{"author_link":"\/author\/kevin_r_k\/","author_name":"Kevin_R_K","author_uid":"11967","comments":[{"author_name":"gelatindesign","author_uid":"12508","time":"Apr 23, 2012 @ 9:28pm","epoch":1335216180,"text":"That's a lot of fun, and pretty manic. Nice one."},{"author_name":"nornagon","author_uid":"11649","time":"Apr 24, 2012 @ 12:00am","epoch":1335225300,"text":"Love the graphics :D"},{"author_name":"10WonXero10","author_uid":"12014","time":"Apr 25, 2012 @ 12:06am","epoch":1335312060,"text":"Sorry, wouldn't work for me (java 1.6 here).\r<br\/>The gameplay description sounded promising though."},{"author_name":"Kevin_R_K","author_uid":"11967","time":"Apr 25, 2012 @ 1:25am","epoch":1335316800,"text":"Thanks for the feedback guys, and yeah I did a simple algorithim to switch the colors on squares every few frames. Check it out in the source I thought it was rather clever because of how simple it was. Also there's a timelapse  here: http:\/\/www.youtube.com\/watch?v=LB7ulSkOQso&amp;list=UUATAg-4PO7Cxezk_u4wGsbQ&amp;feature=plcp"},{"author_name":"whitetigle","author_uid":"2966","time":"Apr 25, 2012 @ 2:04pm","epoch":1335362340,"text":"WASD made it diffucult to play on my AZERTY keyboard. So I am sorry I prefer not rate your game :)"},{"author_name":"madbranch","author_uid":"3975","time":"Apr 26, 2012 @ 2:44am","epoch":1335407940,"text":"I like the style and the idea. It seems to have some bugs with the enemies that stop moving and bullets that don't disappear."},{"author_name":"Jack","author_uid":"7315","time":"Apr 26, 2012 @ 7:55pm","epoch":1335469800,"text":"if you're using LWJGL and you have platform-dependant versions because you need to specify the path, I'd suggest putting all the library files into one folder (I call it lib\/natives, but it ultimately doesn't matter), excluding the solaris natives because they clash with the linux ones, and including the following code in your main(String[] args) function:\r<br\/>\r<br\/>System.setProperty(&quot;java.library.path&quot;, System.getProperty(&quot;user.dir&quot;) + &quot;\/path\/to\/files&quot;);\r<br\/>Field fieldSysPath = ClassLoader.class.getDeclaredField(&quot;sys_paths&quot;);\r<br\/>fieldSysPath.setAccessible(true);\r<br\/>fieldSysPath.set(null, null);\r<br\/>\r<br\/>(this goes for anyone using LWJGL)"},{"author_name":"Cosmologicon","author_uid":"1151","time":"Apr 27, 2012 @ 12:08am","epoch":1335484980,"text":"Hey sorry I can't get it to work on Linux. When I try .\/runGame.sh I get:\r<br\/>\r<br\/>bash: .\/runGame.sh: \/bin\/sh^M: bad interpreter: No such file or directory\r<br\/>\r<br\/>I tried opening the file, but I have no idea what I'm looking at. It sure doesn't look like an invocation script to me. When I try java -jar infectionLinux.jar I get http:\/\/pastebin.com\/XsZxCA81\r<br\/>\r<br\/>Thanks for uploading a Linux version, anyway!"},{"author_name":"Kevin_R_K","author_uid":"11967","time":"Apr 27, 2012 @ 1:54am","epoch":1335491340,"text":"@Jack They're INSIDE the .jar for each version\r<br\/>\r<br\/>@Cosmo JarSplice autocreated the .sh file, I assumed it was correct sorry :("},{"author_name":"Shadow","author_uid":"4250","time":"Apr 28, 2012 @ 8:57pm","epoch":1335646320,"text":"I was confused at fist because what I assume it was the intro screen was a green bar for me. just like the gameover screen was a red rectangle. It took me a while to figure out I was supposed to press space to proceed (I just discovered you have stated that in the entry description). Once in the game it was a fun experience. The connection with the theme is rather vague, but the theme is somewhat there."},{"author_name":"Martin Vilcans","author_uid":"10862","time":"May 3, 2012 @ 7:35pm","epoch":1336073400,"text":"Wow, a Ludum Dare game with action! Totally crazy! I liked it before I even found out about the mouse controls."},{"author_name":"Dr.Pingu","author_uid":"12088","time":"May 9, 2012 @ 12:07pm","epoch":1336564920,"text":"Nice job :)"},{"author_name":"Kevin_R_K","author_uid":"11967","time":"May 10, 2012 @ 1:25am","epoch":1336612800,"text":"Thanks for the feedback guys, wish I've been around to rate more entries but I've been rather busy.\r<br\/>\r<br\/>@madbranch The bullets aren't bullets. They're bits of malicious code you're planting in the computer's system! They're intended to stay still! The enemies not moving is part of the game too, hitting them with any of your attacks will freeze them!"},{"author_name":"Raptor85","author_uid":"7131","time":"May 11, 2012 @ 9:11pm","epoch":1336770360,"text":"doesnt work in java 1.6 so can't test"},{"author_name":"minimicro","author_uid":"11519","time":"May 13, 2012 @ 10:00pm","epoch":1336946100,"text":"Works but it's slow on my Mac (jdk 1.6)"}],"links":[{"url":"http:\/\/www.mediafire.com\/?x8fyf8lvudncg9l","text":"Windows"},{"url":"http:\/\/www.mediafire.com\/?v9ukcmybm4q6qqq","text":"OS\/X"},{"url":"http:\/\/www.mediafire.com\/?equg5shg65ytpt1","text":"Linux"},{"url":"https:\/\/github.com\/KevinRK\/LD23---infection","text":"Source"}],"metadata":{"g_key":"30642","g_author":"11967","g_event":"LD23","g_eventkey":"10","g_subevent":"COMPO","g_urlkey":"30672","g_title":"C:\\ Infected","g_status":"UCHK1","g_place":"359","g_commentcount":"15","g_site2_node_id":"0","g_hide":"Y","g_has_icon":"N","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"text":"Written in Java; jdk7 so I'm not guaranteeing that it'll run on 1.6 or lower.\r\n\r\nNo guarantees for it working on Linux\/Mac only tested windows.\r\n\r\nInstructions are in the .zip file for each OS. READ THEM.\r\n\r\nPress space to start, press space to restart.<\/p>","title":"C:\\ Infected"}