Tiny Stick Twin Shooter by Brett Chalupa

[raw]
made by Brett Chalupa for LD23 (COMPO)
A hollow shell of a game that could be a Twin Stick Shooter.

Supports the Xbox 360 Controller on Windows and Mouse & Keyboard for everything else.

Ratings

Coolness 17% 1039
Overall 2.00 863
Audio 2.56 393
Fun 1.92 820
Graphics 1.82 861
Innovation 1.73 876
Mood 2.00 784
Theme 1.70 881

Feedback

SidetrackGames
23. Apr 2012 · 04:50 UTC
I like it. With some progression elements this could be a nice game :)
digital_sorceress
23. Apr 2012 · 11:38 UTC
You know that for the 48hr compo we're supposed to write our own game music?
Mårten Jonsson
25. Apr 2012 · 20:51 UTC
Well, like you said, unfortunately nothing more than a shell.
racarate
27. Apr 2012 · 05:35 UTC
Very pretty song. I had fun making patterns with the bullets, and I like that you wrap around the screen Asteroids-style. It didn't seem like there was any reward for hitting enemies (nor any AV theatrics) or any downside to being killed so I didn't play for more than a few miutes.
🎤 Brett Chalupa
30. Apr 2012 · 16:13 UTC
Oh wow, I had no idea we had to write our own game music. Thanks for letting me know.

And thanks for all of the feedback. I am disappointed I didn't develop it further in the 48 hours, but to me, it's a good start.
jwolf
02. May 2012 · 21:09 UTC
Don't worry too much about it. Lots of people didn't quite get what they wanted done, and possibly quite a few more (I only have weak anecdotal evidence) didn't have enough that they felt they could submit. You still got something playable in, and it has some pretty good music too.

Keep at it! Hope to see you next time.

...for the compo, you're supposed to create music from scratch (or use tools / generators, I think, although that might make more sense for sound effects), but the rules for the Jam are more relaxed. You may want to double-check, but common grounds (?) music is probably allowable under those rules, for example.