Download Incomplete by trq

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made by trq for LD23 (JAM)
Platformer with jetpack.
In some kind of cyberspace you have to fix corrupted data files and expand world.
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25.04.12 Added bug fixed version:
!This is post-jam release!

- Fixed Preloader doesn't work
- Fixed: Arrow pointer stay on the screen after last data file unpacked
- Fixed: Jetpack noise loop doesn't stop after beating the game
- Fixed: Bytes counter doesn't reset to zero after starting new game

Ratings

Coolness 71% 3
Overall(Jam) 4.00 11
Audio(Jam) 3.59 42
Fun(Jam) 3.73 17
Graphics(Jam) 4.19 29
Humor(Jam) 2.24 136
Innovation(Jam) 2.94 125
Mood(Jam) 3.42 44
Theme(Jam) 3.10 104

Feedback

gelatindesign
23. Apr 2012 · 19:08 UTC
Brilliant. Love the graphics and style. Excellent controls and level design, and loved the way you used different areas of the same world.
Sodaware
23. Apr 2012 · 19:15 UTC
Love the art style and overally mood, and liked how the world expanded as you went along. The jetpack felt a little weird to control at first, but other than that the controls were nice and responsive.
Cake&Code
24. Apr 2012 · 03:24 UTC
Great game! The jetpack wasn't unbearable for me, I was able to control it fine. However I thought the transition between death and checkpoint appearances was a bit jarring and sudden.
jeffz
24. Apr 2012 · 03:25 UTC
nice polish overall, but started feel a bit grindy by the third.
Orni
24. Apr 2012 · 04:43 UTC
good job
loved the graphics and audio - very nice mood
amazing how well the controls turned out
JaJ
24. Apr 2012 · 16:58 UTC
Feels very complete and polished. Could have used a bit more variation in the later levels though.
kato9
25. Apr 2012 · 02:35 UTC
Really solid, well made game, but got a bit monotonous. With a little more variety this would be an excellent game.
Killswitch
25. Apr 2012 · 06:08 UTC
I like the mechanics and concept of this game. The vertical movement speed seems to increase if you move horizontally. Your game looks and sounds simply great! The game was really fun but can be annoying sometimes. :P
cjke.7777
25. Apr 2012 · 06:26 UTC
This is soooo fun to play. Really interested in seeing the source!
quixotic-project
25. Apr 2012 · 08:35 UTC
Nice game that was fun to play and has a very well overall style. It took me a while to realise that it is all just one level. I found it sometimes a bit annoying when one had to go from the spawning point to the "action".

Also the last level is a nice idea and a welcome variation of the gameplay.

Congratulations!
william_edwards
25. Apr 2012 · 14:19 UTC
A fun little platform game; gravity could be weaker.
Pedro de Quadros
26. Apr 2012 · 02:23 UTC
Awesome, 5/5. Spent a lot of time playing it.
HD408
26. Apr 2012 · 11:31 UTC
Well-crafted and finished.
Tourgen
29. Apr 2012 · 03:34 UTC
Great game. I love the particle effects, palette, and the controls. The jetpack movements feels pretty much perfect. The sounds and background music are also very good.
angelk
30. Apr 2012 · 04:30 UTC
I really enjoyed the graphics and the jetpack physics.
azurenimbus
02. May 2012 · 21:46 UTC
This is a little masterpiece.

Loved the graphics and gameplay. Collecting things can be tedious, but your level design and sounds, as well as the particle effects made it so satisfying to collect those damned bytes!

Great job.
Jigxor
03. May 2012 · 04:05 UTC
Loved this game! The overall presentation was really well done - very polished gameplay, graphics and sound. It was a lot of fun to play, though after the third level it felt like 'too much work' to get the next level. It might have been good to have an arrow pointing to the nearest particles to collect too, for when you only need to collect a couple more but can't find them.

Overall, amazing game. I had a lot of fun with that :)
Pixelulsar
04. May 2012 · 01:00 UTC
liked the game, but it would be cool if there were more traps, or enemies.
deejorg
04. May 2012 · 03:08 UTC
Looks and feels great. Really liked the fact that the world was somewhat appearing as we progressed, like the data we were gathering allowed us to go forward. Great game, congrats!
Jezzamon
04. May 2012 · 11:27 UTC
Cool game! Very nice graphically...

One thing that kinda bugs me is the jet-pack physics.... they seem a little jerky.

Also when you die the screen shaking and particle effects are a bit over the top, I think. Mainly the screen shaking.
crumpeted
04. May 2012 · 13:23 UTC
This game is the one of the best I've seen. I loved the mood and theme. Also I thought the jetpack and other physics were really well balanced; I know this can be difficult, especially in the short time, so congrats!
schattenkind.net
05. May 2012 · 12:02 UTC
Very great game and consistent style!
ratking
05. May 2012 · 14:12 UTC
Awesome...if you like platform games. If not the controles are a bit vague sometimes. But polish + sound outweights that problem.
orangepascal
13. May 2012 · 07:25 UTC
wow very nice! I loved it
Ranoka
13. May 2012 · 15:35 UTC
Really nice game, very well presented, has a good level of polish. I found collecting all the bytes a little tedious. The physics and controls felt a little bit off, but can't quite put my finger on it. Maybe his walking and flying speed were different, and the gravity felt a bit strong. Love the graphics and idea, very strong!
Cheesescape Ltd.
13. May 2012 · 17:57 UTC
An excellent platformer. Well designed.
Nidjo123
13. May 2012 · 18:49 UTC
I like the idea very much! And graphics are really sweet. Great game overall.
Oye Beto
13. May 2012 · 18:59 UTC
I finished the game and it was fun :)

Great use of particle effects and graphics overall are so cool. The music and sound effects are pretty good too.

I think the end could be more rewarding and maybe you could set a minimum number of 'data packs' to get to next level instead of collecting ALL.

Good job!
Gremlin
13. May 2012 · 21:11 UTC
Very solid and polished. If it was any longer, I think there'd need to be a new mechanic to change things up, but as it stands it ended at exactly the right point for me.
SonnyBone
14. May 2012 · 00:15 UTC
Great use of theme! I dig the visuals and the music fits the mood. Great work!