Tiny Infection by Darkhogg
You are a species of a virus, fighting other similar ones in a battle for the tiny little known world. Infect other cells and become the dominant species.
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My interpretation of the theme here was more about the *tiny* than the world, as you can see. I've been thinking on this game for a few weeks, so it was just about time.
The game is HEAVILY inspired by Phage Wars and Eufloria. If you don't know them, try them, because they are quite good.
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The game controls are quite simple:
- Move the camera with the arrow keys or WASD
- Left Click to select a cell
- Right Click to send viruses from the selected cell
- Keys 1, 2 and 3 control which types of viruses you send:
+ If none is pressed, all types are selected
+ If at least one key is pressed, only those types associated are sent. 1=Triangles, 2=Squares, 3=Circles
Cells with a shape inside them generate mostly that kind of virus. Each type of virus has a different ability:
* Triangles deal more damage and reduce the enemy's defense
* Squares increase the defense of a cell
* Circles increase the reproduction rate of a cell
The AI is really simple and basically plays randomly. I might or might not improve the AI after rating has ended.
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APPLET ISSUES:
Some people can play on the applet, some people can't.
To be precise: The applet crashes on my laptop (Ubuntu 11.10, Java7), but works on my father's (Win7, Java6).
Just try...
INSTALLATION INSTRUCTIONS:
Download the "Binaries" distribution from the link section and unzip it to any location. It is important to unzip it, it won't work otherwise.
After that, just double click the JAR file. If you are on Mac/Linux, you might need to give it execution permissions before.
If it doesn't launch, execute ir from the console as:
java -jar LD23-Darkhogg-TinyInfection.jar
You might see an error. If is says something about "libjawt.so", I'm on it. If you know how to fix it, PLEASE, PLEASE contact me. If it says something about the jar/native versions, I'm also on it. I don't really know what is it, but I'll look into it.
THANKS FOR YOUR PATIENCE.
---
My interpretation of the theme here was more about the *tiny* than the world, as you can see. I've been thinking on this game for a few weeks, so it was just about time.
The game is HEAVILY inspired by Phage Wars and Eufloria. If you don't know them, try them, because they are quite good.
---
The game controls are quite simple:
- Move the camera with the arrow keys or WASD
- Left Click to select a cell
- Right Click to send viruses from the selected cell
- Keys 1, 2 and 3 control which types of viruses you send:
+ If none is pressed, all types are selected
+ If at least one key is pressed, only those types associated are sent. 1=Triangles, 2=Squares, 3=Circles
Cells with a shape inside them generate mostly that kind of virus. Each type of virus has a different ability:
* Triangles deal more damage and reduce the enemy's defense
* Squares increase the defense of a cell
* Circles increase the reproduction rate of a cell
The AI is really simple and basically plays randomly. I might or might not improve the AI after rating has ended.
---
APPLET ISSUES:
Some people can play on the applet, some people can't.
To be precise: The applet crashes on my laptop (Ubuntu 11.10, Java7), but works on my father's (Win7, Java6).
Just try...
INSTALLATION INSTRUCTIONS:
Download the "Binaries" distribution from the link section and unzip it to any location. It is important to unzip it, it won't work otherwise.
After that, just double click the JAR file. If you are on Mac/Linux, you might need to give it execution permissions before.
If it doesn't launch, execute ir from the console as:
java -jar LD23-Darkhogg-TinyInfection.jar
You might see an error. If is says something about "libjawt.so", I'm on it. If you know how to fix it, PLEASE, PLEASE contact me. If it says something about the jar/native versions, I'm also on it. I don't really know what is it, but I'll look into it.
THANKS FOR YOUR PATIENCE.
| Web (Java) | http://darkhogg.es/ld23/rate |
| Binaries (Java) [Read Notes] | http://darkhogg.es/ld23/rate/LD23-Darkhogg-TinyInfection-Bin.zip |
| Source | http://darkhogg.es/ld23/rate/LD23-Darkhogg-TinyInfection-Source.zip |
| Timelapse | http://www.youtube.com/watch?v=I4zx0nMBPBE |
| Original URL | https://ludumdare.com/compo/ludum-dare-23/?action=preview&uid=2462 |
Ratings
| Coolness | 28% | 913 |
| Overall | 3.67 | 81 |
| Audio | 2.18 | 550 |
| Fun | 3.72 | 41 |
| Graphics | 2.33 | 710 |
| Humor | 1.50 | 748 |
| Innovation | 3.56 | 142 |
| Mood | 2.69 | 424 |
| Theme | 3.50 | 184 |
I enjoyed the back and forth with the computer although I'm not sure what each of the cells did or exactly what I was doing.
A minimap would be nice. I basically spammed tons of virus till I captured a cell and pushed forward till I won.
Good job on the pathfinding!
I think that since the field can't be contained in a single view, it'd be good to be able to set up routes where a cell sends all of its viruses, so you don't have to keep reissuing commands. I felt that I wasn't really able to use the cells that were far from the front, even with the multiple-cell paths.