Don't Mess with the Gnomes! by ziomorti
Hello there, second Ludum Dare for me. Hope to improve a little bit December's result!
For the theme "Tiny World" I immediately thought of gnomes. So here's a small platform game of an angry gnome that must help his captured friends.
I kind of tried to twist it a little bit by adding a few puzzles including mouse buttons, I hope those are not that messy.
This time I think I better managed my time and came up with a more complex game.
There's a total of four levels with increasing difficulty.
CONTROLS:
keyboard left and right arrows - move
keyboard up arrow - jump
left and right mouse buttons - interact
Game made in HTML5 with Construct 2.
Graphics with Inkscape.
Sound effects with Audacity.
Music with Musagi.
I hope you enjoy it as much as I did creating it!
P.S.
Awesome ending, so don't give up and finish it!
For the theme "Tiny World" I immediately thought of gnomes. So here's a small platform game of an angry gnome that must help his captured friends.
I kind of tried to twist it a little bit by adding a few puzzles including mouse buttons, I hope those are not that messy.
This time I think I better managed my time and came up with a more complex game.
There's a total of four levels with increasing difficulty.
CONTROLS:
keyboard left and right arrows - move
keyboard up arrow - jump
left and right mouse buttons - interact
Game made in HTML5 with Construct 2.
Graphics with Inkscape.
Sound effects with Audacity.
Music with Musagi.
I hope you enjoy it as much as I did creating it!
P.S.
Awesome ending, so don't give up and finish it!
| Web | http://www.giargiagames.com/Dont_Mess_with_the_Gnomes/index.html |
| Source | http://www.giargiagames.com/DMWTG.rar |
| Original URL | https://ludumdare.com/compo/ludum-dare-23/?action=preview&uid=7388 |
Ratings
| Coolness | 62% | 3 |
| Overall | 2.72 | 592 |
| Audio | 2.45 | 444 |
| Fun | 2.28 | 713 |
| Graphics | 2.58 | 593 |
| Humor | 3.19 | 100 |
| Innovation | 2.83 | 474 |
| Mood | 2.76 | 366 |
| Theme | 2.74 | 570 |
In level 3 try using both mouse buttons!
Will fix that! Thanks again for playing!
Fun: 3/5 - You need checkpoints! I don't want to have to do something I already figured out again. Other suggestions: Communicate functionality better. Perhaps have the gnome complain about things? "Aw no, I got to click this platform again..."
Theme: 3/5 - Tiny things in their world. More to do with appearance than gameplay, although that's the same for my game, so no hard feelings there.
Graphics: 3/5 - A little funky in places, but everything is functional and I can tell what everything is.
Audio: N/A - Not on a computer with sound, so not rating.
Humor: N/A - Didn't see any attempts at humor, so not rating.
Mood: N/A - I'm just going to leave this at N/A for games that aren't story-focused now.
Side-note: Got stuck on level 4, I think I pressed the first button at the wrong time? Couldn't jump to the platform anymore.
On level 4 the first button can be clicked with both right and left button (if I got right where you were stuck).
I agree with most of what you wrote but you missed my AWESOME sfx!
Still, thanks again for playing and rating.
I think that adequately sums up my experience.
OWNCH
BOINK
OWNCH
BOINK
OWNCH
I couldn't save my damn friends :(
Funny game!
click on the first platform, but i had fun afterwards.
Honestly I got too frustrated to continue on level 2. Seems like jumping off platforms is a little broken, sometimes you press jump and you don't jump.
Also seems like clicking on the platforms has a different effect each time you click on it. Which makes it confusing.
Nice idea controlling platforms with the mouse though.
Little too hard and unforgiven
The clicking + keyboard interaction was actually pretty frustrating. My arrow keys and mouse aren't really located in places that make them conducive to being used together.
Graphics were cute and colorful.
In the future I would try and make it more obvious that you click on the platform in the first level... took me a while to figure it out, when it should be a basic game mechanic.
Still not too bad though.
I think without the jumping issue this could be a very fun game actually.