The Small World of Professor Strange by Will Edwards
*** PRO TIP: typing HELP will list all the things you can do ***
A bit of promotion on Hacker News suckered 9000 people into wasting collectively 130 hours on this game in the first 24 hours :)
This is the kind of game we wanted to make when we were young.. a classic bit of nostalgic interactive fiction, perhaps with a twist.
Its a puzzle game - you really can retrieve the treasure! - with a small but beautiful world to explore. If you get stuck, its quite ok to ask for HELP.
Who doesn't want to play a game with pirates, Sioux in a canoe, a mad baron in a steam-powered zeppelin, a peculiar hedge-hog and ... sucked in yet?
Of course we could add so much more detail if only we'd had more time! We managed to plumb-together and make-work 51 locations, 33 objects and 7 NPCs so it should be good for hours of game-play.
The illustrated version is absolutely beautiful, but the PROGRAMMING UI is safe for playing at work! ;)
We hope you have as much fun playing it and solving it as we had making it :)
Artwork by Mr War, Code by Will Edwards, Text by James Lovett, Song from the internet "Artifact" by Kevin MacLeod (ISRC: US-UAN-11-00324)
A bit of promotion on Hacker News suckered 9000 people into wasting collectively 130 hours on this game in the first 24 hours :)
This is the kind of game we wanted to make when we were young.. a classic bit of nostalgic interactive fiction, perhaps with a twist.
Its a puzzle game - you really can retrieve the treasure! - with a small but beautiful world to explore. If you get stuck, its quite ok to ask for HELP.
Who doesn't want to play a game with pirates, Sioux in a canoe, a mad baron in a steam-powered zeppelin, a peculiar hedge-hog and ... sucked in yet?
Of course we could add so much more detail if only we'd had more time! We managed to plumb-together and make-work 51 locations, 33 objects and 7 NPCs so it should be good for hours of game-play.
The illustrated version is absolutely beautiful, but the PROGRAMMING UI is safe for playing at work! ;)
We hope you have as much fun playing it and solving it as we had making it :)
Artwork by Mr War, Code by Will Edwards, Text by James Lovett, Song from the internet "Artifact" by Kevin MacLeod (ISRC: US-UAN-11-00324)
Ratings
| Coolness | 97% | 2 |
| Overall(Jam) | 3.64 | 39 |
| Audio(Jam) | 3.26 | 71 |
| Fun(Jam) | 3.13 | 69 |
| Graphics(Jam) | 4.14 | 32 |
| Humor(Jam) | 3.10 | 49 |
| Innovation(Jam) | 3.40 | 65 |
| Mood(Jam) | 3.58 | 30 |
| Theme(Jam) | 2.80 | 156 |
Gave it a go, like the way it works, but didn't finish, just explored ;)
Art is ok too, but it loaded too slowly in chrome.
Music is good but it is too loud in my opinion, it gets in the middle of the game when it should stay in the background.
Please work on this more! It has so much potential!
Great work anyway, congrats.
( i also agree about the text in a separate box and a different typo ! )
Overall, cool game =)
Having a list of commands without having to type 'help' in every location would be helpful, but then you probably should change the commands/object model a bit to make it more flexible. Auto completion would be just as great.
Great idea is the Programmer at work mode.
I suppose my main criticism is that I felt like I had to rely too heavily on the help menu to simply show me what was around. It seems as though that should be more readily apparent without a special input command.