Incredible Impact by dick_claus

[raw]
made by dick_claus for LD23 (COMPO)
Very short logic game.

Ratings

Coolness 32% 874
Overall 1.95 874
Audio 1.54 700
Fun 1.47 888
Graphics 2.25 742
Humor 3.43 59
Innovation 2.40 680
Mood 1.73 846
Theme 1.95 853

Feedback

Endurion
23. Apr 2012 路 10:51 UTC
Hmm, this could've been a neat logic puzzle game if you added more stages and sticky cubes for example.
brus46
24. Apr 2012 路 22:51 UTC
You're running for the humor, am I right? Btw i think that the main idea of sticking cubes with the correct side can be used in a logic game. maybe you should have more cubes in a square with only a free moves per time and you've to stick in the right way two of them. Continue to develop it don't let it go ;)
MarekkPie
25. Apr 2012 路 15:41 UTC
The idea is clearly there; but there's little execution. Seems like you spent a lot of time getting the nice 3D effect and ran out of time on the actual gameplay.
馃帳 dick_claus
25. Apr 2012 路 21:17 UTC
Thanks, you are all right, guys. This was my first LD48.
And now I've understood how I should manage my time during compo. I will try to finish this game later.
KevinWorkman
25. Apr 2012 路 22:00 UTC
Good that you learned a lesson, and the logic for the puzzle is there. But clearly way too short, even for a Ludum Dare game.
Jhelle
25. Apr 2012 路 22:01 UTC
I am sad there was no content :( cause Im sure a nice game couldve been made out of this concept.
Pavel Dlouhy
26. Apr 2012 路 18:25 UTC
It looks interesting. Good luck for next time. See you on LD24!
Jeffalisk
30. Apr 2012 路 20:47 UTC
Heh, "very short" is right! Could be a fun game idea, but not sure that even qualifies as a prototype really... I laughed though so points for humour!
Andrew
30. Apr 2012 路 23:50 UTC
I for one think that the length is just right.
azurenimbus
02. May 2012 路 04:18 UTC
Haha, had a laugh. I was actually super excited to see more levels.
derosa
05. May 2012 路 23:19 UTC
Would love to see more levels post-compo :)
NatNoBrains
08. May 2012 路 16:38 UTC
Ummm... Noob level 99 question here; how do I connect the cubes?
xBlinkedx
13. May 2012 路 18:17 UTC
Nice idea, but I feel like you shouldnt have cut it that short because it actually has a lot of potential.