Tiny Dream by Kendja

[raw]
made by Kendja for LD23 (COMPO)
/Genre
Platformer/Adventure/Exploration

/Description
A short platformer in tiny dream world. The main Goal is to collect 4 keys, to open 4 doors.

/Controls
WASD or Arrows to move, "S" to pick up items and "C" to throw them away.

/Tools
Flashdevelop, Flixel, Paint.NET


If you stuck in the green world with the box - try to jump on the right side(with the guy) from the corner - to get out from the pit. To go further, you need to find an improved jump(hint - on the first world).

Ratings

Coolness 82% 2
Overall 3.47 155
Audio 1.14 764
Fun 2.92 377
Graphics 4.32 19
Humor 2.62 252
Innovation 3.13 342
Mood 3.38 99
Theme 2.85 524

Feedback

True Valhalla
23. Apr 2012 · 09:56 UTC
Gorgeous visuals. I suck at controlling games like this but seems pretty content heavy for an LD entry. Great job!
Pixelulsar
23. Apr 2012 · 19:33 UTC
I liked the graphics, but it was confusing and I gave up...
vidarn
23. Apr 2012 · 19:39 UTC
Wow, this was amazing!
RHY3756547
23. Apr 2012 · 19:39 UTC
Awesome Graphics. I love the rotation shifts but don't at the same time, it makes plaforming sorta confusing. Otherwise this is really really nice!
Pierrec
23. Apr 2012 · 19:42 UTC
WHY WOULD YOU DO THAT ?
First, you break my neck, then, you make me sad! Well done!

Seriously, it's a very nice game, even if I didn't understand why everything was upside down. Great visuals, too bad there isn't any music.
Darien
23. Apr 2012 · 19:43 UTC
Transitioning from the second sideways orange screen to the first upside-down green screen, I fell through the "floor" and had to restart.
JaJ
23. Apr 2012 · 19:50 UTC
I got to the end. Are the multiple endings? I ended up doing nothing with that machine. The mood was great, but could have been better with some sound.
Cake&Code
23. Apr 2012 · 19:56 UTC
Really beautiful looking. I love the artwork, it really adds atmosphere to your game. The inverted landscape gives me a headache sometimes, but it wasn't impossible to figure out. Great work!
R3ason
24. Apr 2012 · 05:58 UTC
Art! Amazing! Pretty trippy game, with the rotated levels. Will bookmark this and come back to it for inspiration later on. If you get a chance, add some atmospheric sound/music to it... Thanks for making this!
wurstknifte
24. Apr 2012 · 05:59 UTC
I failed at turning my screen, so I't was rather hard to play without cheating :D The graphics are fantastic! Great job!
🎤 Kendja
24. Apr 2012 · 14:35 UTC
Wow, thanks for comments!

@Darien
Yeah, i didn't have time to test it well. Thanks for pointing on it.

@JaJ
Oh, no actually. Only one. Machine - is for open the door with the red key. Can't imagine how you got to the end without it.
🎤 Kendja
24. Apr 2012 · 14:42 UTC
@R3ason
Some dreams are trippy too. Uh, like this one!
spooks
24. Apr 2012 · 16:39 UTC
Really liked the feel of this game, I did get stuck in a section in the green part of the world (couldn't pick anything up, even though the crate seemed like I woould be able to) Still very very well done!
🎤 Kendja
24. Apr 2012 · 17:14 UTC
@spooks thanks. Yeah, it is known. I updated the info about it.
eburn184
25. Apr 2012 · 00:58 UTC
Interesting platformer! Transitioning from screen to screen was a bit hard on the eyes at time, but the art is great regardless
doowttam
25. Apr 2012 · 02:36 UTC
Really enjoyed it. It looks great and was funny and interesting. I got stuck on the puzzle in the green world, but I'll come back later and take another shot at it.
jimmypaulin
25. Apr 2012 · 07:13 UTC
loved it!
jimmypaulin
25. Apr 2012 · 07:24 UTC
excellent graphics and mood, really coherent world and characters, nice crisp controls and puzzles that are well pitched to the scope of the game; a complete package, thank you!
FredericRP
25. Apr 2012 · 09:23 UTC
Very nice puzzle, a lot of content for this kind of competition and pretty good idea ! It's a shame there's no audio at all, even an ambiant music, and that the end.. well.. Does it mean something ?
🎤 Kendja
25. Apr 2012 · 10:19 UTC
@FredericRP, thanks! Yep, i planned make what you just said, but i didn't have time to.
About the ending - hm, uh.. yeah, it's alarm clock! With a sound would be clearer, i suppose.
TSJ666
25. Apr 2012 · 13:09 UTC
I especially like the visual changing everytime. But I got stuck entering the green part after bringing the glasses at that guy...
emveyh
25. Apr 2012 · 16:00 UTC
Great art, great controlls. The gameplay is interesting but it's not really my type of game since the rotations are too confusing :P
orunbot
25. Apr 2012 · 18:22 UTC
Love your use of color
wombatica
25. Apr 2012 · 20:03 UTC
Really liked it. Got stuck in green zone
blob
25. Apr 2012 · 20:08 UTC
Very nice art style and color. Controls are good, and world is big. Nice way to make a tiny world by making as if you were quickly turning the planet. I got stuck at that puzzle with red and blue buttons.
DiscoFish
27. Apr 2012 · 11:08 UTC
Awesome!
elektron
28. Apr 2012 · 01:38 UTC
I like the graphics, but it seems like this game was being random without reason.
JaJ
29. Apr 2012 · 18:27 UTC
Well I have played with the switches, must have opened the door by accident.
DainVadda
01. May 2012 · 17:04 UTC
I really like the style of the game.
thatshelby
11. May 2012 · 16:58 UTC
I really really really really wish there were sounds. No feedback at all, I don't know when I could pick up an item or when not, or when I did, or if I didn't. Great looking, though. Usually the rotation is annoying but it wasn't bad in this game.
KevinWorkman
13. May 2012 · 03:45 UTC
I like the concept, and the art, and the rotation effect. But I had to admit defeat because I couldn't figure out what to do after getting the jump upgrades (I think that's what they were?). Still, this is awesome work for 48 hours. Nice job.
johanp
13. May 2012 · 08:09 UTC
Looks really good but the lack of direction made me stop playing after a while.