{"author_link":"\/author\/christian-s\/","author_name":"Christian S.","author_uid":"12945","comments":[{"author_name":"mattchu","author_uid":"8693","time":"Apr 23, 2012 @ 6:01pm","epoch":1335203760,"text":"Really interesting aesthetics with the colors that were chosen. \r<br\/>\r<br\/>The main mechanic was interesting, but the game didn't make a whole lot of use of it, other than covering lots of space much faster, and then blocking quick progress by placing water in the way.\r<br\/>\r<br\/>Also, when you're small, the movement feels a bit slow."},{"author_name":"laubori","author_uid":"4660","time":"Apr 23, 2012 @ 6:02pm","epoch":1335203820,"text":"wow! i really really like the mood and music!"},{"author_name":"Thotor","author_uid":"11540","time":"Apr 23, 2012 @ 6:03pm","epoch":1335203880,"text":"Love the music !"},{"author_name":"FunkyDelPueblo","author_uid":"10282","time":"Apr 23, 2012 @ 6:03pm","epoch":1335203880,"text":"Awesome mood &amp; ambience. The graphics definitely felt very other-worldly, and the music helped set the tone. A little laggy (even in the desktop version), and I'm not sure if the checkered boxes were designed by you, or if that's a &quot;missing asset&quot; stand-in, but otherwise awesome job."},{"author_name":"ratking","author_uid":"3663","time":"Apr 23, 2012 @ 6:05pm","epoch":1335204000,"text":"Very nice style. :-)"},{"author_name":"smvilar","author_uid":"11771","time":"Apr 23, 2012 @ 6:06pm","epoch":1335204060,"text":"wtf did I just play"},{"author_name":"Lacutis","author_uid":"11378","time":"Apr 23, 2012 @ 6:07pm","epoch":1335204120,"text":"It was interesting. I'm not sure it was a game though, it almost seemed like interactive art. I did enjoy the growing and shrinking effect although it probably would have been better if it was drawn out more.\r<br\/>What was with the question mark boxes?"},{"author_name":"JaJ","author_uid":"5496","time":"Apr 23, 2012 @ 6:09pm","epoch":1335204240,"text":"I got to the end, but I got there so quickly, I might have missed a lot. I liked the music a lot, especially before it got upbeat."},{"author_name":"Jeffalisk","author_uid":"11298","time":"Apr 23, 2012 @ 6:10pm","epoch":1335204300,"text":"The music and the weird dreamy colours create a dream-like mood that I really enjoyed.\r<br\/>\r<br\/>Not sure it was a great fit for the theme, though, and the growing\/shrinking was perhaps a bit underplayed."},{"author_name":"Christian S.","author_uid":"12945","time":"Apr 23, 2012 @ 7:29pm","epoch":1335209040,"text":"Thanks for the feedback. I think too the game's strength is the mood - at the expense of the gameplay. I simply didn't have the time ... you know the problem :)"},{"author_name":"Stalker_23b","author_uid":"1447","time":"Apr 23, 2012 @ 9:21pm","epoch":1335215760,"text":"Great ambience, i love alienish feel of this world! And great music!"},{"author_name":"samoojamies","author_uid":"11043","time":"Apr 24, 2012 @ 8:54pm","epoch":1335300540,"text":"Nice mood with beautiful graphics and audio."},{"author_name":"gregdevice","author_uid":"8124","time":"Apr 25, 2012 @ 4:53am","epoch":1335329280,"text":"Nice alien feel to the world."},{"author_name":"Strkl","author_uid":"5794","time":"Apr 26, 2012 @ 7:55am","epoch":1335426600,"text":"Nice art, the gameplay part of it didn't hook me up thought"},{"author_name":"R3ason","author_uid":"6105","time":"Apr 26, 2012 @ 7:56am","epoch":1335426660,"text":"Anyone order a question mark? :D Interesting style, but it actually works for this! Good music, odd colors, size changing. Good play! Thanks!"},{"author_name":"Topaz","author_uid":"10594","time":"Apr 26, 2012 @ 10:01am","epoch":1335434160,"text":"Pretty cool. But what were the question boxes for? :P"},{"author_name":"Christian S.","author_uid":"12945","time":"Apr 26, 2012 @ 1:24pm","epoch":1335446340,"text":"Right ... these question marks. I have no idea either. And I have to admit, they don't really fit. \r<br\/>\r<br\/>&ndash;&nbsp;A theory: it might be a subconscious expression of my disturbance over the fact, that the boxes in Super Mario (and generally everything in platformers) don't fall down."},{"author_name":"matthias_zarzecki","author_uid":"3880","time":"Apr 28, 2012 @ 6:28pm","epoch":1335637380,"text":"The web-button links to a screenshot.\r<br\/>\r<br\/>Otherwise, it's an interesting surreal exploration-piece :)"},{"author_name":"jwolf","author_uid":"11073","time":"Apr 28, 2012 @ 6:36pm","epoch":1335637860,"text":"Very neat entry!  If I had to pick any one thing to comment on...I like how the rounded rocks were rendered on some of the hills, for some reason.  Not sure why."},{"author_name":"piterlouis","author_uid":"10856","time":"May 1, 2012 @ 10:01pm","epoch":1335909360,"text":"immersive ambience... Cool"},{"author_name":"TyrusPeace","author_uid":"5305","time":"May 9, 2012 @ 7:54pm","epoch":1336592940,"text":"Really impressive ambience!  The music does a great job of setting the mood here, and I legitimately enjoyed it all the way through.  Wandering across the narrow bridge felt a bit slow, but there was enough to look at that I enjoyed myself.\r<br\/>\r<br\/>I really like the somewhat odd look of the world.  Fading off into neon blue fog to the horizon really helps the alien feel of the world.\r<br\/>\r<br\/>The twisters\/player biggening powerups were a bit confusing to me at first as I thought they were launching me into the air.  I really liked being up that high, though.  Great world and great feeling under a time limit.  Well done!"},{"author_name":"CherryNukaCola","author_uid":"4966","time":"May 12, 2012 @ 9:57am","epoch":1336816320,"text":"What a beautiful little world you have created. It was like moving through a dream."},{"author_name":"thegreystudios","author_uid":"12111","time":"May 12, 2012 @ 1:29pm","epoch":1336829040,"text":"I really like the mood you created here, the world is interesting and I wanted to know more. But in the end it was not really a game but more an experience. Thanks for making it. :) Simon"},{"author_name":"someone","author_uid":"1207","time":"May 12, 2012 @ 1:57pm","epoch":1336830720,"text":"Nice graphical style and the music really adds to the mood.\r<br\/>Not sure what i was supposed to be doing though, and it didn't help that I couldn't turn at all. Mouse look doesn't work running in Wine."},{"author_name":"KevinWorkman","author_uid":"5364","time":"May 12, 2012 @ 5:13pm","epoch":1336842480,"text":"I liked the mood of this one, but it would have been cool to see the concept explored a little further. The &quot;change sizes to solve puzzles&quot; idea has been done in 2D quite a few times this LD, so it was cool to see it in 3D. Nice work with the time you had."},{"author_name":"Christina Antoinette Neofotistou","author_uid":"13139","time":"May 12, 2012 @ 10:35pm","epoch":1336861800,"text":"I had already given this top marks, I didn't remember not having commented. This is brilliant, the mood, theme and execution were exceptional. Kudos for this!"}],"images":["ld23\/12945-a560784a16c1abeaa525b887caa59b7e.jpg","ld23\/12945-c993adc5291ea98b0610d66b2514a0b0.jpg","ld23\/12945-0c7cbf47ab31006c41a24dc0ff8a3cfa.jpg","ld23\/12945-7b357e741ff2070cd23e5d4d9d81ab0c.jpg","ld23\/12945-9283e904644a2d015a925048e4f26547.jpg"],"links":[{"url":"http:\/\/www.reduktion.ch\/onanotherscale\/onanotherscale_win.zip","text":"Windows"},{"url":"http:\/\/www.reduktion.ch\/onanotherscale\/onanotherscale_mac.zip","text":"OS\/X"},{"url":"http:\/\/www.reduktion.ch\/onanotherscale\/index.html","text":"Web"},{"url":"http:\/\/www.reduktion.ch\/onanotherscale\/source.zip","text":"Source"}],"metadata":{"g_key":"31343","g_author":"12945","g_event":"LD23","g_eventkey":"10","g_subevent":"COMPO","g_urlkey":"31373","g_title":"On Another Scale","g_status":"UCHK1","g_place":"265","g_commentcount":"26","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/12945-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/12945-shot1.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/12945-shot2.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/12945-shot3.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/12945-shot4.jpg-eq-900-500.jpg"],"text":"In \"On Another Scale\" you are occasionally huge and therefore \"tiny\" changes its meaning. It's a calm exploration game, where you have to find your way to the other side of a large crater. \r\n\r\nCreated with Unity, Blender, Ableton Live, Photoshop and Illustrator.<\/p>","title":"On Another Scale"}