{"author_link":"\/author\/mitkus\/","author_name":"mitkus","author_uid":"12293","comments":[{"author_name":"zorf","author_uid":"10870","time":"Apr 23, 2012 @ 4:19pm","epoch":1335197640,"text":"&quot;The program can't start because OpenAL32.dll is missing...&quot;"},{"author_name":"Ace","author_uid":"10247","time":"Apr 23, 2012 @ 4:26pm","epoch":1335198060,"text":"The dark background sometimes makes the player hard to see, and jumping onto a block\/the planet without moving it can be hard in tight spaces."},{"author_name":"cantorfew","author_uid":"12835","time":"Apr 23, 2012 @ 4:30pm","epoch":1335198300,"text":"I received the following error when attempting to compile with scons (on Linux)\r<br\/>\r<br\/>scons: *** Two environments with different actions were specified for the same target: lapi.o\r<br\/>File &quot;\/path\/to\/aidas-src\/src\/malka\/lua\/SConscript&quot;, line 36, in &lt;module&gt;\r<br\/>\r<br\/>I don't know this tool and am unable to fix it myself. I will leave this entry unrated for now. Maybe this would be useful?\r<br\/>\r<br\/>http:\/\/stackoverflow.com\/questions\/6194900\/how-to-work-around-scons-warning-two-different-environments-were-specified-fo"},{"author_name":"Kvisle","author_uid":"3818","time":"Apr 23, 2012 @ 4:31pm","epoch":1335198360,"text":"Some places, a bit too unforgiving perhaps - other than that; quite neat.  There is a lot of potential for good puzzles here."},{"author_name":"mitkus","author_uid":"12293","time":"Apr 23, 2012 @ 5:45pm","epoch":1335202800,"text":"&quot;OpenAL32.dll is missing&quot; is solved by running oalinst.exe.\r<br\/>\r<br\/>scons build issues can be solved by upgrading to newer scons (I use 2.1) or commenting out lines 121-123 from SConstruct file.\r<br\/>\r<br\/>Hope that helps!"},{"author_name":"Endurion","author_uid":"103","time":"Apr 24, 2012 @ 5:35am","epoch":1335245400,"text":"Nothing groundbreaking, but a nice little puzzle game. I have no idea how to solve that level in the screen shot.\r<br\/>\r<br\/>Also, OpenAL fails to behave. It's a lib and does NOT belong into the windows\/system32 folder. Just put the dll in your .zip and save others the hassle."},{"author_name":"Toast","author_uid":"6788","time":"Apr 24, 2012 @ 4:08pm","epoch":1335283380,"text":"A nice variation on Sokoban... but still very much a Sokoban game."},{"author_name":"unicornpooping","author_uid":"12751","time":"Apr 24, 2012 @ 4:13pm","epoch":1335283680,"text":"Creepy and clever. Well done."},{"author_name":"soy_yuma","author_uid":"7620","time":"Apr 25, 2012 @ 2:25pm","epoch":1335363600,"text":"I don't like the control of the world. It is complicated to make it move exactly where you want, and is easy the screw the level by a unwanted movement. Said that, I think the puzzles are clever and I had a good time :-)"},{"author_name":"hungyg","author_uid":"8391","time":"Apr 25, 2012 @ 3:22pm","epoch":1335367020,"text":"its nice, but at one point (red button, stuff falls when I step on it) I rage quited because the game didn't let me to push the fallen pieces. how mean."},{"author_name":"trylle","author_uid":"3066","time":"Apr 25, 2012 @ 3:25pm","epoch":1335367200,"text":"Game crashed on the 4th or 5th level. The one with a staircase of boxes at the start. :( Also, controls are kind of error prone when rolling, jumping on the world. Often had lots of game-breaking unintentional movement on it (so had to reset). Was enjoyable up till crash, though. :P"},{"author_name":"Zoomyzoom","author_uid":"7301","time":"Apr 25, 2012 @ 4:35pm","epoch":1335371400,"text":"Nice, the jumping is far to quick!"},{"author_name":"PabloAM","author_uid":"12649","time":"Apr 25, 2012 @ 4:41pm","epoch":1335371760,"text":"Not bad.\r<br\/>Nothing to add to the before comments."},{"author_name":"john_conder9","author_uid":"12682","time":"Apr 26, 2012 @ 5:02pm","epoch":1335459420,"text":"I would have appreciated WSAD controls as well as arrow keys (would make it a lot more comfortable to play with my left-hand) and maybe a button to hold in order to push walls so you don't accidentally mess the level up....15 times in a row &gt;&lt;  (but maybe that's part of the difficulty :P)\r<br\/>\r<br\/>Overall I liked it, I wish I paid a bit more attention before it ended because I'm not certain if I could have beaten that level or not..but I'm guessing it was impossible.  Pretty great game though, just the right amount of challenge!"},{"author_name":"BomberGames","author_uid":"12861","time":"Apr 26, 2012 @ 10:33pm","epoch":1335479280,"text":"I like the idea, there are some times when you can go past the world and get stuck.  The guy seems to fall like a lead balloon and can't jump very high, I found it hard to go over some obstacles."},{"author_name":"summaky","author_uid":"1885","time":"Apr 27, 2012 @ 8:59pm","epoch":1335560040,"text":"The controls are a bit hard for me and sometimes I have trouble jumping over the world.  I either keep jumping on or rolling the world"},{"author_name":"emongev","author_uid":"12242","time":"Apr 29, 2012 @ 8:19pm","epoch":1335730440,"text":"Loved the game, you have a similar narrative to my submission so i relate to it, and loved the simple gameplay cause it was so addicting due to its simpleness. The point is great game man, i couldnt stop playing it =)"},{"author_name":"Mach60KAS","author_uid":"5788","time":"May 1, 2012 @ 9:44pm","epoch":1335908340,"text":"I thought the concept was interesting, and some of the puzzles had me thinking!"},{"author_name":"tcstyle","author_uid":"4834","time":"May 6, 2012 @ 9:05pm","epoch":1336338000,"text":"Great idea and very moody. The jumping physics make it more difficult than neccessary. Interesting puzzles."},{"author_name":"csanyk","author_uid":"10473","time":"May 13, 2012 @ 12:30am","epoch":1336868700,"text":"I didn't hear music:("}],"images":["ld23\/12293-5a72734fd28267f9f93075b395dc9442.jpg"],"links":[{"url":"http:\/\/quibble.googlecode.com\/files\/aidas.zip","text":"Windows"},{"url":"http:\/\/quibble.googlecode.com\/files\/aidas-ub.dmg","text":"OS X"},{"url":"http:\/\/quibble.googlecode.com\/files\/aidas-src.tar.gz","text":"Linux\/Source"}],"metadata":{"g_key":"31167","g_author":"12293","g_event":"LD23","g_eventkey":"10","g_subevent":"COMPO","g_urlkey":"31197","g_title":"aidas","g_status":"UCHK1","g_place":"364","g_commentcount":"20","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/12293-shot0.png-eq-900-500.jpg"],"text":"Platformer puzzle about our personal worlds. Inspired partly by my previous experiments with sokoban puzzles, The Myth of Sisyphus and the Earth Day.\r\n\r\nThe music was procedurally generated using WolframTones.\r\n\r\nControls:\r\narrows to move, \r\nup or z to jump, \r\nr resets level (you will need it a lot)\r\n<\/p>","title":"aidas"}