Claustrophobia by emongev
Life can sometimes trap you, in a very small uncomfortable world.
Additional note: This was only a jam entry due to the fact that my music is creative commons...
Additional note: This was only a jam entry due to the fact that my music is creative commons...
Ratings
| Coolness | 48% | 651 |
| Overall(Jam) | 3.07 | 124 |
| Audio(Jam) | 3.21 | 79 |
| Fun(Jam) | 2.66 | 153 |
| Graphics(Jam) | 2.90 | 162 |
| Humor(Jam) | 2.44 | 117 |
| Innovation(Jam) | 2.76 | 156 |
| Mood(Jam) | 3.63 | 23 |
| Theme(Jam) | 3.34 | 69 |
in here too
@shieldofvalour && @stromchin: yeah sorry, i accidentally moved the dropbox folder for a second there =/ my bad
@SidetrackGames: thanks man =) yeah, my gameplay was a bit rushed, and i was focusing a bit on the narrative, but i appreciate the compliment =)
But I was really taken in by the atmosphere created by the storm, the text and the accompanying metaphors in the levels.
Was fearing a 'shock' horror game when I opened the first door. Was constantly ill at ease.
Nice work.
I also liked the pixel graphics. The main character was cute.
I really enjoy the text treatment you've got here, and the way it fades in and out as you travel. It's very evocative of the mood.
As far as criticisms go, I think that Unity's ice physics make the crates feel a little too "slidey".
Besides, the game has a nice atmosphere. Good work on sounds.
Thanks for the game =)