Get Tiny! by Defräg
A game based around the philisophy of percieving the world as you grow.
Programming Language: Processing
Used personal code library "FireEngine": https://github.com/DomNomNom/Fire-Engine
Usage was declared beforehand: http://www.ludumdare.com/compo/2012/04/19/im-in-dd/
Sound:
Used a tone matrix for music: http://lab.andre-michelle.com/crash/
Used Audacity for sound effects.
Programming Language: Processing
Used personal code library "FireEngine": https://github.com/DomNomNom/Fire-Engine
Usage was declared beforehand: http://www.ludumdare.com/compo/2012/04/19/im-in-dd/
Sound:
Used a tone matrix for music: http://lab.andre-michelle.com/crash/
Used Audacity for sound effects.
| Web (requires java) | http://www.openprocessing.org/sketch/59595 |
| Source (requires processing) | https://github.com/DomNomNom/LudumDare23 |
| Original URL | https://ludumdare.com/compo/ludum-dare-23/?action=preview&uid=8101 |
Ratings
| Coolness | 17% | 1039 |
| Overall | 2.67 | 628 |
| Audio | 3.09 | 187 |
| Fun | 2.91 | 383 |
| Graphics | 2.45 | 655 |
| Innovation | 2.09 | 788 |
| Theme | 3.27 | 304 |
Still,, nice work.
A little self-promotion here, but you might be interested in the free Processing hosting at http://StaticVoidGames, as well as the upcoming tutorials. Might be worth checking out in the future.
Anyway, good job getting this done in 48h. I wish you had added some more levels, since you already had the mechanics nailed down, it was pretty short!
Nice audio, btw.