{"author_link":"\/author\/30dogs\/","author_name":"30dogs","author_uid":"12480","comments":[{"author_name":"steffen1997","author_uid":"7141","time":"Apr 23, 2012 @ 2:23pm","epoch":1335190680,"text":"I wish my game was so good.\r<br\/>The Graphic is beautiful.I love Cell-Shading looks.\r<br\/>The Sounds are also good.\r<br\/>And the Game make fun."},{"author_name":"volkanongun","author_uid":"5274","time":"Apr 23, 2012 @ 7:20pm","epoch":1335208500,"text":"8th second is impossible to pass :("},{"author_name":"firehand","author_uid":"13109","time":"Apr 23, 2012 @ 9:12pm","epoch":1335215220,"text":"It's a shame this game is so short, as it gives you this rare feeling of being totally immersed in a virtual reality.\r<br\/>I really had fun playing it, well done! :)"},{"author_name":"30dogs","author_uid":"12480","time":"Apr 24, 2012 @ 12:13am","epoch":1335226080,"text":"Thanks guys! I really want to finish it up.  The song gets really interesting and I've sketched out some more environments and additional player interactions."},{"author_name":"Pixelulsar","author_uid":"10737","time":"Apr 24, 2012 @ 1:24am","epoch":1335230340,"text":"Great music but I have no idea how this related to the theme."},{"author_name":"FunkyDelPueblo","author_uid":"10282","time":"Apr 24, 2012 @ 1:30am","epoch":1335230700,"text":"Awesome look, and neat idea, but your game is too unforgiving for me! I made it about halfway though the &quot;blue&quot; and gave up. I think there's a super-strong core here to continue developing this into an awesome full game!"},{"author_name":"FireSlash","author_uid":"3130","time":"Apr 24, 2012 @ 2:10am","epoch":1335233100,"text":"Words cannot express how much I love the styling of this game."},{"author_name":"Incredible Ape","author_uid":"12165","time":"Apr 25, 2012 @ 2:36am","epoch":1335321060,"text":"This is rad; the controls are a bit awkward but I like the idea and I'm a big fan of Mr. Oizo!"},{"author_name":"YMM","author_uid":"1176","time":"Apr 25, 2012 @ 2:38am","epoch":1335321180,"text":"I always die at the same part and I never see what kills me. Zooming out and showing the surroundings on death would be really helpful. Presentation-wise, it's fantastic."},{"author_name":"jfroco","author_uid":"2085","time":"Apr 25, 2012 @ 3:30am","epoch":1335324300,"text":"Beautiful...but I coudn't get how to avoid obstacles and die always at 7th, 8th second..."},{"author_name":"robcozzens","author_uid":"10944","time":"Apr 25, 2012 @ 3:38am","epoch":1335324780,"text":"Beautiful!\r<br\/>But was I doing anything? It seems like it would play for a few seconds and then fade out for no reason."},{"author_name":"Datamosh","author_uid":"10942","time":"Apr 25, 2012 @ 4:01am","epoch":1335326160,"text":"Suberb graphics. Just as they are, they could be an MTV advertising or the &quot;visuals&quot; of a DJ set. Really nice. For some reason, I just kept thinking in Wipeout while playing. Not a bad thing, I love Wipeout.\r<br\/>\r<br\/>Audio = Great. Period.\r<br\/>\r<br\/>Wished it had another controls\/keyboard option. Mouse didn't feel so good for some reason (to me, at least). I can totally see this game at the XBOX or PSN Network! I would like to see it complete, had troubles with the first obstacles. And needed a visual aid to know what killed me, the fade didn't help. Keep up the great work! n_n"},{"author_name":"s0ulcrusher","author_uid":"8105","time":"Apr 25, 2012 @ 5:30am","epoch":1335331500,"text":"Neat music and deadly animated objects! I like that you had the columns synced to the track, had a nice club feel to it. \r<br\/>\r<br\/>I could get through the pink zone but when you get to the blue zone it looks like there's a screw hazard you have to jump over. I tried a bunch of buttons but none would jump :("},{"author_name":"strega","author_uid":"5269","time":"Apr 25, 2012 @ 4:51pm","epoch":1335372360,"text":"Really cool visuals! The music was pretty sweet, too. Is there a way to jump or something? I got to the blue stage and there were things on the ground that I couldn't seem to avoid."},{"author_name":"R3ason","author_uid":"6105","time":"Apr 26, 2012 @ 1:40am","epoch":1335404100,"text":"Yeah, finish this! Please!  Great graphics, great music.  Like others have said, very immersive.  Can't believe this is your first entry! Thanks!"},{"author_name":"derdragon","author_uid":"299","time":"Apr 26, 2012 @ 2:17am","epoch":1335406320,"text":"I just wish I had a mouse rather than a touchpad to play this. I really love how the music is synched up to the action."},{"author_name":"Evil Cult","author_uid":"8607","time":"Apr 26, 2012 @ 3:04am","epoch":1335409140,"text":"[Comments and ratings from this account come from various team members]\r<br\/>Wish I could have played more of this to give it a better look but my meager skills couldn't really get me far at all. Looks great from the little I saw though!"},{"author_name":"Jhelle","author_uid":"2232","time":"Apr 26, 2012 @ 4:03pm","epoch":1335455880,"text":"Great graphics and music. Could use some more feedback when getting hit. Good job!"},{"author_name":"matthias_zarzecki","author_uid":"3880","time":"Apr 26, 2012 @ 7:52pm","epoch":1335469620,"text":"Lovely idea! ...although it is ridiculously difficult and essentially trial+error. Never got very far, always failed at the same spot."},{"author_name":"GranaDa","author_uid":"11561","time":"Apr 26, 2012 @ 8:05pm","epoch":1335470400,"text":"Beautiful, Stylish, Great Sounds, but HARD! even harder than i can think hard :D"},{"author_name":"blob","author_uid":"12252","time":"Apr 26, 2012 @ 11:35pm","epoch":1335483000,"text":"You should put a youtube video of a LP. It sounds amazing, it looks amazing but controls with the mouse are slow and its way too unforgiving (touching one of those stompers AFTER it fell still kills you ??).\r<br\/>Did you make other similar productions before that ? I 'd want to check them out !"},{"author_name":"30dogs","author_uid":"12480","time":"Apr 27, 2012 @ 12:29am","epoch":1335486240,"text":"Wow everyone thanks for playing and leaving such great comments. I was already hoping to keep expanding it, and even more so now with all the positive feedback. Looks like I'll be making it a lot easier :) But for those of you who found it too hard, don't worry you didn't miss much.  I only completed about 20 seconds of content."},{"author_name":"angrygeometry","author_uid":"5579","time":"Apr 28, 2012 @ 5:27pm","epoch":1335633720,"text":"this is nuts. great job."},{"author_name":"jwolf","author_uid":"11073","time":"Apr 28, 2012 @ 6:26pm","epoch":1335637260,"text":"Very nice looking entry with good audio.  However, I'm having a lot of difficulty figuring out which areas are safe to be in at a given time.  (not enough feedback from the hazards \/ unclear where the collisions are \/ not enough player control?)\r<br\/>\r<br\/>Nevertheless, this is a pretty impressive entry."},{"author_name":"ilo","author_uid":"12377","time":"Apr 29, 2012 @ 1:20am","epoch":1335662100,"text":"And by the time I thought I was getting the hang of it, it was over... Ah, well. You know what they say - give them just enough to keep them wanting more - and that, you did - rather well, I must say!\r<br\/>\r<br\/>Personally, I'd suggest that you ease the player in to the game more gradually. Warm them up with some easy obstacles which are spaced out. Some checkpoints would be good as I was slightly disappointed to not restart on the blue level after making it there.\r<br\/>\r<br\/>Also, some kind of visual feedback as to what position the player is in would be useful, and you could consider adding keyboard controls where the player is fixed into, say, a left, central or right position depending on whether s\/he presses left, nothing, or right. The mouse has an interesting feel to it, but there was some doubt over my position, e.g. I knew I had to move up, but had I moved up enough? Moving in more of a step than a curve should be possible with the mouse, it's just an idea to remove some of the confusion.\r<br\/>\r<br\/>Anyway, good job!"},{"author_name":"Chaoseed","author_uid":"1161","time":"Apr 30, 2012 @ 9:15pm","epoch":1335820200,"text":"Holy crap, this is amazing! :o"},{"author_name":"ronsho","author_uid":"1273","time":"Apr 30, 2012 @ 10:28pm","epoch":1335824580,"text":"Great visuals.  It was pretty difficult, though, and confusing to me that the first few obstacles were unavoidable but didn't hurt you."},{"author_name":"Nick Cash","author_uid":"10844","time":"May 1, 2012 @ 5:08am","epoch":1335848580,"text":"Difficult, but also really fun and gorgeous.\r<br\/>\r<br\/>Well done!"},{"author_name":"Zillix","author_uid":"2460","time":"May 1, 2012 @ 8:25am","epoch":1335860400,"text":"Tough, but incredibly beautiful with a great pulse"},{"author_name":"R\u00e9mi","author_uid":"11804","time":"May 1, 2012 @ 6:35pm","epoch":1335897000,"text":"Really hard but fun! (but I don't get the connection with the theme)"},{"author_name":"kylerhoades","author_uid":"3495","time":"May 3, 2012 @ 4:05am","epoch":1336017600,"text":"It's like a music video. Awesome."},{"author_name":"azurenimbus","author_uid":"12119","time":"May 14, 2012 @ 12:24am","epoch":1336954740,"text":"Wow."}],"images":["ld23\/12480-a14b8945338995f7386234240931f840.jpg","ld23\/12480-d9382299b29f6cf384d79b11d872f454.jpg","ld23\/12480-a7cffdb68a3b014f569d6c65856c3c4a.jpg"],"links":[{"url":"http:\/\/damonchandler.com\/games\/Stade2_ld23.html","text":"Play on the Web"},{"url":"http:\/\/damonchandler.com\/games\/Stade2.html","text":"Web (Post-jam updates)"}],"metadata":{"g_key":"31325","g_author":"12480","g_event":"LD23","g_eventkey":"10","g_subevent":"JAM","g_urlkey":"31355","g_title":"Stade 2 (Mr.Oizo)","g_status":"UCHK1","g_place":"67","g_commentcount":"32","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/12480-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/12480-shot1.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/12480-shot2.jpg-eq-900-500.jpg"],"text":"A game about a song on some kind of tiny world..\r\n\r\n1. Turn up your speakers\/headphones!\r\n2. Right click -> GoFullscreen recommended\r\n3. Click to start, mouse to move (side-to-side and up\/down)\r\n4. Avoid deathtraps!\r\n\r\n\r\nMy first Ludum Dare! Not a complete game, but I plan to finish it (or at least flesh it out until the giant death robot's appearance at about 1:30 in the song >:) \r\n\r\n*Update: Thanks for the incredible feedback. I've linked a page where I'll be uploading post-jam improvements. There are so many LD games for me to play and rate before I can make any major additions, but for starters you will no longer be able to lose by running into the presses sideways.\r\n\r\nMusic:\r\n\"Stade 2\" by Mr.Oizo<\/p>","title":"Stade 2 (Mr.Oizo)"}