Only Your Home by Law

[raw]
made by Law for LD23 (COMPO)
Heavily undertested due to events that I failed to foresee. Expect some actions to not quite work, and some rooms to be empty.

Note that this can run in any platform using an interpreter with the zblorb file, or the inbuilt one in index.html.

Now onto the things about it:
Events aforementioned were the one thing that nagged at me at the back of my head when I began developing this. It wasn't nice at all to be chased by a different deadline that would probably have been avoided had I just been doing less procrastination. As such, quite a bit of the rooms are empty, and there are exceptions where rooms are overcrowded. No doubt there is probably a large amount of bugs and other things that shouldn't be happening (like picking up fixtures), though I have tried to do some testing.

Going down stairs is an issue that I haven't been able to get out of the way so far, though 'go down' seems to work fine...

Overall, the result is this text adventure. There's still much I could have done, but I unless something is seriously broken, I don't expect to make any changes.

Ratings

Coolness 49% 642
Overall 2.54 697
Audio 1.25 748
Fun 2.30 705
Graphics 1.20 904
Humor 1.77 662
Innovation 2.15 768
Mood 2.50 543
Theme 2.35 740

Feedback

Erifdex
23. Apr 2012 · 17:40 UTC
Nice work! This has to be up there with some of my favourite LD text adventures ever - 4/5
rvmook
24. Apr 2012 · 11:33 UTC
I'm not really a fan of text adventures but besides struggling to find the right commands, I kind of liked this one.
HeuGamer
25. Apr 2012 · 01:36 UTC
Struggling to find the commands, but still fun.
azurenimbus
25. Apr 2012 · 01:36 UTC
I get this error code on Mac:

An error occurred:
Component: engine
Code: 200

Detail: 3

Traceback (most recent call last):

(anonymous function)
(anonymous function)
(anonymous function)
(anonymous function)
ge_run
ge_compile
gnusto_error
(anonymous function)
mneubrand
25. Apr 2012 · 01:44 UTC
Nice little text adventure. Haven't played one of those in ages. Time to dig out zork again :)
spiral
27. Apr 2012 · 09:46 UTC
I like the idea of text adventures more than actually going through a text adventure! Nice work tho!
Will Edwards
27. Apr 2012 · 10:56 UTC
>inv
You are carrying:
a video game (closed)
a book of truth
a book on geography

>open video game
A CD of Edu-quest sits in the holder.

>inv
You are carrying:
a video game (open)
an iron key
a CD of Edu-quest
a book of truth
a book on geography
Will Edwards
27. Apr 2012 · 10:58 UTC
sorry, didn't mean to just paste that bare without explanation; there's an iron key that silently slips in there?

I love adventure games :) (http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=10313 if you're tempted)

No post-mortem?
Drabiter
27. Apr 2012 · 12:30 UTC
Okay I find some command but dunno what to do next, for example go out from the room? :)
Alexandre
01. May 2012 · 18:53 UTC
Interesting, though it took me way too long to exit the first room...
badlydrawnrod
01. May 2012 · 18:59 UTC
I liked the mood, but I would have liked you to develop the plot more.
samwoakley
05. May 2012 · 12:16 UTC
Think it might have bugged with the iron key? And the ending just left me feeling a bit disappointed... but I never was a fan of text games
Polar
05. May 2012 · 12:58 UTC
Interesting game... text adventures are always confusing as you work out what commands do what, and I couldn't find the key, but fits the theme.