone. Pass through the outlined zones (circles) to get points quickly.
* How it relates to the theme: The gray circle is forever alone.
| Web | http://nethersix.com/game.php?id=al |
| Source | http://nethersix.com/games/al/game.js |
| Original URL | https://ludumdare.com/compo/ludum-dare-22/?action=preview&uid=4644 |
Ratings
| Coolness | 22% | 533 |
| Overall | 2.85 | 273 |
| Audio | 1.88 | 442 |
| Community | 1.47 | 698 |
| Fun | 2.70 | 214 |
| Graphics | 2.00 | 550 |
| Humor | 1.24 | 598 |
| Innovation | 3.55 | 51 |
| Mood | 1.44 | 629 |
| Theme | 2.03 | 557 |
Cool gameplay btw
I love that game. At times it is hard to play, but I love the innovation and the idea. Humor is great. Only audio is a bid easy.. but okay for me. Would love to see a timelapse though. Actually you get one minus community point because that colorful community is so harsh to the poor little grey circle. :D
Great game.
@Cosmologicon You make a good point, thanks for the suggestion!
@Jasper Stocker The name servers were messed up for a bit, but they seem to be just fine now.
@Others Thank you! I'm glad you enjoy it!
I think the game would improve a lot if:
- Instead of the harsh sounds we have now, you added more soothing sounds, and some sort of tranquil music
- Instead of the points wobbling towards their destination, if the movement was more fluid.
With the two above points, I think the current graphical style can be kept - maybe having the colored dots change color over time, or maybe the screen change color over time.
Anyway, very nice game, thanks!