Cosmicro by Knighty

[raw]
made by Knighty for LD23 (COMPO)
The goal is to increase your world's population as high as you can, while protecting them from being killed by aliens.

Defeat enemies to receive stones.
Pressing numbers 1 to 6 on the keyboard will let you place humans or buildings. In order to build, you must have enough shiny stones.

Human - Increases population by one.
House - Up to 3 humans can enter a house to protect themselves.
Shield - Protects humans and building from shots.
Speed - Increases your movement speed.
Shot - Increases shot power for you and turrets.
Turret - Constantly fires.

Below is the link to the Post-Compo version (Don't rate that version).
http://dl.dropbox.com/u/6822849/Cosmicro.swf

Ratings

Coolness 71% 3
Overall 3.59 109
Audio 3.53 71
Fun 3.38 141
Graphics 4.00 64
Humor 2.52 291
Innovation 3.26 280
Mood 3.13 187
Theme 3.82 71

Feedback

Miltage
23. Apr 2012 路 02:04 UTC
Really nice, I love the art and the concept. I couldn't get much further than a few guys though, after 2 there becomes too many to protect.
mikelovesrobots3
23. Apr 2012 路 02:20 UTC
Nice music!
davidpeter
23. Apr 2012 路 05:43 UTC
I love your art! I'm not very good at this game, however, and wish the people didn't keep walking out and getting themselves killed.
馃帳 Knighty
23. Apr 2012 路 08:39 UTC
If you're finding it difficult to protect the people you should make better use of the houses. They'll enter the house and stop wandering around.
BenW
24. Apr 2012 路 01:29 UTC
I wish there were some way to win. Instead of just keeping more people alive. It would be nice if there were goals, like keep 10 people alive to win the level.
01010111
25. Apr 2012 路 06:42 UTC
I...love this game - it might be my favorite in the compo!
http://i.imgur.com/9kRFO.png
The art is fantastic, and at first I thought the style wasn't very innovative, but once I got into it I loved it and it really stood apart from the games I've played that were similar. Great work!
Draknek
28. Apr 2012 路 16:18 UTC
I find it weird that there is no game over condition.

Quite hard!
whilefun
28. Apr 2012 路 18:26 UTC
interesting game!
moop
29. Apr 2012 路 11:06 UTC
Concept is great and the art is lovely but I found the difficulty a little high.
Eroguitar
29. Apr 2012 路 23:53 UTC
A very good, quality game. You should expand upon it more after this is all over!
Shadow
01. May 2012 路 16:59 UTC
Loved it! Controls may need to be explained in-game (and the fact that you must destroy aliens to obtain shiny stones), but once you know how to play it, it's effin' fun.
Pixelulsar
04. May 2012 路 20:45 UTC
I would like it if there were more different types of enemy.
summaky
07. May 2012 路 10:42 UTC
Once I placed enough turrets as to not bothering shooting the aliens myself, and enough shields to not worry about the turrets, the game turned out to be quite boring with only shitting the odd fireball and spawning people and more people. Until that happened, though, I had a blast with this game. I concur with others that the art style is great.
icefox
10. May 2012 路 08:28 UTC
Great music! Neat feel to it as well. I sort of made the opposite game. :-)
dansludumdare
10. May 2012 路 08:50 UTC
An explanation of the buildings would be good. I tried human, house, turret, and shot, and then just built a global network of turrents. Eventually I spotted shield, but couldn't figure out if it was invulnerable to the fireballs or just a single shot barrier, since all the aliens were getting shot down by the turrets already. And I never figured out what speed did, unless having at least 1 of them speeds up your character's movement slightly. How many dudes does a house hold?

Anyway, this is good. The cross between shoot-things-that-come-from-outside and building stuff worked well.

ET SPACE ROK. MAK MOR MANS.
ilo
11. May 2012 路 22:23 UTC
Interesting and well-presented game, though personally I felt a little distracted between the two modes.
23
12. May 2012 路 07:59 UTC
Really great idea, very polished and put together. Some kind of mission structure (maybe aliens come in waves and it's possible for you to die?) could add tension.
SonnyBone
14. May 2012 路 00:30 UTC
I got up to 16 guys! This is challenging and very fun. Great innovation and PERFECT use of theme! You should be very proud of this.