{"author_link":"\/author\/tmanrules97\/","author_name":"tmanrules97","author_uid":"9494","comments":[{"author_name":"Sheep","author_uid":"5959","time":"Apr 24, 2012 @ 9:05pm","epoch":1335301200,"text":"It could use a background, since at the start I wasn't sure if I was moving or not. The black monsters have the same speed as you, so you can't escape them, nor shoot them. Funny ending."},{"author_name":"madflame991","author_uid":"5035","time":"Apr 28, 2012 @ 8:37pm","epoch":1335645120,"text":"That black bug :(\r<br\/>The colour palette is cheerful - a nice background would have helped."},{"author_name":"KevinWorkman","author_uid":"5364","time":"May 3, 2012 @ 11:48pm","epoch":1336088580,"text":"I wasn't sure what I was supposed to be doing, or even if what I was doing was actually having an effect on the game. Some more info would have been good, or a background to let me know I'm moving. I feel like there's a good start here, now just polish it off and you'll have a playable game."},{"author_name":"vilya","author_uid":"10456","time":"May 4, 2012 @ 1:00am","epoch":1336092900,"text":"Needs a background, like others have already said. I found it really hard to hit the enemy bugs too, especially when they were up close. Maybe make them move slightly slower, so you have more time to target them?"},{"author_name":"johannhat","author_uid":"3014","time":"May 5, 2012 @ 12:22am","epoch":1336177020,"text":"Hah, I enjoyed the post-game over screen!\r<br\/>\r<br\/>I'm also going to chime in and say a background would greatly help feel like you're moving through an area (Although to get that exact effect, you may have to do something like parallax scrolling. Huzzah for feature creep!)\r<br\/>\r<br\/>Otherwise, good effort. That Black Bug and I are not friends. He is not getting a Christmas card from me. :("},{"author_name":"madbranch","author_uid":"3975","time":"May 5, 2012 @ 1:35pm","epoch":1336224600,"text":"I can't seem to play the game. When I hit a small yellow ball, the game freezes and I get these exceptions in the console :\r<br\/>\r<br\/>java.io.IOException: mark\/reset not supported\r<br\/>\tat java.util.zip.InflaterInputStream.reset(InflaterInputStream.java:286)\r<br\/>\tat java.io.FilterInputStream.reset(FilterInputStream.java:226)\r<br\/>\tat com.sun.media.sound.SoftMidiAudioFileReader.getAudioInputStream(SoftMidiAudioFileReader.java:135)\r<br\/>\tat javax.sound.sampled.AudioSystem.getAudioInputStream(AudioSystem.java:1111)\r<br\/>\tat com.tmanrules97.tinyworld.Audio.playAudio(Audio.java:16)\r<br\/>\tat com.tmanrules97.tinyworld.PlayerBacteria.update(PlayerBacteria.java:99)\r<br\/>\tat com.tmanrules97.tinyworld.GameScreen.update(GameScreen.java:81)\r<br\/>\tat com.tmanrules97.tinyworld.Game.run(Game.java:75)\r<br\/>\tat java.lang.Thread.run(Thread.java:722)\r<br\/>Exception in thread &quot;Thread-1&quot; java.lang.NullPointerException\r<br\/>\tat com.sun.media.sound.DirectAudioDevice$DirectClip.open(DirectAudioDevice.java:1124)\r<br\/>\tat com.tmanrules97.tinyworld.Audio.playAudio(Audio.java:29)\r<br\/>\tat com.tmanrules97.tinyworld.PlayerBacteria.update(PlayerBacteria.java:99)\r<br\/>\tat com.tmanrules97.tinyworld.GameScreen.update(GameScreen.java:81)\r<br\/>\tat com.tmanrules97.tinyworld.Game.run(Game.java:75)\r<br\/>\tat java.lang.Thread.run(Thread.java:722)"},{"author_name":"Lawrence Esswood","author_uid":"9259","time":"May 5, 2012 @ 5:38pm","epoch":1336239180,"text":"The inability to choose where to shoot, and not being able to shoot means that the game is too hard. So I wish I knew what happened after getting enough food to evolve. Also, I agree, needs a background (or a movement animation?). Funny ending!"},{"author_name":"Vilborg","author_uid":"4884","time":"May 8, 2012 @ 2:48am","epoch":1336444980,"text":"Pressed Play and game just sat there.  Dunno what the problem is."},{"author_name":"oldtopman","author_uid":"5874","time":"May 9, 2012 @ 8:48pm","epoch":1336596180,"text":"It was frustrating to not have the firing on an independent axis. A scrolling background would help a lot too."}],"images":["ld23\/9494-b30f37abd7868ea1e590a4846fb4c75c.jpg","ld23\/9494-b04e1b54142b6929fc9bdd73f4f5b8ea.jpg"],"links":[{"url":"http:\/\/tmanrules97.wikispaces.com\/file\/view\/Bacteria.jar","text":"All - Java"},{"url":"http:\/\/tmanrules97.wikispaces.com\/file\/view\/Source.zip","text":"Source"}],"metadata":{"g_key":"30523","g_author":"9494","g_event":"LD23","g_eventkey":"10","g_subevent":"COMPO","g_urlkey":"30553","g_title":"Bacteria","g_status":"UCHK1","g_place":"815","g_commentcount":"9","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/9494-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/9494-shot1.png-eq-900-500.jpg"],"text":"Very Ironic Infinite World Game. The thing is that you play as a bacterium, so you are moving only in an extremely tiny area, but it is Giant for you. Play with Nature and try to out think, battle, and live other Bacteria.<\/p>","title":"Bacteria"}