Atom Factory by datahaven

[raw]
made by datahaven for LD23 (COMPO)
Help Adam the Atom Factory Robot to move the atoms to the delivery conveyor. Be sure not to drop any. Bonus points are awarded for delivering consecutive same coloured atoms.

Use Left, Right, Down and Up cursor keys to steer Adam.
Press Up when under a conveyor belt to grab an atom.
Press Right to push a held atom onto the delivery conveyor belt.

Tiny World? Can you think of anything smaller than an atom?

Ratings

Coolness 35% 824
Overall 2.77 556
Audio 2.22 534
Fun 2.55 584
Graphics 2.41 677
Humor 1.57 734
Innovation 2.64 562
Mood 2.20 720
Theme 1.91 858

Feedback

stromchin
23. Apr 2012 · 10:11 UTC
This was pretty fun, mostly when I realized there were combos
Endurion
23. Apr 2012 · 10:12 UTC
A Tapper clone!

The concept is a good one, however marred by the controls. Also, the game later loads lots of atoms on the conveyors without you having any chance to clear them.

It would be neat if the conveyors would actually speed up, the game does feel sluggish although it technically isn't.
Peter Cooper
24. Apr 2012 · 04:17 UTC
Really enjoyed this. Much harder than it looks on the surface. Also really enjoyed the writeup on the blog. I def recall a game in the 80s on the BBC Micro that involved conveyors and reversing them, etc, forget what it's called. Anyway, nice one.
johanp
24. Apr 2012 · 11:29 UTC
A bit sluggish but fun combo system!
SaiKai
24. Apr 2012 · 11:31 UTC
cool game. sadly the balancing is a bit off.. when you drop an atom it would be best to clear out all the other atoms on the belts... when i played i lost 3 lives right after another, because there where 3 atoms falling at the same time
DaveDobson
24. Apr 2012 · 17:00 UTC
Cool game - felt a lot like Tapper, but the combo thing made it more complex. Took a while to figure out how it worked - maybe some more instructions would help. Nice work!
Shadow
28. Apr 2012 · 03:07 UTC
Fun game! although I felt the "atom" thing doesn't help to make this a "tiny" world. It's fun and loved the retro feel on the graphics and sound fx. Good entry overall. Congratz.
Zaxuhe
01. May 2012 · 15:29 UTC
Liked the game, was fun and the graphics are nice
MrBarnslig
03. May 2012 · 05:28 UTC
Fun little graphics and sounds. Would have liked to see some other level of complexity. I feel like the strategy is just "grab the balls, try to make combos if you can". Maybe there was something I was missing. Great work on coming up with a new concept though.
chinchang
03. May 2012 · 18:13 UTC
Fun lil game. You gave a new look to match games. luved the idea. felt the controls could be better.
nornagon
04. May 2012 · 04:50 UTC
The controls let this down :(

Would have been cool if there were combos other than "get as many of these in a row as you can" -- like red, blue, red, blue = 20 points
azurenimbus
10. May 2012 · 17:05 UTC
Cool game and idea. The core challenge is good, but maybe you can make it more fun by adding twists as you progress.