Atomic Bug by zairon
This is a tower-defense like game, but I didn't really get to finish it. The obvious thing missing is more than one combination of atoms to make weapons. I wanted to add lots more enemies, and weapons that can block the lane. I will flesh this out over the next few days though and try out those ideas. I think this game could be fun!
Ratings
| Coolness |
48% |
651 |
| Overall |
2.38 |
782 |
| Audio |
1.50 |
702 |
| Fun |
1.92 |
820 |
| Graphics |
2.00 |
821 |
| Humor |
2.00 |
539 |
| Innovation |
3.30 |
256 |
| Mood |
1.71 |
847 |
| Theme |
2.52 |
670 |
Feedback
However there are a lot of work and you have published in time, just for that: well done :)
* Single clicks from the periodic table for adding atoms to combiner
* Recent and favorite recipes list that if you click on will automatically add the ingredients to the combiner
* An arsenal toolbox to store up already combined molecules.
* Bunches of new recipes, although for game purposes some of them are not "realistic". For example, Ca2C makes a very tough wall for the bugs to chomp on or move around. Another neat one is FeH2O, which makes blood! The bugs will be attracted to this to eat.
* Adding more bombs/blocks adds more tactics to fight newly added bugs, like ones that jump over walls, bugs that fire their own bombs at the blocks you place, bugs that can shield other bugs from bombs.
* Ladybugs are your allies! I need to think up a good recipe for them, but you will be able to drop them and they will head the other direction to eat enemy bugs.
In other words, all the gameplay things I didn't get to add because I spent too much time on the code. Someday I will learn.
I guess I'm going to wait for the post-ld version for more gameplay :-)