subAtomic by MurrayL
A dysfunctional family are miniaturised in their misguided search for a holiday, thanks to the scientific minds at S.H.A.T. (Space Holidays via Accelerated Transport).
Features:
* Visceral point-and-click action!
* Literally tens of hilarious jokes.
* Experience the beginning, middle, and end of a story. The decisions you make will completely shape your experience and the final outcome of the game.
* The lack of a save-game feature means your actions have real-world consequences.
* Witness the epic development of more than one character as you control some of their actions.
* subAtomic plunges you into the scene at the deep end, with more than 10 different, immersive sound effects!
* A rousing, all-original musical score.
* Features unofficial cameo appearances by Albert Einstein and Carl Sagan!
Created by Murray Lewis & David Blake, using Adventure Game Studio 3.2.1, in 72 hours for the Ludum Dare 23 Jam.
-------------------
CONTROLS:
Ctrl+Q: Quit
Left click: Look at/walk
Right click: Interact
Features:
* Visceral point-and-click action!
* Literally tens of hilarious jokes.
* Experience the beginning, middle, and end of a story. The decisions you make will completely shape your experience and the final outcome of the game.
* The lack of a save-game feature means your actions have real-world consequences.
* Witness the epic development of more than one character as you control some of their actions.
* subAtomic plunges you into the scene at the deep end, with more than 10 different, immersive sound effects!
* A rousing, all-original musical score.
* Features unofficial cameo appearances by Albert Einstein and Carl Sagan!
Created by Murray Lewis & David Blake, using Adventure Game Studio 3.2.1, in 72 hours for the Ludum Dare 23 Jam.
-------------------
CONTROLS:
Ctrl+Q: Quit
Left click: Look at/walk
Right click: Interact
| Windows | http://dl.dropbox.com/u/249178/subAtomic.zip |
| Windows (mirror) | http://www.murraylewis.co.uk/games/subAtomic.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-23/?action=preview&uid=7835 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 4.02 | 8 |
| Audio(Jam) | 3.35 | 62 |
| Fun(Jam) | 3.88 | 7 |
| Graphics(Jam) | 3.66 | 79 |
| Humor(Jam) | 4.69 | 1 |
| Innovation(Jam) | 2.75 | 158 |
| Mood(Jam) | 3.85 | 11 |
| Theme(Jam) | 3.86 | 13 |
Cool game, you can tell you put a lot of time and care into it, and it shows. Had me laughing more than once. PUUUUNY HUUUUUMAN. I played this all the way through instead of doing laundry.
@FrozenCow: I'm afraid those are the consequences of the deep, immersive storyline path you chose!
One thing I can say is for some of the sound effects I got drawn out of the story because they ended abruptly, whereas a smoother transition out for them stopping would prevent that.
All the best.
This game is really great, I laughed many times (each time the kid said something actually ^^)
I love the walking/talking views and I love that cursor (yeah...it's only a detail, but it counts!)
When hundreds of people make non-browser games, that means that, to play all of the entries, I would need to download hundreds of games to my computer. I typically use OS X, so Windows-only entries are particularly inconvenient.
Please consider making a browser game next time.
I can understand the lack of a save feature, but that can discourage replaying the game to see more endings, even if it is short enough to be feasible. Might depend on the player, though.
Was that a jab at the end of Mass effect in there too? XD
Quite a lengthy game, given it was a 48 hour compo, impressive. Would have been cool if the graphics were a bit better, thats my only crit. Ill have to play though again and try to make a force field :)
This has so many shades of South Park. Not only the dialogue, but also the two-frame speak-animation, which feels like the canadian characters.
Props on the dialogue, music and mood. This also had the first intro I didn't want to skip immediately.