Bipolar by Skulls

[raw]
made by Skulls for LD23 (JAM)
A man is trapped in his own little world. Can he overcome his fears and hallucinations?

wasd to move
spacebar to attack

Ratings

Coolness 32% 874
Overall(Jam) 3.05 128
Audio(Jam) 3.17 87
Fun(Jam) 3.00 88
Graphics(Jam) 3.30 126
Humor(Jam) 3.00 56
Innovation(Jam) 3.30 73
Mood(Jam) 2.95 104
Theme(Jam) 2.55 182

Feedback

colincapurso
24. Apr 2012 路 03:02 UTC
I like it, a little bit trippy man.
Saxon Douglass
24. Apr 2012 路 04:20 UTC
The second level made me rage quit.
馃帳 Skulls
24. Apr 2012 路 07:57 UTC
Aww, you were mean to rage quit on the third level that's why it's called "Blue Pill?"
jeroenimooo
24. Apr 2012 路 12:21 UTC
Wow, really hard, awesome thing with the state you are in and the gates you can walk through
Moth
25. Apr 2012 路 12:15 UTC
I like the psychological twist on the "tiny world" theme; I was hoping to see such interpretations! I think although the game is very tough and simple there are some neat things that one can infer from the imagery- thinking about him killing security guards and instead imagining it crazy like how he does on his hallucinogenic sprees is quite creepy! And yeah, I agree that the idea of doors being gone on the drugs (symbolizing that he finds a way to circumvent barriers in a different state of mind) was interesting.

But of course I am being so analytical and that just ruins it! I really enjoy the brevity and how understated the whole thing is.

The music is strange and very atmospheric. I liked the little "Fuck." quip he had when he got a downer. :P
brus46
25. Apr 2012 路 19:04 UTC
The idea it's really cool and something different from what i've seen till now in this edition.
Try working a little on the controls, cause to me it was a little hard to drag out the sword while moving.
Evil Cult
26. Apr 2012 路 19:26 UTC
[Comments and ratings from this account come from various team members]
Found a couple of bugs where I got caught on walls. Cool concept but gameplay wasn't quite there for me. Good work for the time limit though!
Sanguine
26. Apr 2012 路 19:29 UTC
Cool concept, a bit hard though. I think it's because the player's hitbox are slightly too big.
evilseanbot
28. Apr 2012 路 06:04 UTC
I really liked the character design.

I was kind of confused why he switched between moods with different pills. Bipolar people don't do that.
schnerble
29. Apr 2012 路 17:51 UTC
Interesting. Good idea and cool styling; music was appropriate too :) Gameplay was a little tricky with only attacking in four directions and enemies moving diagonally, but I liked it. (Finished it too, I presume)
馃帳 Skulls
30. Apr 2012 路 08:08 UTC
A lot of the difficulty probably comes from the awkwardness of using the sword, were I to update this game I'd make it a swing rather than a stab.
ragnister
03. May 2012 路 17:41 UTC
The bipolar guy's legs should really walk :P
MadGnomeGamer
06. May 2012 路 03:25 UTC
FAR OUT!! :D

I've always wanted to do a wacky game about pychosis like this! I really like the surrealistic feel, the gender-changing (?why?) and the zany graphics. The music in particular is awesome.

A few questions: Why have all my eyeballs rebelled? Why do I change gender? Why does he swear when he gets a key?

One quibble: It's too hard! I ragequit on the second level, the one after the first door.