Everlasting by feyleaf
There are an infinite amount of tiny worlds within our own world, and for the ones that need saving, that's what this game is about.
Play as an unlikely blue hero, saving tiny worlds forever and avoiding deadly hungry pink monsters.
Collect hundreds of coins and save 8 hearts in a row to cleanse an ailing tiny world, one biome at a time.
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Controls
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Arrow Keys or WASD to move
M to toggle music
R to reset the world
Esc to toggle pause
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About
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This is my 4th Ludum Dare entry, and I am super proud of it!
Everlasting was programmed solo in 48 hours
using C++ and SFML 1.6 in Visual C++ 2008
All music and sound was made in PXTone and sfxr and
converted using Audacity.
All art was drawn using GIMP
Play as an unlikely blue hero, saving tiny worlds forever and avoiding deadly hungry pink monsters.
Collect hundreds of coins and save 8 hearts in a row to cleanse an ailing tiny world, one biome at a time.
=====
Controls
=====
Arrow Keys or WASD to move
M to toggle music
R to reset the world
Esc to toggle pause
=====
About
=====
This is my 4th Ludum Dare entry, and I am super proud of it!
Everlasting was programmed solo in 48 hours
using C++ and SFML 1.6 in Visual C++ 2008
All music and sound was made in PXTone and sfxr and
converted using Audacity.
All art was drawn using GIMP
| Windows Download (zip with source) | http://feyleaf.com/downloads/everlasting.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-23/?action=preview&uid=3375 |
Ratings
| Coolness | 54% | 3 |
| Overall | 2.89 | 477 |
| Audio | 2.81 | 293 |
| Fun | 2.71 | 481 |
| Graphics | 2.86 | 445 |
| Humor | 2.25 | 410 |
| Innovation | 2.54 | 623 |
| Mood | 2.45 | 584 |
| Theme | 3.39 | 239 |
The worlds idea with the badges at the top of the screen is nice.
The 'read me' is scrolls too fast I couldn't read a line. Tried to pause instinctively but there is no option like that. However the game starts when you press 1 while the 'read me' scrolls and there isn't something to let you know this. Instead you should have a back to title optin there (along with the pause of course).
These are minor things only and these flaws reflected in your code too. No big deal in a small game like this done in a hurry though...
All in all this can be a good game sometimes if you continue to develope it some more.
When hundreds of people make non-browser games, that means that, to play all of the entries, I would need to download hundreds of games to my computer. I typically use OS X, so Windows-only entries are particularly inconvenient.
Please consider making a browser game next time.
I also love randomly generated stuff.
The music was pleasantly wonky. Love and marriage, love and marriage....
Also, thank you for the comments, and glad you enjoyed the game and the music.
I've got a bug though: on the Island level, the character seems to be off the top side of the screen and stuck. Resizing the window doesn't help (just stretches the view).