Tiny Archaeologist by toaster

[raw]
made by toaster for LD23 (JAM)
A short game about an archaeologist's quest for a cursed idol!

toaster
https://twitter.com/#!/WindJammer006
https://sites.google.com/site/itstoaster/

Thank you for playing.

Ratings

Coolness 30% 897
Overall(Jam) 2.82 157
Audio(Jam) 2.05 176
Fun(Jam) 2.41 190
Graphics(Jam) 3.23 133
Humor(Jam) 2.76 79
Innovation(Jam) 2.27 205
Mood(Jam) 2.63 154
Theme(Jam) 2.55 182

Feedback

QAZWSX
24. Apr 2012 路 20:28 UTC
I'm sorry, but i can't run this :( I just get an error from flash player saying:

TypeError: Error #1009: Cannot access a property or method of a null object reference.
at stencyl.api.data::Assets$/toXML()[/home/stencyl/stencyl.net/jenkins/jobs/StencylWorks-Dist/workspace/plaf/flash/root/stencyl/api/data/Assets.as:145]
at scripts::MyAssets/initMasterLists()[C:\Users\Danny\stencylworks\preview\scripts\MyAssets.as:381]
at scripts::MyAssets/initAssets()[C:\Users\Danny\stencylworks\preview\scripts\MyAssets.as:341]
at Function/<anonymous>()[C:\Users\Danny\stencylworks\preview\scripts\MyAssets.as:322]
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at flash.net::URLLoader/onComplete()

I hope you manage to fix it because your game looks pretty nice :)
Beerman
24. Apr 2012 路 20:36 UTC
Doesn't work for me either. I'm getting the same error message. Windows 7 Pro, x64
馃帳 toaster
24. Apr 2012 路 20:40 UTC
Okay, I'm not sure why it wouldn't work, but it was a projector. Anyway, I uploaded the .swf file, so hopefully that works
PerilousPete
24. Apr 2012 路 20:52 UTC
swf works fine, you might want to add a web link to the page so you get more plays ;)
Toast
25. Apr 2012 路 01:19 UTC
We go together like rama lama lama ke ding a de dinga a dong

Marry me, toaster.

I'll probably play the game at some point too.
Kinokochan
25. Apr 2012 路 08:13 UTC
I played the swf, which worked great. Not sure if there's a way to not-die, but I'm having fun regardless. :)

The graphics, while simple, are rather nice! The warping/scrambling on the text looked awesome, and was very disorienting on the level itself, which I suppose is the effect you are going for! The takeaway for me is that it's a lovely little interactive story, told with a good sense of humor.

Keep up the good work!
Toast
25. Apr 2012 路 15:36 UTC
I'm still waiting to hear back from my proposal. I am heartbroken. We're made for each other.

Anyway I liked the graphics and story and stuff. Bit barebones, hoping there would be a bit more to the gameplay than there was. But I still love you.
HeuGamer
25. Apr 2012 路 17:02 UTC
I like it, nice and simple, althought i think the music didn't loop so well.
Jeffalisk
25. Apr 2012 路 17:02 UTC
Argh, somebody kill that accordion player ;)

Music aside, reminds me a bit of the Platformance games, I like the concept of seeing the whole map at once.
Gremlin
25. Apr 2012 路 17:03 UTC
Huh. I was not expecting the second twist. I *was* anticipating the first twist...something had to happen when you got the idol. I was expecting more spike traps and skeletons come to life, though. This was more sophisticated, if a bit light on the interaction.

I do like the idea of platforming down to learn the space and then platforming up to escape it.
VDOgamez
25. Apr 2012 路 17:04 UTC
I always liked one-screen platformers, but this one feels like it would be a lot better with some kind of challenge. The only jump you really have to make is the one around the middle of the map on your way up. It's a bit frustrating that the only way to screw up is the one that's forced upon you, and even if you just put more jumps like that one that only make you backtrack if you fail, it would still be a much more entertaining platformer. That said, it controls nicely and has good looking graphics. The music is a bit annoying, but it would be much less so if the loop was smoother.
Andrew
25. Apr 2012 路 17:23 UTC
I assumed the descent was building up to some huge runaway type thing or maybe a boss fight. I was left rather disappointed and irritated by the music. I did however like the graphics a lot.
SusanTheCat
25. Apr 2012 路 17:51 UTC
Toast, you have it wrong. You are the love child of Toaster and Bread!

This game is soooooo cute. Unfortunately my 40+ year old eyes found it hard to see. (=.=)
馃帳 toaster
25. Apr 2012 路 19:47 UTC
@Toast Feel free to use my slots any day.
@Everyone_Else Thanks for the feedback. If I get a chance I'll try to smooth the music at some point. Sometime I'd like to make a game like this that is more of a game, but I ran out of time. Thanks for playing anyway
davidllanos22
27. Apr 2012 路 01:38 UTC
Press X to die...that's so sad :C Man you could use zoom and set a camera relative to the player! it's hard to appreciate what's on the screen! xD anyway, well done :)
FunkyDelPueblo
28. Apr 2012 路 23:40 UTC
I really like the idea of a platformer where the whole world is on the screen at once. I suppose I was squinting a bit to see my character, but that would be expected, wouldn't it? Fun concept, I was wishing you'd do a little more with it.
jimmypaulin
29. Apr 2012 路 18:13 UTC
Great entry, nice controls, love the detailed graphical style and colours. Would have liked some sounds effects, and it was quite easy, but fun all the same. Nice!
BlackDogg
02. May 2012 路 20:45 UTC
I liked the graphics, the way it's played (with the really vertical screen) and the fact the everything is constructed within a single level/screen. But I don't really like the ending, without any control over it and still feels a bit like "short timing, let's end the game quickly". Good work anyway
deejorg
02. May 2012 路 20:47 UTC
I liked that you could see the entire level all the time but the gameplay could use some variation. Also the music can get quite anoying.