Pocket Universe by bmac

[raw]
made by bmac for LD23 (JAM)

Feedback

derosa
23. Apr 2012 · 23:10 UTC
Pretty fun to play! But the difficulty increases too much in early stages! Also, a map or some way to see further would improve the game experience. Well done!
Square Particle
27. Apr 2012 · 16:19 UTC
Very fun and different!
Lacutis
28. Apr 2012 · 18:36 UTC
I really liked this game, the only problems I had was sometimes the movement was a little fast and that there should be a key to reset back to your last checkpoint. I got caught in orbit for a while once.
iximeow
29. Apr 2012 · 17:21 UTC
Rather fun, but the way gravity works is really frustrating in some parts of the game.

On the third stage it was just about impossible to leave a sponge (not quite sure where in the level it was), and the only options were a lightbulb or a doughnut. If I got to the doughnut and left from there, I would be launched without fail at some really fast speed.
azurenimbus
29. Apr 2012 · 23:14 UTC
Very cute and relaxing. I would only suggest working on the physics of the gravity, as it was confusing in some points. Cool entry!
Valeour
06. May 2012 · 15:44 UTC
Interesting, a bit painful with the movement and jumping, but was pretty good. Gravity on the objects would have been cool though.
domrein
08. May 2012 · 18:40 UTC
The graphics were really interesting. Didn't care much for the physics, but they worked.
KevinWorkman
12. May 2012 · 04:24 UTC
The concept, although not exactly original (hey neither was mine), is pretty fun. But the gravity was a little bit too random to really keep me playing for more than a couple levels. If you made the physics a little more fair, this would be a pretty great start to a platform for a more involved game. Good start, but it needs work to be a contender.