Tiny Wor ds by BNeutral

[raw]
made by BNeutral for LD23 (COMPO)
Getting some stuff to work was quite troublesome because of security restrictions, I hope you guys can enjoy it.

I hope the online version doesn't die to high traffic despite the little weight of the game.

Sorry about the file host for standalone versions and source, but I'm in a rush and most of the good ones went under after the Megaupload thing.

PS: The source requires Flixel + Flixel power tools to compile.

Edit: Fixed a bug that allowed play with less than 100 tweets.
Edit2: Fixed a bug with connection timeouts and uploaded to newgrounds.

Ratings

Coolness 60% 3
Overall 3.49 148
Audio 2.57 391
Fun 2.86 413
Graphics 2.83 456
Humor 2.82 183
Innovation 4.57 4
Mood 3.19 164
Theme 2.88 510

Feedback

tequibo
22. Apr 2012 · 12:01 UTC
Nice idea.
It would be cool hashtag search was hard-coded by you and game would recognise some keywords, like materials for platforms.
So if someone would write a tweet "#tinywords a bouncing platform with a coin", keywords being "bouncing" and "coin" game would display, well, a more bouncing platform with a coin on it.
Gremlin
24. Apr 2012 · 00:35 UTC
Oh, wow. Clever.

I wish my jump went just a bit higher, or that people would post shorter tweets(!) :/
Gremlin
24. Apr 2012 · 00:39 UTC
Starting to get the hang of it now. :) The secret is in timing the double jumps.
FunkyDelPueblo
24. Apr 2012 · 01:51 UTC
This is completely awesome. Love the concept, love the execution. It get pretty much impossible for me around the 2500-characters left (due to # of birds, lightness of my character). Wish I could have seen what happens when you get to freedom.
KevinZuhn
24. Apr 2012 · 02:50 UTC
Woah! That's some crazy integration!
Aside from the novelty of jumping on twitter feeds, the gameplay of climbing up a super-long tower is decently fun, though I feel like it drags on without any late-game twists. I spent a lot of time misjudging a double-jump, getting shunted against the wall and then falling four blocks!
seagaia
25. Apr 2012 · 05:34 UTC
Neat usage of twitter feeds, diggin' the aesthetics...
strega
25. Apr 2012 · 07:30 UTC
Interesting use of outside media. The word "blah" brought up a couple of interesting messages. The jumping got a really repetitive after a while. :x
daandruff
25. Apr 2012 · 07:36 UTC
It's a cool idea, but the gameplay gets a bit repetetive quickly. Nice graphics and solid entry.
callidus
25. Apr 2012 · 07:41 UTC
Nice idea, interesting and clever way to generate game content :-) the jumping got a bit repetitive though
Impossible
26. Apr 2012 · 03:14 UTC
Clever idea.
fatSquirrel
26. Apr 2012 · 03:16 UTC
A fun way to read random tweets.
Kassoon
27. Apr 2012 · 01:09 UTC
Wow, great idea! It got a bit too hard and I got a bit too impatient towards the end, but I really liked it. It probably didn't help that I tried to read the tweets as I went.
deejorg
27. Apr 2012 · 01:14 UTC
Almost reached the top!! Damm! I have fun playing this game, good job
jwolf
28. Apr 2012 · 01:08 UTC
Woah, that is surreal. Neat idea!
elektron
28. Apr 2012 · 01:21 UTC
Now do the same thing with facebook.
23
28. Apr 2012 · 05:24 UTC
Great use of tweet harvesting.
R3ason
28. Apr 2012 · 20:05 UTC
Fabulous! And very creative! I had wanted to somehow integrate twitter into my game, but you did it so wonderfully! Thanks for sharing! Bookmarking for later inspiration...
jrasmussen24
01. May 2012 · 05:19 UTC
It was a pretty funny game if you searched for "Kanye".
icefallgames
03. May 2012 · 02:02 UTC
Haha, simple mechanics but very original concept :-)
Sodaware
07. May 2012 · 21:24 UTC
I really liked the idea! It gets quite challenging later on, but it's fun to see the new messages as they appear. I think with a little polish, such as adding a proper character and some platforming elements, could turn this into something really fun.
Zillix
08. May 2012 · 07:03 UTC
Brilliant and moody. Great idea.
castor
08. May 2012 · 18:30 UTC
That was a cool little idea.
Christina Antoinette Neofotistou
12. May 2012 · 22:19 UTC
Very cool idea, very innovative. I liked the graphics as well, kudos Bneutral