{"author_link":"\/author\/triplefox\/","author_name":"triplefox","author_uid":"391","comments":[{"author_name":"triplefox","author_uid":"391","time":"Dec 19, 2011 @ 1:29am","epoch":1324257840,"text":"proper journal link http:\/\/www.ludumdare.com\/compo\/author\/triplefox\/"},{"author_name":"triplefox","author_uid":"391","time":"Dec 19, 2011 @ 2:52am","epoch":1324262820,"text":"and timelapse http:\/\/www.youtube.com\/watch?v=h3H8sgLx0uw"},{"author_name":"Dark Acre Jack","author_uid":"2947","time":"Dec 19, 2011 @ 12:01pm","epoch":1324295760,"text":"Impressive work for 48 hours. \r<br\/>\r<br\/>Platforming was solid, and the environments interesting.\r<br\/>\r<br\/>I only lit a handful of torches before retiring."},{"author_name":"triplefox","author_uid":"391","time":"Dec 19, 2011 @ 3:37pm","epoch":1324308720,"text":"rate link: http:\/\/www.ludumdare.com\/compo\/ludum-dare-22\/?action=rate&amp;uid=391"},{"author_name":"increpare","author_uid":"492","time":"Dec 19, 2011 @ 3:55pm","epoch":1324309800,"text":"Played through it there.  Got a bit of backtracking fatigue.  \r<br\/>\r<br\/>The pearl one seemed a bit fiddley - it wasn't until my xth attempt that I figured it out.\r<br\/>\r<br\/>I forgot for some portion of the game that i could press s to use an object (possibly because some objects don't have uses).  I spent a while trying to drop a stone onto the bird's head :P"},{"author_name":"Zesh26","author_uid":"7167","time":"Dec 19, 2011 @ 11:53pm","epoch":1324338480,"text":"Amazing work for 48 hours. Nice solid platformer."},{"author_name":"caranha","author_uid":"7847","time":"Dec 20, 2011 @ 2:34am","epoch":1324348140,"text":"Wonderful game! Really, the animations, the graphics, the game idea in general, and its execution, it blew me away! Thanks for the game, and congratulations.\r<br\/>\r<br\/>Three comments:\r<br\/>* Maybe you should move the reset key away from the command keys? I'm clumsy and reset the game one or two times while playing it. :-(\r<br\/>\r<br\/>* I was getting movement keys stuck a few times while playing.\r<br\/>\r<br\/>* You should cut some of the &quot;sleep time&quot; away from the timelapse ;-)\r<br\/>\r<br\/>Cheers,"},{"author_name":"exe","author_uid":"8249","time":"Dec 20, 2011 @ 4:30am","epoch":1324355100,"text":"Amazing game for 48 hours loved the different environments.\r<br\/>but the jumps from screen to another screen really screwed me over..."},{"author_name":"mcc","author_uid":"4987","time":"Dec 20, 2011 @ 6:00am","epoch":1324360500,"text":"This was great! It felt like a full length game rather than a LD game. I think I've played commercial NES games less intricate than this. I really liked the concept (it reminded me of Pikmin), the execution was great at all levels, and I loved all the little details like the day\/night cycle. I liked the (theme-appropriate!) idea of a time management obsessed caveman. \r<br\/>\r<br\/>I like speedrun games so I had a lot of fun with this. After several games I managed to win for the first time at 11:05 AM. I think I might be able to get it before 11 AM if I try&hellip;\r<br\/>\r<br\/>There were only a couple bugs I noticed. You could get the tasklist up at odd times (in particular you can get it up during the credits, in which case the word &quot;Tasks.&quot; just floats on the screen, which is funny). It seemed odd (though necessary) that you could bring the torch underwater. Mostly there seemed to be some bugs around the dragon. I kept crashing the dragon, in which case you don't get credit for the riding &quot;task&quot;. On one screen, once (I got a screenshot) I crashed the dragon and the game froze up-- the little star flew away, the caveman did not respond, the timer froze and the &quot;r&quot; key was unresponsive."},{"author_name":"Winterblood","author_uid":"4051","time":"Dec 20, 2011 @ 3:55pm","epoch":1324396200,"text":"Fantastic job! Love the water mechanic, the variety, and the general level of polish. Excellent work! I finished by 5pm, great music at the end! :)"},{"author_name":"ziomorti","author_uid":"7388","time":"Dec 20, 2011 @ 5:11pm","epoch":1324400760,"text":"Great work, everything from gameplay to music looks good and works well."},{"author_name":"Sos","author_uid":"1405","time":"Dec 20, 2011 @ 5:15pm","epoch":1324401000,"text":"It reminds me of Knytt :) And I love the megaman-ish landing animation. Those little things are what make a game play way better :)"},{"author_name":"bobbobowitz","author_uid":"3200","time":"Dec 20, 2011 @ 7:25pm","epoch":1324408800,"text":"I like it! Pretty fun and nice background graphics."},{"author_name":"Zuieni","author_uid":"7152","time":"Dec 21, 2011 @ 3:48pm","epoch":1324482180,"text":"Really great game, I liked it a lot."},{"author_name":"SonnyBone","author_uid":"1365","time":"Dec 22, 2011 @ 5:17am","epoch":1324530720,"text":"Really SOLID platforming here. I dig the task system, but I wish I didn't have to backtrack so much. The water diving is fun as crap. Great game!"},{"author_name":"nuria","author_uid":"4978","time":"Dec 22, 2011 @ 3:20pm","epoch":1324566900,"text":"Fun and interesting, a bit annoying you can only carry 1 item at a time though. Good job!"},{"author_name":"ncannasse","author_uid":"8497","time":"Dec 23, 2011 @ 10:55pm","epoch":1324680600,"text":"I enjoyed the game : smooth controls and open world :) Not sure exactly why I was lighting the torches for but it was fun. And it's written in haXe :)"},{"author_name":"matthias_zarzecki","author_uid":"3880","time":"Dec 24, 2011 @ 10:27am","epoch":1324722120,"text":"Nice platformer! Puzzles and water mechanic are quite good."},{"author_name":"Cosr","author_uid":"1454","time":"Dec 25, 2011 @ 4:09am","epoch":1324785840,"text":"Really great, and nicely complete. I only tried it once, but couldn't find all the lanterns. Didn't feel up to going through the world again, though you managed to make a nice variety of small environments.\r<br\/>\r<br\/>The sounds were generally well done. The jump sound effect annoyed me a little at first, because it sounded too much like my headphones were popping with static or something. It wasn't really a problem though."},{"author_name":"ericdpitts","author_uid":"6759","time":"Jan 4, 2012 @ 7:06pm","epoch":1325703660,"text":"Great job!  The controls were super smooth and I loved your sprites and backgrounds.  Sound design was superb as well."},{"author_name":"Black Ships Fill the Sky","author_uid":"3041","time":"Jan 8, 2012 @ 3:35pm","epoch":1326036600,"text":"Why did my beautiful green griffin beast have to die? I couldn't work out what to do with the pickaxe afterwards...\r<br\/>\r<br\/>Very solid platformer. (Sweet Megaman jump)"}],"images":["ld22\/391-e24b99771b6fcd234aa1a66467f63320.jpg","ld22\/391-4440dfdd9deae32307ebf8c3fe6361fe.jpg","ld22\/391-c01d3fb173796235489f713b480c5f0f.jpg"],"links":[{"url":"http:\/\/www.ludamix.com\/games\/couragequest","text":"Flash\/Web"},{"url":"http:\/\/www.ludamix.com\/games\/couragequest\/couragesource.zip","text":"Source"}],"metadata":{"g_key":"31419","g_author":"391","g_event":"LD22","g_eventkey":"8","g_subevent":"COMPO","g_urlkey":"31449","g_title":"Courage Quest","g_status":"UCHK1","g_place":"23","g_commentcount":"21","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/391-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/391-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/391-shot2.png-eq-900-500.jpg"],"text":"A platforming adventure. Complete your tasks before the day is over.\r\n\r\n----\r\n\r\nFramework is my own \"TriadNME\" system, for haXe\/NME.\r\n\r\nPixels done in the TriadNME editor, Cosmigo Pro Motion, and GIMP.\r\n\r\nSound and music synthesized and tracked with Renoise, Synth1, and IL Harmless, with additional editing in Audacity.<\/p>","title":"Courage Quest"}