Any highly civilized planet has all sorts of circuitry running through its body, providing energy to the whole entire population. But what happens if this circuitry is tampered with by means of nature? That is why Less Patters travels the universe as a planetary repair man, using his skills to restore electricity to those civilizations whose source of energy has been ravaged by subterranean forces. Join Less as he ventures out to the galaxy Messier 81 for another day's worth of work...
Clever level design. Shorter puzzles or an undo function would be nice, because it's a bummer to have to restart because of one misplaced block. Nice entry!
Echoing the above difficulty concerns. Game feels very polished otherwise. If I was more patient and deliberative about puzzles I'd play this for hours.
Less' job must suck to have for real - Oh no! That doesn't go there! I'm trapped forever in this planet without power and I won't get payed for the job!
I enjoyed the game despite this, but I kept making tiny errors that made me restart the level, which was pretty annoying. Also, the audio and graphics were really cleanly done and definitely helped the game.
Haha I know how you guys feel about the brutality of the game; even as the designer of the puzzles testing each of the levels was nightmarish, especially since I knew I had to beat each one to know the game worked before I submitted. I was literally sweating because I was so afraid I wouldn't be able to finish the playthrough and submit in time.
Ok, this is awesome, but it is very hard (and that's cool). My only complaint would be : please add a cancel button, something like Ctrl+Z to cancel the last movement because it is really annoying to have to start over because your finger sliped of because the computer lagged for a second...
Very interesting and well polished Sokoban-type game. However, the sheer size of the puzzles makes it really frustrating to play. I'd have to echo the call for an undo function or some other way to mitigate mistakes.
On the other hand, the high difficulty might be more interesting to some.
Really nice and polished game. As others have said I think an undo feature is really all that needs adding. Alternatively splitting the puzzles into separate logical rooms that are individually checkpointed might work (while still keeping the same viewpoint).
@terrabit024: I can only agree xD It IS really hard, as there is no undo.
As electrical engineer I give you 6/5 :D Really liked the intro very much, also the game is well polished! The only thing I want: Pulling back things, so I won't need to restart (I miclicked quite often and restarted the first level countless times :( ) Overall, the idea is great and I played it quite a while. I can't give you full score on theme, as this game would work with nearly every other theme , but it's definitly one of my favorites.
One has to think VERY carefully before moving anything because once a piece is moved it can't go back. This adds a high level of difficulty and more challenge, which can be something good or frustrating, depending on the player.
In my case, I gave up. I'd love an undo button (with limited uses).
Graphics are great, music is good, level design is very interesting and overall it looks very polished.
Good job!
It is great and fun, but so damn hard! A single mistake means you have to restart the whole thing... A (limited) undo function would be a very welcome feature ;-)
I loved the game but I can't stress this enough: an undo button, maybe even one-use per level! I misplaced the very last block on a level and ragequited, it's just too much work for each level without checkpoints.
The difficulty makes the game awesome, though. I love the design and graphics.
Great puzzle but infuriating to play! Constantly restarting levels after every little mistake made me give up on this before I finished the first level.
One of the best LD-Games I have played so far. Nice level design, graphics and audio. I really enjoy it, but PLEASE put in an undo-button, that can be optionally turned off. It's really is unforgiving and frustrating to do the same stuff all over again just because you slipped with your finger. I hope to reach level two this night...
Once the competition is over I'll release a version of Full Circuit that has a checkpoint system of some kind. It wouldn't be fair or honest to upload that version now; reviewers should only experience the game as it was released during the submission hour. Thanks for the great feedback guys!
The game seemed a lot like professional work. The bad thing, though, is that a single missclick (which happens really often, as the controls are really sensitive) will ruin the entire stage. You would just need to fix that simple problem to start thinking about porting it to mobile, imo :)
On my system some game maker games display a dialog box stating that a sound device cannot be found and some sounds might not play. Dictated not read. ~Management
I enjoyed the game despite this, but I kept making tiny errors that made me restart the level, which was pretty annoying. Also, the audio and graphics were really cleanly done and definitely helped the game.
On the other hand, the high difficulty might be more interesting to some.
As electrical engineer I give you 6/5 :D Really liked the intro very much, also the game is well polished! The only thing I want: Pulling back things, so I won't need to restart (I miclicked quite often and restarted the first level countless times :( ) Overall, the idea is great and I played it quite a while. I can't give you full score on theme, as this game would work with nearly every other theme , but it's definitly one of my favorites.
~jellonator
In my case, I gave up. I'd love an undo button (with limited uses).
Graphics are great, music is good, level design is very interesting and overall it looks very polished.
Good job!
The difficulty makes the game awesome, though. I love the design and graphics.