Flyspeck by amodo
** If you REALLY get stuck ... there's a hint in the comments somewhere **
The first "puzzle" is a little mean, I apologise for that.
...
I made it!
This time life and lack of sleep got a little in the way, again, and so I went for the extra time in the jam. But I achieved what I set out to do: make a tiny adventure. It's tiny, but I think it works and it even has an end! I had planned to put more story/content in there, but as time was ticking away, managed to scale it down a little and have a working game without (I hope) loose ends.
I made all graphics and code from scratch, apart from the Flixel framework. I used Flash Builder, Tilestudio, Photoshop, Red Bull Cola and of course Autotracker.
Hope you like it.
Cheers!
~ Amodo
The first "puzzle" is a little mean, I apologise for that.
...
I made it!
This time life and lack of sleep got a little in the way, again, and so I went for the extra time in the jam. But I achieved what I set out to do: make a tiny adventure. It's tiny, but I think it works and it even has an end! I had planned to put more story/content in there, but as time was ticking away, managed to scale it down a little and have a working game without (I hope) loose ends.
I made all graphics and code from scratch, apart from the Flixel framework. I used Flash Builder, Tilestudio, Photoshop, Red Bull Cola and of course Autotracker.
Hope you like it.
Cheers!
~ Amodo
| Web | http://naeon.org/ro/games/flyspeck/ |
| Source | http://naeon.org/ro/games/flyspeck/flyspecksource.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-23/?action=preview&uid=8798 |
Ratings
| Coolness | 73% | 3 |
| Overall(Jam) | 3.46 | 61 |
| Audio(Jam) | 2.96 | 113 |
| Fun(Jam) | 3.18 | 64 |
| Graphics(Jam) | 3.66 | 79 |
| Humor(Jam) | 3.71 | 21 |
| Innovation(Jam) | 2.80 | 147 |
| Mood(Jam) | 3.61 | 27 |
| Theme(Jam) | 4.10 | 7 |
... I'm looking forward to part two!
Also, nice work on including a kitten!
Great game! I enjoyed this one a lot.
I never saw such a game.
I really really really liked it.
I would be really happy if you'll make another game like this one :-)
It's really difficult to figure out how to get past the first bit, though. I think you should have made all of 'space' clickable, not just the right-hand edge.
Nice and funny!