A82-Recon 3038 by Geti
A space-horror mystery game about finding a sneaky shapeshifter amongst your crew - get them before they assimilate everyone - including you!
Default Pico-8 controls apply:
Arrows + ZX or CV
Figuring out how to identify the shapeshifters is half the fun, so I wont spoil it!
Hard mode makes more shapeshifters at the start.
I'll look at getting this onto the Pico-8 BBS after the Jam has ended - it still needs a proper aftermath, so I might revisit it if I get some time this week.
Have Fun!
Default Pico-8 controls apply:
Arrows + ZX or CV
Figuring out how to identify the shapeshifters is half the fun, so I wont spoil it!
Hard mode makes more shapeshifters at the start.
I'll look at getting this onto the Pico-8 BBS after the Jam has ended - it still needs a proper aftermath, so I might revisit it if I get some time this week.
Have Fun!
Ratings
| Coolness | 57% | 3 |
| Overall(Jam) | 3.86 | 95 |
| Audio(Jam) | 3.78 | 108 |
| Fun(Jam) | 3.82 | 80 |
| Graphics(Jam) | 3.72 | 329 |
| Humor(Jam) | 2.61 | 455 |
| Innovation(Jam) | 3.76 | 110 |
| Mood(Jam) | 3.93 | 79 |
| Theme(Jam) | 4.19 | 40 |
One of us.
Line 1692: attempt to index local 'v' (a number value)
in ? line 1371
in draw_state line 1258
in _draw line 1579
This was after finishing a round.
As for the actual game play, I really liked it. I had to play multiple times to figure out how to find the shapeshifters, and it was compelling enough to make me want to figure out the mystery. Graphics/sound were also excellent.
Seriously tho. I played this like 8 times. I got other games I need to vote on, but you sucked me in! And the art is simple, but super effective. Great job!!!
Glad to hear people are enjoying it!
I think the graphics and audio did their job well, and the theme inspiration is obviously there. Great entry! I think it really shows how trial and error puzzle solving can be really fun and work well for LD.
I think a way of expansion, if you're interested, might be more sizes of map, too, potentially with more people milling about. Not sure how that would balance with walking speed though!
Looking back, this is still one of my favorite entries so far. Excellent scope and a lot of nuance. This game just "feel" right.
More importantly, the minimal exposition creates a context then allows the player to create their own narrative as they attempt to "figure out" what's going on.
For some reason I came back to this even after I knew the trick. There's some special, intangible quality here. Really feelin' it.
Really feelin' it.
Impressive that you made such a great game within 72 hours on a restrictive platform. I didn't know about PICO-8, but now I've seen more LD35 games made with it, so I will check it out.
Thanks for having C and V as an alternative to Z and X, as Z and X are not next to each other on Hungarian keyboards.
Nice pixel art, catches the theme, thanks for letting us play it! :)
Am I supposed to hear audio? I don't hear any sound, but I didn't hear sound for other PICO-8 games either. I don't know what might be the problem, I'm on Ubuntu 15.10 and Mozilla Firefox.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description