{"author_link":"\/author\/decultured\/","author_name":"decultured","author_uid":"11438","comments":[{"author_name":"NefariousZhen","author_uid":"9888","time":"Apr 25, 2012 @ 4:31am","epoch":1335327960,"text":"Hah, not bad."},{"author_name":"RadthorDax","author_uid":"12627","time":"Apr 26, 2012 @ 11:36pm","epoch":1335483060,"text":"The windows download doesnt actually have any windows runnable files included..."},{"author_name":"10WonXero10","author_uid":"12014","time":"Apr 29, 2012 @ 1:24pm","epoch":1335705540,"text":"Yeah same problem, Windows package contains Mac files. Couldn't play it sorry."},{"author_name":"vigrid","author_uid":"10441","time":"Apr 30, 2012 @ 9:10pm","epoch":1335819900,"text":"Couldn't play it. No Windows version in the Windows archive. Sorry."},{"author_name":"Jeffalisk","author_uid":"11298","time":"Apr 30, 2012 @ 9:22pm","epoch":1335820620,"text":"Yeah, the Windows archive only contains Mac files. Can't play it unless you reupload. :("},{"author_name":"cltatman","author_uid":"12674","time":"Apr 30, 2012 @ 9:25pm","epoch":1335820800,"text":"Can't play, for the same reason as everyone else. :("},{"author_name":"Raptor85","author_uid":"7131","time":"Apr 30, 2012 @ 9:37pm","epoch":1335821520,"text":"can't test as I don't really have any way of running a OSX application and can't use wine because the windows zip is mistakenly the same as the mac zip and doesn't have the windows exe."},{"author_name":"DaveDobson","author_uid":"10977","time":"Apr 30, 2012 @ 9:40pm","epoch":1335821700,"text":"Windows version is actually a Mac archive - couldn't play - sorry. Looks cool, though."},{"author_name":"Jeffalisk","author_uid":"11298","time":"Apr 30, 2012 @ 9:45pm","epoch":1335822000,"text":"Sorry for the double-comment, I just need to clear some unplayable games off my list."},{"author_name":"wademcgillis","author_uid":"3444","time":"May 1, 2012 @ 3:27pm","epoch":1335885720,"text":"I couldn't play it. The windows download contains the OS X version."},{"author_name":"spiral","author_uid":"5765","time":"May 3, 2012 @ 10:44am","epoch":1336041540,"text":"Love it! well done"},{"author_name":"robcozzens","author_uid":"10944","time":"May 6, 2012 @ 8:38am","epoch":1336293180,"text":"That's really good. The controls feel right which is really important to me.\r<br\/>\r<br\/>I'm sure you realize that it would benefit from a score and indication of damage. It would also be nice if there was a reason for jumping... maybe bonuses that float above the surface."},{"author_name":"Several","author_uid":"11903","time":"May 9, 2012 @ 2:20am","epoch":1336529700,"text":"I'm in OS X 10.6.8, and the app crashes on start. Looks like the relative path is stumbling somewhere? It can't find Resources or ludum.\r<br\/>\r<br\/>Pity, too. The screenshot exhibits an interesting aesthetic.\r<br\/>\r<br\/>log:\r<br\/>usage: dirname path\r<br\/>LudumDare.app\/Contents\/MacOS\/ludumdare: line 4: cd: ..\/Resources: No such file or directory\r<br\/>LudumDare.app\/Contents\/MacOS\/ludumdare: line 5: ..\/MacOS\/ludum: No such file or directory\r<br\/>\r<br\/>Exited with exit code: 127"},{"author_name":"icefallgames","author_uid":"11319","time":"May 11, 2012 @ 6:24pm","epoch":1336760340,"text":"Couldn't play because no Windows version"},{"author_name":"FredericRP","author_uid":"4277","time":"May 11, 2012 @ 9:14pm","epoch":1336770540,"text":"Nice tiny game. Too bad there's nothing to keep track of time\/score: there's no end, right ?"},{"author_name":"Kvisle","author_uid":"3818","time":"May 11, 2012 @ 9:17pm","epoch":1336770720,"text":"My favorite part is when ludumdare_WIN.zip contains two directories: ludumdare_MAC and __MACOSX\r<br\/>\r<br\/>:)"},{"author_name":"decultured","author_uid":"11438","time":"May 15, 2012 @ 3:57am","epoch":1337053920,"text":"Well, hmmm, ooops... I uploaded the wrong file for the windows build! Oh well...\r<br\/>\r<br\/>I built a game and an engine in 48 hours and that is all that matters!"}],"images":["ld23\/11438-c058c5b5e026223e798572cdcbc7a638.jpg","ld23\/11438-760117ea71e2f0d0dff1bc039e4e90fe.jpg"],"links":[{"url":"http:\/\/decultured.com\/static\/files\/ludumdare_WIN.zip","text":"Windows"},{"url":"http:\/\/decultured.com\/static\/files\/ludumdare_MAC.zip","text":"OS\/X"},{"url":"https:\/\/github.com\/decultured\/glomp-engine\/commit\/e31e187c35210a9dbcd4bbd0e71006af3cef4d8b","text":"Source"}],"metadata":{"g_key":"30844","g_author":"11438","g_event":"LD23","g_eventkey":"10","g_subevent":"COMPO","g_urlkey":"30874","g_title":"Oh No, Tiny Rover!","g_status":"UCHK1","g_place":"99999","g_commentcount":"17","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/11438-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/11438-shot1.png-eq-900-500.jpg"],"text":"This has been awesome!  I built a game in 48 hours, and it plays great!\r\n\r\nYou play as a little rover guarding a tiny planet from invading alien ships.  There is no score, just stay alive as long as you can.\r\n\r\nI built the project in a custom engine I wrote in C++ and LUA using OpenGL, OpenAL, and GLFW.\r\n\r\nI have some posts about the development on my blog at : http:\/\/blog.decultured.com\r\n\r\n\r\n\r\n<\/p>","title":"Oh No, Tiny Rover!"}