snowglobe by manax
Not very "game-like" at this point. But it is interactive, so left-click-and-hold. Escape to quit, space to pause.
Warning: I have no idea how well this works across different distros for linux (and have some limited evidence that it might not work at all without a rebuild), haven't tried to do that very often, so let me know if you have problems.
See the README for build instructions.
I will attempt to do a windows port later.
"current" will always be latest version (for next few hours), other versions are in same directory.
UPDATE 2012-04-30: After several more hours than I spent on the original entry, and a failed attempt at using emscripten, I learned javascript enough to port the whole damn thing. It is as close to a straight port (no enhancements or bug fixes) as I could manage. Events aren't as well handled as I'd like, but good enough.
Warning: I have no idea how well this works across different distros for linux (and have some limited evidence that it might not work at all without a rebuild), haven't tried to do that very often, so let me know if you have problems.
See the README for build instructions.
I will attempt to do a windows port later.
"current" will always be latest version (for next few hours), other versions are in same directory.
UPDATE 2012-04-30: After several more hours than I spent on the original entry, and a failed attempt at using emscripten, I learned javascript enough to port the whole damn thing. It is as close to a straight port (no enhancements or bug fixes) as I could manage. Events aren't as well handled as I'd like, but good enough.
Ratings
| Coolness | 61% | 3 |
| Overall | 2.33 | 793 |
| Audio | 1.38 | 722 |
| Fun | 1.85 | 835 |
| Graphics | 2.82 | 469 |
| Humor | 2.32 | 375 |
| Innovation | 3.03 | 391 |
| Mood | 2.28 | 680 |
| Theme | 3.85 | 64 |
That said, there seems to be very little to be done in this case - all that shaking the globe does is to destroy the trees, right? It doesn't seem to influence the little men or animals inside.
I think with a few more interactions, this game could be really fun! Keep up the good work :-)
o Animals move around
o People move
o Trees fall (when they get too old)
o When a person is near a deer, the person will chuck a spear at them.
o Snow accumulates on the ground, which can be shaken.
o Bubbles form when the globe is shaken
o Trees lean & fall over when shaken, bigger trees are more likely to fall over.
Stuff I really wanted to get to:
o People would build houses, then farms, then other structures.
o Wanted to make the snow swirl when shaken, but didn't come up with a clever algorithm for that.
o Want to allow you to tip the globe, and look at it from the top (actually started on that, you can see some frames from tha anim in the pngs).
Still didn't have any ideas for a good game mechanic. :)
It's a shame you couldn't figure out how to make the snow swirl after shaking it, since that's the first thing people expect to happen.
I had to rename libstlport.so to libstlport.so.5.2 before I could run it.