Little Sky.... by davisan

[raw]
made by davisan for LD23 (COMPO)
"Little Sky..." by Davi Santos

Timelapse video:
http://www.youtube.com/watch?v=BE1giHECDpU

Gameplay video:
http://www.youtube.com/watch?v=CkjDsjLYnnw

To Run:
Unrar and execute LittleSky.exe

Controls:
Left and Right keys: Move the character.
Up key: Jump
Mouse: Interact with the on-screen buttons

Cheats:
Hold "Space" and click on the "Create Cube" to create a more resilient cube.

Webplayer added, but it was not tested. If you have any problem with it, try the windows versions. If the the windows versions has the same problem, it's a bug in the game :D.. LOL

Ratings

Coolness 37% 797
Overall 2.71 598
Audio 2.52 414
Fun 2.13 763
Graphics 3.13 311
Humor 2.10 504
Innovation 3.04 384
Mood 3.27 133
Theme 3.48 196

Feedback

Oreganik
23. Apr 2012 路 04:41 UTC
I love the concept, but I couldn't get higher than the first platform. And since I couldn't actually stand on that platform, or place blocks fast enough to go to the second platform, I'll never see the rest of the game. :( Still, it's a memorable idea, using your "will" to escape...
Tulrath
23. Apr 2012 路 04:47 UTC
I liked the graphics, and it looks like you spent a lot of time on the polish for this game. But, I couldn't even get out of the first room :) I could slowly climb up the walls, but the character would always slip off the ledge right away no matter which way I tried.
馃帳 davisan
23. Apr 2012 路 09:58 UTC
Hi, thanks! I'm aware of it. It's hard to balance the cube's lifetime. Try to use the cheat: Hold space while clicking the create cube button.
馃帳 davisan
23. Apr 2012 路 11:39 UTC
Hi, I made same changes in the balance for anyone who wants to the see the ending without the cheat code.
http://dl.dropbox.com/u/36540898/LittleSky_.rar
http://dl.dropbox.com/u/36540898/LittleSky_mac.rar
http://dl.dropbox.com/u/36540898/WebPlayer2.html
But I'll not change the original links, it's against the rules, right?
馃帳 davisan
24. Apr 2012 路 00:58 UTC
Hm.. I tested here, the first version is fine. You can reach the top. You only have to choose the best "number of will points" for each block, especially after the third line of blocks. :)
FrederickK
24. Apr 2012 路 14:51 UTC
I liked the concept but the gameplay needs adjustments.
Maybe if there were some enemies and others platforms and be better.
Also, nice job doing 2D in Unity! Unity is a powerful engine, but it needs time to use it, and you made in 48 hours, that's impressive!
Foxtacy
24. Apr 2012 路 22:46 UTC
I like your idea, and i was completely captured by the story. i loved it!

But there's something that annoys me. Frenetic mouseclicks :)

But hey, your idea was very good Congratulations. :)
Darkfrost
25. Apr 2012 路 10:34 UTC
Seemed like a nice idea, story scrolled far too slowly to get through it though, so I ended up skipping it :p Seemed like a good concept, but it was kinda hard to play, blocks kept falling through the wall if I stood too close, and I could float up the walls just by holding jump and moving towards the wall
spooks
26. Apr 2012 路 17:26 UTC
Great story, really set the mood. Unity in 2d can be tricky for the first few times when you begin. I made mine using small animation sheet, as time was against me. I liked how you tied in 2d art with 3d aspects, I have to try that! :)
ilo
26. Apr 2012 路 18:14 UTC
Mix of 2D and 3D is cool, and the music set the mood really well. I wasn't overly keen on the mouse-clicking to build up will, but the idea certainly has potential.
馃帳 davisan
26. Apr 2012 路 19:19 UTC
Thanks for the feedback! I'll soon play your game too! :)
About the mouse clicks... the original idea was a traditional simple button, but the touchscreens came to mind, and I changed to something more familiar with them.
Lacutis
28. Apr 2012 路 19:11 UTC
I liked the concept a lot, the execution was frustrating though. Also the click sound on the will button was incredibly annoying.
Very innovative idea though!
馃帳 davisan
28. Apr 2012 路 19:52 UTC
Thanks! I agree. Next time I'll be more prepared. :)
JaJ
29. Apr 2012 路 20:14 UTC
A take on the theme I havn't seen yet (after playing 75 games.) The story was interesting but the game itself not that much.
azurenimbus
02. May 2012 路 23:34 UTC
This could have been great. Definitely the one thing that could be improved is the controls. Unique idea. Thanks for making it!
Make A Game
05. May 2012 路 18:55 UTC
I never really made it to the top because the boxes start to shrink. I can see the theme there but it's so bleak!