My Kid Dropped The Planet by MadGnomeGamer
Ever wanted to play catch with Whoville? Sure you have! Well, now you can do it.
You are the guiding hand of Fate, controlling where the minature world will land as 8 kids toss it around in the home of an mad scientist. You can try to get it to safety before everyone on it is killed, or you can try and destroy it before time runs out.
Will you be Good....or Evil?
Press F1 for in-game help. There's an interactive tutorial, too.
You are the guiding hand of Fate, controlling where the minature world will land as 8 kids toss it around in the home of an mad scientist. You can try to get it to safety before everyone on it is killed, or you can try and destroy it before time runs out.
Will you be Good....or Evil?
Press F1 for in-game help. There's an interactive tutorial, too.
Ratings
| Coolness | 100% | 1 |
| Overall | 3.19 | 302 |
| Audio | 2.12 | 571 |
| Fun | 3.19 | 226 |
| Graphics | 2.61 | 577 |
| Humor | 3.26 | 89 |
| Innovation | 3.39 | 213 |
| Mood | 2.70 | 417 |
| Theme | 3.74 | 90 |
I have no idea about the virus, though. Maybe your security system freaks out at the runner that's part of the download.
I thought your game was innovative. I never thought I'd be throwing around Whoville trying to destroy it/save it. Loved the idea.
I also thought your game fit the theme of a tiny world very well because the main object of the game is...well...a tiny world.
The graphics were not the best, but they got the job done for the most part. I did have a little trouble figuring out what the world could go through and couldn't go through at times.
I found the sound effects to be very annoying. Even after I turned my volume down a lot, the sounds were still more annoying than adding to the game. I guess it does kind of fit the immaturity theme in your game though with the kids doing exactly what their mother told them not to do and all.
Though immature, there was humor in your game with the kids being kids. Though I think it's more face-palming than hilarious.
It's an imaginative game, and I applaud you for even thinking of this sort of thing let alone making a whole game surrounding it. Good job!
Sorry about the physics; I had to use Game Maker's built in physics. :P Sound effects are also my weak point--if I hadn't had Bfxr I probably wouldn't have put any in.
I'm glad everyone liked my idea! Thanks for the review, ineap09!
It's kind of ironic about the graphics: I consider myself an artist, so when I make a game I usually pore over the graphics....but for an game jam I never bother much with them (because it can take me a day just to do a splash screen)...and someone always seems to mention that the graphics suck. ;P
I will now go and search for the entries of everyone who commented on my game. :)
@ omaha: For the second room, toss it into the coffee cups first and then keep throwing it into the fan blades. Another hint: The higher it falls from, the more Whos die when it lands.
Enjoyed this game, played it through to the end. Graphics are a bit lackluster but the gameplay makes up for it. Pretty satisfying to launch the earth into a circular fan.
Playing "evil" was definitely a whole lot more fun than "good."
Nice job overall. Also, GM games tend to get false positives from antiviruses, so it's probably clean, but nothing wrong with being too careful.
Thanks!
I thought I might've made it a little bit more fun to be good. Glad to know you enjoyed the evil side! >:)
Thanks for playing! Glad you enjoyed it.
Do I get the "Runs under WINE" award now? :D
What the heck is WINE, anyways??
Anyway, I liked the concept of the game and how you could choose to have different objectives! Pacifistgames noted that you shouldn't really be able to set yourself as explicitly 'good' or 'evil', but I think the reason for this is deliberate and divorced from moral implications: rather than choosing morality, I would argue that it's more of choosing which objective you want to pursue.
If it was something you 'decided' as you went along rather than set as an objective for yourself, then it would be far too easy to game it and say "well, I'm destroying the planet" once you do a lot of damage to it, or "I'm saving it!" if you have an easy shot at the gate.
Anyway nice idea, good meat to the game itself (lots of levels!) and I liked the silly set pieces like the robots having coffee on the couch. That must be an awesome household.
If you take this idea further places after the compo, I would also like to see the ability to pan the camera- it's hard to figure out where shots should go your first time playing levels and it leads to a lot of mistakes and dead Whos if your first time through the game is all on 'good' mode :P
Something has occured to me... I think I might've accidently made a loop in my code so that you can only get the evil ending. Yet I have all these people playing it, and only 1 said anything about only being able to get one ending. ...Does that mean that everyone played as evil?! :D
(It wouldn't register choosing "evil" after finishing the last level, so I could only see 'Ending B'.)
Next time consider distributing a file that antivirus' don't hate though :P
I was confused about the ending - it asked me if I was good or evil, and I put evil since that's what I was most recently. It didn't accept my answer so I tried again and then said I was good. I think the good ending showed up for a second and then the bad ending showed up.
And yeah, I skipped the wall of text at the beginning.
Good take on the theme.
Excuse me if that seems rude but I just wasted 2+ hours of my life making sure your entry didn't leave an infection. Parite is polymorphic so the fact that I didn't find anything is actually not much relief. I hope it's a false-positive or (more likely) that the virus just doesn't know how to properly infect gamemaker .exe's. At any rate, you've had many people tell you this file is suspect and you managed to make a non-suspect version, so pull this file down. Or, if you made changes, make a note in the link that the file may be infected. And scan your computer. These things should just be common sense.
As for the game: very cool idea, decent gameplay and graphics, crappy sound. The biggest problem is the camera. It often ends up where you don't want it and there is no way to control it. You end up having to toss the world all around the level just to see what's there. Also, you need to click to reset the planet sometimes but if you release, you end up throwing the planet instantly.
Playing as evil needs to offer bigger bonuses for coffee cups and fans. The best strategy ends up being to just toss the ball into the ground nonstop, which is no fun at all. Playing as good just seems impossibly difficult at times. Having to go back into a warp to go to a new place is unintuitive. I never did figure out how to get past the level with robots on the couch.
OK I guess I should have pulled the Dropbox link. I didn't think.
I totally agree about the camera--that's one of the things that I didn't do right.
And yeah, my sound effects are the result of using the random button in SFXR for two hours. :P
But I had a great experience, and now I know what to pay attention to in my next entry! :)
DO scan your system, that virus might be preventing other executables from running properly - like mine(?). You can google Trend Micro House Call - it's a free scanner and a very decent one in my experience.
Thank you Jedi.
I scanned with the program you reccomended and found 33 files infected with Paramite A!! I have been violated! Raped! I will never trust anyone again!!!
Luckily it also removed all the infected files. One was an early version of my current project, which made me very glad of my compulsive habit of saving a backup of my work every 1-4 days.
One other bit of advice: since you had a virus, it's probably pretty likely that you have some other malware too. Two good malware scanners that have free versions are Malwarebytes Anti-Malware and Lavasoft's Ad-Aware.
Cheers! :)