Nature Wisp by Killswitch

[raw]
made by Killswitch for LD23 (JAM)
You are the Nature Wisp. Use your supernatural green thumb abilities to heal the plants and the clouds by removing the harmful red substances.

Controls: Simply press the arrow keys to move, and press 'Z' to look at the goals.

Made in JavaScript. It's a game that requires both speed and patience.
Personal Challenge Suggestion: Complete the levels as fast as you can! :P

Ratings

Coolness 36% 809
Overall(Jam) 2.80 160
Fun(Jam) 2.60 162
Graphics(Jam) 2.96 156
Innovation(Jam) 2.83 139
Mood(Jam) 2.44 181
Theme(Jam) 2.67 166

Feedback

馃帳 Killswitch
25. Apr 2012 路 05:32 UTC
There's a major glitch in the last level (Level 3); some portals doesn't work. :'(
argo15
25. Apr 2012 路 06:13 UTC
Pretty good game but I wish there were some sounds :D
PIXEL^3
25. Apr 2012 路 07:43 UTC
Yeah I couldn't make it past level 3. It was rather tedious anyway so I may have given up eventually and quit frankly it kinda burned my eyes. I did enjoy the first two levels though

-AlucardX60
馃帳 Killswitch
25. Apr 2012 路 07:46 UTC
There's a major glitch in the last level (Level 3); some portals *don't work. :'( <-- Grammar fix

Also, thanks for your opinions, guys!
callidus
25. Apr 2012 路 08:00 UTC
things just seemed a bit to slow and tedious to really get into the game, nice idea though.
Hatscat
25. Apr 2012 路 08:15 UTC
fun and accurate, but no sounds and hard to see clear sometimes.
馃帳 Killswitch
25. Apr 2012 路 09:49 UTC
Thanks again! :P
Oye Beto
26. Apr 2012 路 00:20 UTC
I like it, the first 2 levels were fun! :D
then I got tired at level 3 also the blue screen hurt my eyes :(
yoklov
26. Apr 2012 路 00:41 UTC
Cool. Would definitely benefit from a larger screen. Also you should break up the levels some, the third or fourth (the blue one) was too long for me to get all the way through.
j_peeba
26. Apr 2012 路 05:13 UTC
Levels that would have been more bite sized would have definitely improved the game. More instant gratification! :)
leafo
26. Apr 2012 路 05:15 UTC
The colors clash a little bit, but it's not a bad simple game. Could use some audio. I always feel so empty playing a game with no sound.
Christina Antoinette Neofotistou
26. Apr 2012 路 07:35 UTC
Could not quite get into the game. Controlling the character felt slow, and it felt really frustrating to die because I had to walk back again. I like the looks of the game however.
jwolf
28. Apr 2012 路 00:20 UTC
Pretty neat semi-relaxed puzzle / sneaking around game. Please be careful with colour contrast, though. Brown on brown is very difficult to see (second level, bottom control).
R3ason
28. Apr 2012 路 02:23 UTC
Interesting! Sound would make this better! Overall I liked it!
Vilborg
28. Apr 2012 路 21:15 UTC
Some sort of checkpoint would be nice.
馃帳 Killswitch
29. Apr 2012 路 05:13 UTC
I should have added some checkpoints; thanks, guys! :P
jimmypaulin
29. Apr 2012 路 13:33 UTC
Liked the crisp controls and the locks and keys puzzles, really nicely thought out levels that have clearly had a lot of care go into them. The colours were too saturated for my eyes, I think a small colour palette and larger tiles would make it easier to "read", not bad at all!
badlydrawnrod
04. May 2012 路 19:00 UTC
Glad I'm not colour blind. Had a nice look to it, but quite linear.
johanp
12. May 2012 路 18:01 UTC
Nice! Pressing arrow keys over and over again to move can be a bit tedious, but I really liked the tile based movement combined with more smooth movement of the enemies. Nice!
leedo
12. May 2012 路 18:01 UTC
Checkpoint would make thing a lot better. Dying while following the red thingies is "bad" I think, but it's part of the patience thing.