{"author_link":"\/author\/timmyymmit\/","author_name":"TiMMyyMMiT","author_uid":"7601","comments":[{"author_name":"Valeour","author_uid":"2679","time":"Apr 24, 2012 @ 7:08pm","epoch":1335294180,"text":"Yeah, didn't really like just watching the game play itself. The graphics were fairly nice, and you might have a cool game if it actually had gameplay. Nice try anyway though, good for you for trying."},{"author_name":"Jeffalisk","author_uid":"11298","time":"Apr 24, 2012 @ 7:13pm","epoch":1335294480,"text":"Couldn't run it because my graphics card doesn't support the XNA HiDef profile. You should set your build to the more compatible graphics mode unless it uses custom shaders etc."},{"author_name":"aeveis","author_uid":"8854","time":"Apr 25, 2012 @ 10:40pm","epoch":1335393300,"text":"game plays by itself? not sure what the blobs were. I liked the different terrains though."},{"author_name":"Jeremias","author_uid":"7211","time":"Apr 25, 2012 @ 10:48pm","epoch":1335393780,"text":"The basics of a game: interaction. It's the only part which differ games from other mediums like films. And if you got interaction, you can add competition, decisions, feeling and hopefully you end with a kind of flow which you can define as gameplay. The graphics are solid, you get the theme - technically your program is a good basic to make a game. Just use more time and extend it!\r<br\/>\r<br\/>You should not publish a XNA game as an installer, because many people will not play your game. Instead you can just copy the exe-file and the Content-directory (stored in the Debug-directory) and zipping it. The pdb-file or something other is not needed. You must not even push any publish-button on the project properties. Just add a textfile where you told the user, that your game is XNA and the XNA redistributable is needed (adding a link to it). Additional you can put this information in your game description here on Ludum Dare, too.\r<br\/>\r<br\/>XNA provides two different ways to build. You should not use the HiDef-profile Jeffalisk mentioned. Instead: click with right mouse button on your project, click properties. In the appearing window you open the subpage &quot;XNA Game Studio&quot; (on the top). Here you can choose &quot;Gaming Profile&quot;. Get the top one &quot;Use Reach to access a limited API set supported by Windows Phone, Xbox 360, and Windows&quot;. So others with bad graphic cards (e.g. laptop) can play your game without any problems.\r<br\/>\r<br\/>Have fun and don't take it hard, life is a game :D"},{"author_name":"Jezzamon","author_uid":"10217","time":"Apr 27, 2012 @ 11:44am","epoch":1335526740,"text":"Cannot run on my mac. D:\r<br\/>\r<br\/>Just a comment on &quot;What I wanted to turn it into had I had enough time&quot;: I think with 48 hours there won't ever be much time, the trick is to be able to cut features and do what you can.\r<br\/>\r<br\/>Good luck for next Ludum Dare! Hopefully I'll be able to play your entry"},{"author_name":"artefon","author_uid":"10965","time":"Apr 28, 2012 @ 4:12am","epoch":1335586020,"text":"Couldn't run on linux (wine)"},{"author_name":"jason.bakker","author_uid":"10930","time":"Apr 29, 2012 @ 2:46am","epoch":1335667260,"text":"Wish you'd had the full weekend, would have loved to see this with an extra day's work on it! Really feels like it has potential."},{"author_name":"mooosh","author_uid":"6474","time":"Apr 30, 2012 @ 11:22pm","epoch":1335827820,"text":"this seems like it could have been something neat, shame you only had 10 hours :\\"},{"author_name":"ericdpitts","author_uid":"6759","time":"Apr 30, 2012 @ 11:33pm","epoch":1335828480,"text":"I really liked your graphical style, it looks nice!  It's too bad you ran out of time, the graphics combined with some nice action-RPG mechanics would have been awesome."},{"author_name":"robcozzens","author_uid":"10944","time":"May 5, 2012 @ 5:47am","epoch":1336196520,"text":"I would try it if there was a Web or OSX version."},{"author_name":"Jonny D","author_uid":"654","time":"May 10, 2012 @ 5:00pm","epoch":1336668900,"text":"Not happy about installers, but beside that...  What's the difference between Quest and Autoplay?  Autoplay just doesn't bother you anymore with a pointless choice?  I like the day\/night transition."},{"author_name":"maxman43","author_uid":"6842","time":"May 13, 2012 @ 5:25am","epoch":1336886400,"text":"I would play this if there were a web version, it looks really cool.  You should consider doing a web version for future games."}],"images":["ld23\/7601-c7be3ab6d08fed98ef7cfa0e544371d0.jpg","ld23\/7601-7b2ed8a49854ae9504d9c9e77b04cff8.jpg","ld23\/7601-60e516fc001ef66837b8404628b77975.jpg","ld23\/7601-8aafbac0b210a22541347e97997ddaff.jpg"],"links":[{"url":"http:\/\/www.mediafire.com\/?2pt54yf95l46d98","text":"Windows"},{"url":"http:\/\/www.mediafire.com\/?s0f732ba1e3wmcd","text":"Source"}],"metadata":{"g_key":"30698","g_author":"7601","g_event":"LD23","g_eventkey":"10","g_subevent":"COMPO","g_urlkey":"30728","g_title":"My (Tiny) World","g_status":"UCHK1","g_place":"893","g_commentcount":"12","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/7601-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/7601-shot1.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/7601-shot2.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/7601-shot3.PNG-eq-900-500.jpg"],"text":"Here is what I managed to get out in just under 10 hours. It is not fantastic but it does show what I wanted to turn it into had I had enough time.<\/p>","title":"My (Tiny) World"}