Trapped Genie by BubuIIC
You are a genie trapped on the world in a bottle, trying to get out.
Find all the keys to unlock the three doors guarding the exit. (There are actually 4 keys and 4 doors in the level)
... beware of the efreets!
Controls:
- Space to start
- WASD or arrow keys to walk
- Space to jump (kinda useless, but looks funny :-))
- Ctrl to shoot white pixels (which don't do anything...)
- F1 for full screen (toggling works better in the menu)
- Esc to go to the menu. Second entry is the close button.
- Gamepads should work, but some may have confusing button layouts.
The game could have used quite a bit more work, but it's playable. There is only one Level.
Team:
Skwanky & Bubu
Music created with http://www.earslap.com/projectslab/otomata
EDIT: Fixed a crash bug on level change and a few blocking grass tiles. I'll try to compile a Linux version, I'll add it here then.
EDIT2: Linux version added, refer to the readme. Please try and comment if it works.
Find all the keys to unlock the three doors guarding the exit. (There are actually 4 keys and 4 doors in the level)
... beware of the efreets!
Controls:
- Space to start
- WASD or arrow keys to walk
- Space to jump (kinda useless, but looks funny :-))
- Ctrl to shoot white pixels (which don't do anything...)
- F1 for full screen (toggling works better in the menu)
- Esc to go to the menu. Second entry is the close button.
- Gamepads should work, but some may have confusing button layouts.
The game could have used quite a bit more work, but it's playable. There is only one Level.
Team:
Skwanky & Bubu
Music created with http://www.earslap.com/projectslab/otomata
EDIT: Fixed a crash bug on level change and a few blocking grass tiles. I'll try to compile a Linux version, I'll add it here then.
EDIT2: Linux version added, refer to the readme. Please try and comment if it works.
Ratings
| Coolness | 72% | 3 |
| Overall(Jam) | 2.84 | 155 |
| Audio(Jam) | 3.09 | 97 |
| Fun(Jam) | 2.27 | 203 |
| Graphics(Jam) | 2.97 | 155 |
| Humor(Jam) | 1.89 | 186 |
| Innovation(Jam) | 2.97 | 122 |
| Mood(Jam) | 2.72 | 143 |
| Theme(Jam) | 3.65 | 31 |
Your controls are a bit better than my block-based approach. Needs some polishing, but looks fine.
When hundreds of people make non-browser games, that means that, to play all of the entries, I would need to download hundreds of games to my computer. I typically use OS X, so Windows-only entries are particularly inconvenient.
Please consider making a browser game next time.
@devwil: I completely agree, browser based games are so much easier to try out. What I really wanted to do, was providing a Native Client version. But there wasn't enough time before the jam to get it to work. So next time!
@SusanTheCat: Thanks for the feedback, I really have no idea what went wrong. You put all files in the same folder?
Anyway, this game has a lot going for it to like. It seems like you made a legit spherical world and not a half-assed sphere-looking torus like in a lot of games. You gotta get the motion right, though. I also noticed the "quaternion hell" and arcing paths. Anyway, the maze is actually fun to explore, and the way you have the walls and craters set up, the fact that I could see the pink ledge without being able to reach it was really enticing. The red guys could have been just slightly more intimidating if only they moved back and forth. Thanks for making this!
Fun little game, doesn't seem to have any bugs and it runs smoothly. I wish the hit area was more intuitive as I was trying to walk by some enemies when I would hit them on accident. Also, shooting with enter doesn't seem to affect the enemies? I hope you finish this one off!
Great way of fitting the theme though.