Gnome Alone by Matt Rudder

[raw]
made by Matt Rudder for LD23 (JAM)
You play Gerald, a solitary garden-variety gnome whose tiny tranquil world is suddenly invaded by the savage gopher and robin alliance.

Armed only with lawn darts, how long can Gerald survive the onslaught?

Programming by Matt Rudder, Art by Aaron Mortensen. Our very first game jam game, and my first attempt at ActionScript and FlashPunk.

Special thanks to my lovely wife Sarah (http://sarahrudder.com) for her amazing UI design contribution.

Ratings

Coolness 72% 3
Overall(Jam) 2.66 186
Audio(Jam) 1.14 211
Fun(Jam) 2.43 188
Graphics(Jam) 2.86 168
Humor(Jam) 2.63 94
Innovation(Jam) 2.05 227
Mood(Jam) 2.11 208
Theme(Jam) 2.64 170

Feedback

Transmit
24. Apr 2012 · 17:05 UTC
The game itself is good fun, and your art is nice. But I had problems that the gnome moved faster than the camera could keep up!
jeroenimooo
24. Apr 2012 · 17:07 UTC
A fun game, Sounds would be cool and also sometimes mobs glitched into walls
angrygeometry
24. Apr 2012 · 17:13 UTC
the camera pans too slow! especially when you pick up gas! kept running into enemies off-camera and dying. nice job on what you have though. the art is fun.
Catman
24. Apr 2012 · 17:16 UTC
Too bad there is no sound and the collisions are not really working, but the art is good!
john_conder9
24. Apr 2012 · 18:02 UTC
GNOME OVER...haha pretty clever wording in the game. Would have made the mood a lot better to have had sound and of course the pan/collision issues, but, it was pretty fun anyway!
Zoomyzoom
24. Apr 2012 · 18:05 UTC
Awesome game. but my gnome ended up in the walls!
Jack
24. Apr 2012 · 18:07 UTC
lovely game but incredibly unpolished. I can tell that you had some serious bugs early on or ran out of time for some other reason, because this game is in serious need of playtesting
Miltage
24. Apr 2012 · 18:09 UTC
Enjoyable games, the menus screens are particularly nice, good job.
Orni
24. Apr 2012 · 18:09 UTC
the camera is really annoying.
also, the title screen and tutorial page looked very polished - I was a bit dissapointed that the game itself looks not that great in comparision

however - fun game, gnome over made me laugh :)
tcstyle
24. Apr 2012 · 20:32 UTC
Haha. "Gnome Over"
I had a bug where I was forced to run right regardless which key I pressed. It ended with the next powerup I collected.
The graphics are great.
KungPhoo
24. Apr 2012 · 22:15 UTC
Nice game. But it's very hard. The graphics are very good.
azurenimbus
24. Apr 2012 · 22:51 UTC
Fun game. I didn't run into any of the problems most people are talking about.

I wish there was a bit more to do. Good job, though!
TheGamingProject
25. Apr 2012 · 00:56 UTC
Fun game, nice work.
eburn184
25. Apr 2012 · 02:01 UTC
The menu screens are really clean looking. Nice job. Fighting the gophers reminded me of the first Zelda and the enemies that burrow in the sand.
KevinWorkman
25. Apr 2012 · 02:16 UTC
Cool start, it would be pretty easy to turn this into a full game with different levels, powerups, etc.
gnx
25. Apr 2012 · 11:18 UTC
I kind of enjoy the graphic style. I think there is a lot of promise there. Gameplay is solid enough but there doesn't seem to be a clear objective as such. Sound usually livens up action games, but unfortunately there is none.

All in all very nice effort for a first jam.
jrasmussen24
25. Apr 2012 · 17:13 UTC
The camera not panning quickly enough definitely made it difficult to move around easily-- enemies slightly off-screen caused some issues (especially with the gas can power up :P). Still a fun concept though, good work!
marudziik
25. Apr 2012 · 20:27 UTC
Great, funny topic, but I find it graphically a little inconsistent (great title screen, great gnome art - rest kinda doesn't fit in) - but hey, it's playable enough for me. For a first attempt, this is actually quite good.
Digitalis
28. Apr 2012 · 01:20 UTC
The title screen is really nice, it would be great to see more of that style in the game.
The gameplay is simple to understand and enjoyable but it could really benefit from a secondary objective to give it a bit more depth.
Good job
mikelovesrobots3
28. Apr 2012 · 03:34 UTC
Gorgeous title screen.
Lacutis
28. Apr 2012 · 06:52 UTC
Game is fun, controls seem a little off, or maybe it's the collision. Could use more feedback when you are hit.
4urentertainment
28. Apr 2012 · 07:39 UTC
Pretty cool game.

The only annoying thing was that the camera movement was slower than my movement so that made me have to stop every few seconds to let the camera catch up.
davidllanos22
28. Apr 2012 · 10:12 UTC
The angry version of david the gnome? I found it very sad :C Just because I grew up watching david the gnome and he has never harmed an animal :C
Datamosh
28. Apr 2012 · 12:51 UTC
I did not find the enemies attractive and I would like to see a more badass gnome design (but that's just me). But being a gnome was fun! Nice graphics. Specially liked the "Max Payne Style" life bar and menu screen!
kddekadenz
28. Apr 2012 · 16:51 UTC
Very easy.
Jim Haslett
28. Apr 2012 · 20:38 UTC
I loved the idea of a gnome running around throwing lawn darts at things. I never figured out what the gas cans did.
jimmypaulin
10. May 2012 · 20:43 UTC
Enjoyed the shooting and moving mechanic, good gnome graphics and a well put together package. Would love to see some more feedback when scoring a hit, perhaps some simple particle effects? Good entry