Tiny Journey by Evil Sandwich Studios
Tiny Journey is a graphical adventure where you control a tiny kid with huge dreams.
With an engaging storyline, the game features text-based interaction with the world, puzzle-like challenges, and beautiful art and music.
There are two versions of this game.
The FIRST VERSION (Web) was made in time for the Jam, and has some minor problems. If you are going to play this version please read the following:
We are aware that the game difficulty is not well adjusted, so at the moment it may be a bit challenging to get out of the initial room, and then too easy to complete the rest of the game.
Hint: there's a hammer under the couch!
The SECOND VERSION (Polished) is the tweaked version we promised. This improved version has now more easter eggs (have you tried to sing, switch the lights off or do funny stuff with the objects?), smoother difficulty, comprehensive help on how to play the game, an incorporated hint system in case you get stuck (just type 'hint') and no bugs that we could find.
If you find any problem with the polished version, please tell us, so that at the end of the judging we have a problem-free version.
Please vote and have fun!
If you are still stuck, check the walkthroughs at our youtube channel. (Spoiler Warning!)
With an engaging storyline, the game features text-based interaction with the world, puzzle-like challenges, and beautiful art and music.
There are two versions of this game.
The FIRST VERSION (Web) was made in time for the Jam, and has some minor problems. If you are going to play this version please read the following:
We are aware that the game difficulty is not well adjusted, so at the moment it may be a bit challenging to get out of the initial room, and then too easy to complete the rest of the game.
Hint: there's a hammer under the couch!
The SECOND VERSION (Polished) is the tweaked version we promised. This improved version has now more easter eggs (have you tried to sing, switch the lights off or do funny stuff with the objects?), smoother difficulty, comprehensive help on how to play the game, an incorporated hint system in case you get stuck (just type 'hint') and no bugs that we could find.
If you find any problem with the polished version, please tell us, so that at the end of the judging we have a problem-free version.
Please vote and have fun!
If you are still stuck, check the walkthroughs at our youtube channel. (Spoiler Warning!)
| Web (swf) | http://bmlourenco.com/downloads/TinyJourney.swf |
| Polished, Post Competition (swf) | http://bmlourenco.com/downloads/TinyJourney_PostCompo.swf |
| Walkthrough | http://www.youtube.com/user/EvilSandwichStudios/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-23/?action=preview&uid=12700 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.53 | 55 |
| Audio(Jam) | 3.53 | 46 |
| Fun(Jam) | 2.83 | 113 |
| Graphics(Jam) | 4.11 | 35 |
| Humor(Jam) | 2.20 | 141 |
| Innovation(Jam) | 2.92 | 130 |
| Mood(Jam) | 3.98 | 7 |
| Theme(Jam) | 3.55 | 41 |
=D
Jogo abriu, música excelente, mas eu não consegui decifrar quais são os controle... cliques do mouse, direcionais, ASDW, nada funcionou p/ mim... quero jogar p/ poder avaliar!!
O personagem move-se com as teclas direcionais, barra de espaços para examinar objectos e Tab para abrir o inventário. Podes ainda escrever ordens com o teclado.
E somos portugueses. :)
Well done!
@AlwaysGeeky Yes, they were, in a drawing tablet. Our artists are awesome :)
Thank you all for your comments!
I really like the idea of this game and so badly wanted to play through to the end but there were some annoyances that stopped me. The hitboxes for a lot of things seemed a bit off and the game just was quite fiddley in general. Really liked the game as a whole but definately needs some tweaking.
One thing, the framerate seems to dip in cutscene things at the beginning and end, but other than that, was really nice!
@samwoakley the framerate is not dipping in cutscenes, we just don't have a lot of frames for the cutscenes, since they are all hand drawn and made in 3 days (all together with a lot more of art!)
Thank you all for commenting on our game. Please tell us about every good and bad thing about it so we can make better games!
Diogo
It's really well-made though. The atmosphere is great
Very good game overall! I have to say I enjoyed, I was hoping for something a bit more happy at the end :P
Personally, I would have preferred a short list of verb-buttons instead of having to guess which commands the game will accept. But otherwise this is great!
The meteor at the end seemed harsh.
Maybe you should add some sort of loading or splash screen, as in both the original and the post-compo versions the only thing I got once I clicked the links was a blank screen. The first time I thought the link might've been broken.
And both of the ending sequences were unexpected, if somewhat mean, even if they fit the tone.
Also, I should say that the post-compo build has a much better feel to it.
Congratulations!
The graphics and music are great.
The post-compo version actually have an in-game hint system (just type 'hint'). And we also have the walkthroughs just in case someone got stuck.
Anyway, thanks for trying our game.
The art is lovely (the keys, in particular, are beautiful). The music was nice, though it became repetitive. The ending was nicely done, though the framerate dropped through the floor.
Difficult, but very interesting. Nice work!