Tiny Worlds by unigee

[raw]
made by unigee for LD23 (COMPO)
Tiny Worlds

The objective of the game is to score as much points as possible by shooting a bomb at other worlds. However, you can use gravity to increase your score.

But watch out! hitting your own planet could be disastrous!

Tools I used:-
- Eclipse / Java
- Otomata
- Bfxr
- Audacity
- aseprite
- libgdx
- Chronolapse

You can view a timelapse of the developments at:
Day 1 -
http://www.youtube.com/watch?v=5AoE6gfmxkE

Day 2 -
http://www.youtube.com/watch?v=fCsVQSkWjr4

Game is compiled into a Runnable JAR, so it should work on all platforms

Final Notes
------------
This is my first Ludum Dare attempt, and I found it very exciting.
I spent a total 23 hours developing the game, with 2 hours of those in a panic stage where I had no ideas for the theme.

Good Luck Everyone!




Ratings

Coolness 32% 874
Overall 3.79 57
Audio 3.50 73
Fun 3.95 15
Graphics 3.63 147
Humor 2.70 225
Innovation 3.84 65
Mood 3.08 213
Theme 4.21 14

Feedback

Kom
23. Apr 2012 路 10:00 UTC
Quite an interesting game. Simple, but it kept me occupied for at least 15 minutes, trying to get higher and higher scores.
unicornpooping
25. Apr 2012 路 12:22 UTC
Neat!
Defr盲g
25. Apr 2012 路 12:39 UTC
good music
It seems some planets have higher gravity than others but there is no visual indicators of that!
馃帳 unigee
25. Apr 2012 路 18:41 UTC
Thanks everyone!
Regarding the gravity.... they all have the same gravity, its just the distance from each other that effects the bomb the most. Didn't think about a visual indicator until after I submitted... ohwell
uberneen
25. Apr 2012 路 21:08 UTC
This was simple but fun to play, great work.
refreshcreations
25. Apr 2012 路 21:20 UTC
Really fun game once you get into it, nice mechanics at play here, runs well, matching sound effects, really enjoyed playing it!
Hazematman
25. Apr 2012 路 21:23 UTC
Very cool! I like idea of using gravity to control the shot! everything is great, except I think the graphics could use a little work. Other than that I really like this game!
AdventureIslands
25. Apr 2012 路 21:25 UTC
This was pretty fun, I really liked the mechanic that the longer your ammo stays in the air, the more damage it does and more points it gives. Very nice job!
VDOgamez
25. Apr 2012 路 21:25 UTC
I liked the idea, and it was really neat trying to get the shots onto good trajectories. The graphics were nice too, I liked the kind of dynamic look they gave to the targets. It's like I was destroying a real world!
tripleVisionGames
29. Apr 2012 路 11:19 UTC
Great graphics and audio, nice presentation all around. Nice mechanics too, found it a little tricky but great once I got the hang of it
vigrid
30. Apr 2012 路 20:50 UTC
Great ideas are simple, and your game is a perfect example of that. It would be even better if the camera followed the cannonball, and maybe if you could have levels where the planets move around. The graphics do their job, I really like how the weather changes on the planets. This game has a great potential as a tablet / phone game. Well done!
Datamosh
03. May 2012 路 06:51 UTC
Loved the idea and graphics! It's also really fun. Good job!
Endurion
03. May 2012 路 07:00 UTC
Congrats!
I actually didn't expect much after the first few shots, but planets, that are farther away pose quite a challenge.
Well done!
robcozzens
11. May 2012 路 02:53 UTC
Where was the .jar? I downloaded the OSX one.
馃帳 unigee
11. May 2012 路 11:19 UTC
Thanks for all the kind words everyone. I really appreciate it

robcozzens:
It should be inside the ZIP file. All three links point to the same file.
TheGamingProject
13. May 2012 路 18:20 UTC
I liked your game alot, highscore: 399878.9