stack::tracer() by nihilocrat
Collect and create "functions" to make a path, destroying them to drop down to the exit();.
Each function on the stack is a "tiny world" which you create and destroy.
Controls are explained in the game, but here they are:
Arrows : Move
X : (Hold) Open inventory
X + left/right : select "function"
X + up : use the selected "function"
X + down : destroy the topmost function on the stack
Edit : I posted the game to Kongregate, so I updated the "Web" link. If you hate ads or the color red, you can also still play it here: http://dl.dropbox.com/u/253784/stacktracer.html
Each function on the stack is a "tiny world" which you create and destroy.
Controls are explained in the game, but here they are:
Arrows : Move
X : (Hold) Open inventory
X + left/right : select "function"
X + up : use the selected "function"
X + down : destroy the topmost function on the stack
Edit : I posted the game to Kongregate, so I updated the "Web" link. If you hate ads or the color red, you can also still play it here: http://dl.dropbox.com/u/253784/stacktracer.html
Ratings
| Coolness | 68% | 3 |
| Overall | 3.67 | 81 |
| Audio | 2.49 | 427 |
| Fun | 3.69 | 48 |
| Graphics | 3.11 | 319 |
| Humor | 2.00 | 539 |
| Innovation | 4.24 | 19 |
| Mood | 3.06 | 226 |
| Theme | 2.82 | 535 |
I managed to break the game by holding X and spamming up and down :p Camera zoomed right out and wouldn't come back in. Good work!
This is getting saved as one of my LD 23 favorites.
Anyway, I really enjoyed playing your game.
Other than that, really nice graphics too, although there should be a better way of visualizing the position of stuff, the player's shadow is not enough...
Congrats!