Attention by Jail-By

[raw]
made by Jail-By for LD23 (COMPO)
Hi,
well i post what i have done...

Ratings

Coolness 14% 1074
Overall 1.58 897
Audio 1.82 659
Fun 1.80 849
Graphics 1.58 888
Humor 2.00 539
Innovation 1.83 866
Mood 1.67 850
Theme 1.42 899

Feedback

vrld
23. Apr 2012 · 14:12 UTC
I don't get it. What's the goal? There seems to be no exit. And how can I predict where a wall is going to appear? Sorry if that sounds harsh, but right now your entry is not very playable.
racarate
27. Apr 2012 · 06:18 UTC
Ack, is there no way to restart the game? I wanted to play with the mechanics but I kept having to literally exit the game and then open it again. As it is, I spend more time looking at the game over screen and credits than playing the game. The main character looks cool in a stretch-armstrong type way, but the level looks like a close up of a mid-nineties PC game cover. Too bad no music, either.
SFX
29. Apr 2012 · 01:37 UTC
I don't really get the goal of the game or how this relates to the theme. And the fact that I can't restart the game without closing it doesn't help.
Jeffalisk
30. Apr 2012 · 17:51 UTC
Um, what the hell's a ".love" file? Sorry, can't begin to figure out how to get that working.
DaveDobson
30. Apr 2012 · 19:28 UTC
Well, I figured out what the heck a Love file was, and was then able to run the game. It functioned pretty well until it crashed (froze) about 30 moves in. I couldn't figure out what I was supposed to do. Seems like maybe a promising start to something, but not much there as of yet.
cltatman
30. Apr 2012 · 21:17 UTC
For anyone confused about how to run this game:
- go to love2D.org
- download the version for your system
- drag Jail-By's *.love file onto the love.exe file from the download package

Props for having audio, and for participating.

The two biggest building blocks of a game are its goals and its obstacles. As far as I could see, there was no significant goal, and the only obstacle is random death.

But congrats on making something playable!
Jeffalisk
30. Apr 2012 · 22:16 UTC
Followed cltatman's instructions and got it working, so have rated it now. Have to agree, it doesn't feel very finished and a restart option would be very useful, plus if you're going to use a relatively obscure framework like this some install instructions would be handy.

I never stayed alive long enough to get much of a feel for it I'm afraid, but you have a controllable character and a definite fail state, which is a start.
ragnister
01. May 2012 · 16:40 UTC
I destroyed 47 walls, but don't find any goal. It's a 2D world, but the walls seem to come from a third dimension which it's impossible to detect!
PabloAM
04. May 2012 · 12:50 UTC
It´s a bit confusing all hehe
Dr.Pingu
11. May 2012 · 13:30 UTC
I'm confused, I think your game was published uncomplete.

But it does not matter, keep working and having fun on making video games.