Uncorrupted by BlackBulletIV

[raw]
made by BlackBulletIV for LD22 (COMPO)
You wake up, not knowing where or who you are. You appear to be some kind of robot. It's apparent that you're in some kind of research facility. It's also apparent that all the researchers are dead, lying on the ground. But why?

I'd say "platformer/shooter" is the most fitting description of this game. Remember when playing, it's best to read all the notes, logs, and boards, as most of them either contain information about what happened, or real-world references.

Sometime soon I'll be making both a timelapse of my work, and a walkthrough of the game.

Enjoy!

Ratings

Coolness 37% 338
Overall 3.63 34
Audio 2.82 176
Community 3.38 60
Fun 3.13 92
Graphics 3.53 104
Humor 2.35 192
Innovation 2.59 289
Mood 3.70 29
Theme 3.67 52

Feedback

Josh @ Dreamland
19. Dec 2011 路 06:26 UTC
Your game is fucking freaky, man. It may be the 1:30 AM thing, but this game is damned scary.
binarycoder
19. Dec 2011 路 07:10 UTC
Wow, that was great! I really liked all the little snips of info on the rooms, and it gave a really great mood!
馃帳 BlackBulletIV
19. Dec 2011 路 11:36 UTC
@Josh:
Well that's great! Scary is the mood what I want to give, though I honestly did expect too much in that regard. Thanks. :)

@binarycoder:
Thanks!
SLiV
19. Dec 2011 路 12:21 UTC
This game is amazing. The atmosphere is really haunting and put together. I love the logs and crazy bulletin boards.

Fucking epic.
馃帳 BlackBulletIV
19. Dec 2011 路 20:05 UTC
Wow! Thanks a lot man! :D
ASOT
20. Dec 2011 路 22:21 UTC
Had fun listening for monsters and wondering dark rooms. Second game I've rated and I'm already giving out 5s. Nice work!
馃帳 BlackBulletIV
21. Dec 2011 路 03:02 UTC
Thanks so much! Nice to hear you're on good rating roll. :)
Ashkin
21. Dec 2011 路 04:25 UTC
The mood was excellent- the way you used the limited range of vision and the sounds of robots really made the facility a creepy, lonely place. The simple graphics suit it, and the sparse audio serves to further improve the mood. Good job. Of course, one critique- the memes scattered everywhere really annoyed me. I'll give you points in humor for trying though.
馃帳 BlackBulletIV
21. Dec 2011 路 10:04 UTC
Thanks!

Scattered everywhere? I didn't think I put that many memes in there. Of course there were a couple things related to "arrow in the knee", "nyan, nyan, nyan...", and maybe another one, but I can't remember anything other memes. Nevertheless, one thing I was concerned about is that it may take away from the creepy mood... but I was having too much fun with it all. :D
spiral
21. Dec 2011 路 10:57 UTC
loved it.. wd!
Fang
22. Dec 2011 路 14:27 UTC
Very nice game, I loved the graphics and the mood :)
馃帳 BlackBulletIV
22. Dec 2011 路 22:33 UTC
Thanks guys! :)
Cell
25. Dec 2011 路 12:59 UTC
Scared the shit out of me :O
Jacic
26. Dec 2011 路 05:06 UTC
The first note says "still alive". Was this an accidental Portal reference or was it intentional?
馃帳 BlackBulletIV
26. Dec 2011 路 19:17 UTC
@Cell:
Lol, I guess that's good then. :)

@Jacic:
Does it? Well it's definitely unintentional.
agersant
29. Dec 2011 路 03:53 UTC
Super annoying sound effects but good writing and mood =)
Ishisoft
30. Dec 2011 路 23:12 UTC
Enjoyed playing through this. Quite atmospheric, and I liked the attempt and making the facility seem inhabited by real people instead of faceless scientists. The 1337 and kittens and stuff were a bit jarring though, I think it could do with more timeless humour to sell the futuristic setting.

The bit I most enjoyed was the room with the platforms leading down into the darkness. It worked well with the limited vision range.

The enemies had me stressing a bit, as they should do. Their introduction was a little confusing as I was more focused on reading the computer logs, and I assumed the noise was coming from one of the computers, then suddenly the robot was on top of me. The upcoming enemy could be signposted to the player better with a lot of blood and a suspicious long corridor, for example.

Nice to see a 48 hour game with lots of backstory text!
馃帳 BlackBulletIV
03. Jan 2012 路 05:17 UTC
@agerstant
Yeah they were generated with Bfxr. Thanks!

@Ishisoft
Thanks! Yeah, looking back the humor does detract from the mood, but oh well, it's there now.
ladron
06. Jan 2012 路 02:10 UTC
Impressively complete experience for a 48hr entry - well done! The enemy sound definitely creeped me out.
馃帳 BlackBulletIV
06. Jan 2012 路 06:29 UTC
Thanks, that's good to hear!
Ghostik
06. Jan 2012 路 11:18 UTC
I like that Skyrim based humor :D Great idea ;)

Thanks for game!
Js5schnitz
06. Jan 2012 路 22:11 UTC
Addicting!