Tiny Oblique World by headchant
Tiny Oblique World is a god-simulation/survival/programming game.
Survive in the wildness. Program short combinations of verb+noun, a list of possibilities can be found under options. They consume water and die when there isn't enough to drink. At night some monster might appear.
If you find the compo version hard try the slightly easier jam version.
(You will need love 0.8 to play the .love/source file, get it from love2d.org. Choose your platform for a standalone executable.)
Survive in the wildness. Program short combinations of verb+noun, a list of possibilities can be found under options. They consume water and die when there isn't enough to drink. At night some monster might appear.
If you find the compo version hard try the slightly easier jam version.
(You will need love 0.8 to play the .love/source file, get it from love2d.org. Choose your platform for a standalone executable.)
Ratings
| Coolness | 66% | 3 |
| Overall | 2.78 | 549 |
| Audio | 3.00 | 216 |
| Fun | 2.30 | 705 |
| Graphics | 2.84 | 453 |
| Humor | 2.73 | 211 |
| Innovation | 3.73 | 95 |
| Mood | 2.74 | 387 |
| Theme | 3.27 | 304 |
Cant manage to survive first day. If send them to get water, cant build house in time.
It would be nice to program multiple/all people at once, and to add multiple instructions or simple conditional loops/branches. Also, you should just get rid of the need to command your people to drink water...
you could also make this less programmer-centric by doing the programming via icons. i think this would make the game a lot more accessible and easy/fun to play.
interesting concept, though.