Tiny Timmy and Big Bill by 4urentertainment
***Game's preloader isn't working. It's 3 mb, give it a few to load***
Art and animation by Xelu. www.xelubest.com
Programming by Omar Shehata. www.4urentertainment.org
Allow me to introduce you to Tiny Timmy and Big Bill! Control both as you get them to work together to get over obstacles!
Collect all the mustaches in the level to advance!
So we practically killed ourselves making this game. More on this in the imminent post-mortem. Stay tuned!
What I am really proud of is how much potential this game has. While the concept of moving around two characters by switching between them has been done before, I don't think controlling two simultaneous characters has been explored too much.
Art and animation by Xelu. www.xelubest.com
Programming by Omar Shehata. www.4urentertainment.org
Allow me to introduce you to Tiny Timmy and Big Bill! Control both as you get them to work together to get over obstacles!
Collect all the mustaches in the level to advance!
So we practically killed ourselves making this game. More on this in the imminent post-mortem. Stay tuned!
What I am really proud of is how much potential this game has. While the concept of moving around two characters by switching between them has been done before, I don't think controlling two simultaneous characters has been explored too much.
| Web | http://www.4urentertainment.org/ld23/ |
| Windows | http://www.mediafire.com/?ja7jjpj3z6968mq |
| Time Lapse Video | http://www.youtube.com/watch?v=K2t8l6xSUKM |
| Soundtrack | http://www.mediafire.com/?r1m6iuzzml5kj99 |
| Original URL | https://ludumdare.com/compo/ludum-dare-23/?action=preview&uid=11521 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 4.02 | 8 |
| Audio(Jam) | 3.74 | 32 |
| Fun(Jam) | 3.75 | 14 |
| Graphics(Jam) | 4.20 | 25 |
| Humor(Jam) | 3.76 | 16 |
| Innovation(Jam) | 4.39 | 1 |
| Mood(Jam) | 3.39 | 51 |
| Theme(Jam) | 3.68 | 29 |
The graphics were well made too, although a simpler way to move while punching would help a bit
I don't like the graphic style much, but it is a good graphic style
But I loved the game, its awesome!
The music is nice and chirpy as well.
At first I found the controls very difficult. Unnatural to control two things on the screen at once. Had that feeling until the end. But the easy going tutorial level made a nice warm up to get me used to the feeling. The tutorial level was definitely right.
I figured out too late how to walk Bill backwards. Makes sense to click behind you now, but there is not much room to click there. I missed a 'stache on the second level and sacrificed one of Timmy's hearts by guessing where it was. Maybe include that in the tutorial? Or I missed it?
I too wanted to walk down Billy's arm. It looked like I was supposed to do so. But couldn't figure out how until I saw in the tutorial how to move Timmy.
I could go on about adding this or adding that, but that doesn't help you. Any game could benefit or suffer from additions. Really this is a very solid and polished game and can't say enough how good of a job you guys did.
you did a great job!
The premise of the game, a small and nimble person riding around on a giant protector, isn't completely new. What is new is the setting and design of the characters. They're quite charming, and they help to make up for some of the shortcomings of the game mechanics.
The mechanics themselves are inspired. It's nice that the mouse and the keyboard are each separate control mechanisms that each control the different heroes. You could concievably play this as a 2 player game given this control layout! As a single player though, I found it somewhat difficult to coordinate two characters, each in one hand. This was not made easier by the awfully chuggy performance problems that plagued me every time I tried to move Bill's arm. It felt like his animations were jerking and twitching, skipping almost 90 degrees of motion at a time. It was hard to punch anything because his arm would suddenly be in one frame straight below him and in another straight in front with no inbetween frames shown. Apparently the collision detection doesn't account for this.
On the other hand, performance aside, I love the kinematic arm mechanic. I wonder if the game would be more enjoyable on a different machine?
Walking backwards if you missed a moustache is quite annoying.
A very interesting idea... any plans for the future ?
I feel like flat 2D hurts you a bit here, because it's not really obvious where on Bill you can stand. I lost in the tutorial level, and I don't suck at platformers. It's just not quite there.
These are small complaints (remember, more comments means somebody liked your game more). This was really impressive and with a little refinement, it could be a game to play for hours.
it seems to be working for me. Could you try again now? If it's still not working, what browser are you using? (Also maybe try clearing your cache)
First impression:
Lovely, colourful, intriguing. A big guy and a small guy... funny and unique. Noticed how nice the music was right away.
Experience:
Easy initially... clicking the mouse to control Bill was easy enough. He felt a bit slow, but that happens when you're big. Ok, I can control Timmy with keyboard... oh, he ran off the screen. Why didn't Bill follow him? Oh wait, I have to click with the mouse. Looks like I lost 2 lives there... Oops!
Ok, I think I got it now. Pick him up to reach higher places... oh I better walk back. Ouch, the arm looks mega awkward when I do that. Oh well. Got the 2nd moustache. Right, gotta punch those boxes. Oh... Timmy fell off my hand... Lost my life. Have to restart. Hrm... mildy annoyed.
Ok, restarted. Gonna punch them now, I bet they're hiding a moustache. Oh... I guess not. Well, that was a waste of a life. Ok, punch enemies. Hey, it's a green guy, so I bring the hand down ready to punch... hand with Timmy hits the green thing before I made a fist, lost another heart. Grrr. Music keeps me feeling pretty happy though. And the two guys and the colours are just so nice. I'm progressing. Next level.
Oooh... a kitchen! Still not quite gotten the hang of this keyboard and mouse control. Keep trying to move Bill with A and D. Holding Timmy in hand, I just ignore the enemies, as punching is too hard and I lose lives that way. Jumped over the spider successfully. Oh what's this? I didn't get all the moustaches... ok, gotta go back.
Walking backwards is pretty awkward. Ah, moustache hidden in the drawer. Music is starting to slightly grind on my ears... but that's probably because it's quite late and I should be going to bed soon.
Ok, next level. Basement? An, another spider. I gotta jump over these things. Oh... that didn't work. No matter, try again. Ok. Spider down. Fly stole my health in the meantime. I wonder why I need to jump for the spider. Will it damage Bill? Well, I won't take risks to find out. 2 out of 5 moustaches.
Argh... tried to jump over the spider from hand... lost life? Why? Jumped from shoulder... lost another life and now I've got to start over. Well at least I reload on the same level.
Ok, this time I will just ignore the spider and walk straight through. Looks like it didn't do any damage. Why did I need to jump over it then? 3 Moustaches. 5 Moustaches but I'm down to one life. Open door.
What's this? DIE? (Aggressive flies!?) A boss level with an evil robot in a tophat?! Oh that laugh! How cool... funky music too! Ok... 3 lives, one down by spider 3 (because of flies). Why did you sit down on the shoulder Timmy? Why! Tried to box the spider away since I can't jump over him... seems that spider is only hurting but not moving away. Funny animation though. Better go back. Eeep! Not too far back! SPIDER!
Argh... Timmy sat down on shoulder again and died! So hard. Gonna try again. Oh. I died cause I couldn't get Timmy off that shoulder. WHY YOU SIT ON SHOULDER TIMMY? WHY? Right, last go.
Lost two lives right off the bat on the first spider. Ok... dead again on second spider. Last go for real now. OH YES! Timmy materialised in my hand this time! Yippee! Died on third or fourth spider.
Impression:
Interesting, polished, and very very different. I had a good go and I wish I could've finished it (I'm a bit of a completionist). Probably will come back to it some other time and try again, but damn Timmy and wanting to sit on that shoulder! It was the cause of death about 80% of the time. I think it was fun, but not super duper fun for me... however, considering I find platformers of any kind excessively boring, you managed to grab my attention very very well. That said, I mainly held Timmy in my hand to avoid all obstacles and didn't use the platforms except as a way to get Timmy back onto Bill's hand.
The graphics and music were spot on and the little bits of humour dotted around as well! All in all a great achievement, especially in such a short space of time!
Good job you guys! Thumbs up. I rated it 4/5 overall.
I hope you find this feedback useful. ^_~