{"author_link":"\/author\/jarnik\/","author_name":"jarnik","author_uid":"1163","comments":[{"author_name":"LeReveur","author_uid":"7170","time":"Apr 23, 2012 @ 2:12am","epoch":1335146820,"text":"Really good entry, good job guys ! \\o\/\r<br\/>Simple, easy to understand and fun to play.\r<br\/>Music and graphics are just fine, and no bug found while playing.\r<br\/>Thanks for your game. :)"},{"author_name":"Rybar","author_uid":"2606","time":"Apr 23, 2012 @ 2:34am","epoch":1335148140,"text":"Awesome work, as an atheist, I was truly hoping for some twisted no-win situation on the religious tech chain, but fun game either way. :D"},{"author_name":"metalmichael","author_uid":"11995","time":"Apr 23, 2012 @ 2:52am","epoch":1335149220,"text":"Start screen artwork is a great introduction. Instructions are decent. Simple gameplay and easy to understand. Out of the LD games, this one was pretty enjoyable."},{"author_name":"metalmichael","author_uid":"11995","time":"Apr 23, 2012 @ 2:56am","epoch":1335149460,"text":"Although, what would be funny if there was a third path. Corporations: You did your best to silence the small inventors and technologies that harm &quot;progress.&quot; The planet dies and so do all the people, but you die rich and they die poor."},{"author_name":"KhaoTom","author_uid":"7425","time":"Apr 23, 2012 @ 3:27am","epoch":1335151320,"text":"Nice, simple mechanics. Great presentation. Congratulations on a job well done!"},{"author_name":"SidetrackGames","author_uid":"12036","time":"Apr 23, 2012 @ 5:24am","epoch":1335158340,"text":"A very nice game, i enjoyed the visuals as well as the old school feel of it."},{"author_name":"Empty The Sea","author_uid":"11878","time":"Apr 23, 2012 @ 10:26am","epoch":1335176460,"text":"Very good job! Simple, short and enjoyable game."},{"author_name":"Pierrec","author_uid":"1874","time":"Apr 23, 2012 @ 11:16am","epoch":1335179460,"text":"As I already told you : I love this game!"},{"author_name":"Nocturne","author_uid":"4311","time":"Apr 23, 2012 @ 1:31pm","epoch":1335187560,"text":"Well made, well presented, but a bit too easy, with very limited gameplay. Like a lot of games in this comp, I'd love to see this expanded on and made bigger..."},{"author_name":"karnakgames","author_uid":"2465","time":"Apr 23, 2012 @ 3:02pm","epoch":1335193020,"text":"Limited, yet deep. My favorite compo game so far."},{"author_name":"gecko","author_uid":"6704","time":"Apr 23, 2012 @ 6:14pm","epoch":1335204540,"text":"the game looks great, also the story and concept are very good.\r<br\/>\r<br\/>I'll love to see an expanded version."},{"author_name":"Gremlin","author_uid":"12047","time":"Apr 23, 2012 @ 6:25pm","epoch":1335205200,"text":"Clever. I'd love to see more depth to the choices and systems. There are a lot of directions the basic idea can expand towards.\r<br\/>\r<br\/>Oh, and for those who have trouble figuring it out like I did: you can only upgrade a house\/city to a higher level &lt;i&gt;if it has enough room around it&lt;\/i&gt;. A grid of houses right next to each other can't be upgraded!"},{"author_name":"jeffreybiles","author_uid":"11886","time":"Apr 23, 2012 @ 6:39pm","epoch":1335206040,"text":"Pretty good.  I loved the music.  Unfortunately, there was little strategy in the gameplay, nor a real sense of progression."},{"author_name":"Johnicholas","author_uid":"3926","time":"Apr 23, 2012 @ 10:29pm","epoch":1335219840,"text":"Good job!"},{"author_name":"RobProductions","author_uid":"7405","time":"Apr 23, 2012 @ 10:48pm","epoch":1335220980,"text":"Great! I lost bad though!"},{"author_name":"KevinZuhn","author_uid":"8695","time":"Apr 23, 2012 @ 10:51pm","epoch":1335221160,"text":"I damned my future generation on the first playthrough with poorly-thought-out city planning and wasted lives! Once I had a handle on what to do, though, it felt a little tedious getting to the end, but it's still a cool concept and well implemented at that.\r<br\/>\r<br\/>A lot of my wasted lives were due to the lifespan bar. Because of the way it's segmented, I often misjudged how much of it was left right before the final few steps."},{"author_name":"Zathalos","author_uid":"11257","time":"Apr 24, 2012 @ 5:24pm","epoch":1335287940,"text":"Nice art and gameplay. A little short lived but well worth it. The gameplay is on the simple side but it's a great concept. There's a little humor worked in which I like. If this game was expanded upon, I'd definitely play it again. Nice job!"},{"author_name":"gritfish","author_uid":"10705","time":"Apr 25, 2012 @ 12:21am","epoch":1335312960,"text":"Enjoyed the mechanics, but i couldn't figure out cities and upgrades? I could expand a building once, but then nothing...\r<br\/>Looks like other people have figured it out.\r<br\/>\r<br\/>Great graphics and sound, the interface is solid (even if it could be more obvious), and the concept is really cool. It'd make a great mobile game. I'd happily tap away at this for a while."},{"author_name":"bompo","author_uid":"7570","time":"Apr 25, 2012 @ 5:53pm","epoch":1335376080,"text":"A bit to easy, but other than that well done!"},{"author_name":"Danvil","author_uid":"5851","time":"Apr 25, 2012 @ 6:41pm","epoch":1335378960,"text":"Very much liked the idea and how you implemented it! However I missed the eXterminate aspect of a typical 4X Civilization game."},{"author_name":"LukeRissacher","author_uid":"10956","time":"Apr 26, 2012 @ 12:40am","epoch":1335400500,"text":"Interesting one - really impressive graphically and audio-wise. Reached both endings - I like the concept of a lifespan in a few turns, and taking on a global \/ human condition subject matter. \r<br\/>\r<br\/>I didn't feel like I had much agency in the outcome - once I figured out how far apart to space my cities it was pretty routine to reach both endings. But with only 48 hours involved, really impressive effort."},{"author_name":"clockworkpersona","author_uid":"11941","time":"Apr 26, 2012 @ 12:14pm","epoch":1335442140,"text":"Thanks to everyone who played our game, we forgot to mention important thing in the game tutorial: YOU CAN ONLY EXPAND VILLAGES TO CITIES ONCE YOU GOT ENOUGH SPACE AROUND IT.\r<br\/>Sorry for everyone not being able to figure it out, we should have made it more obvious. -@PetrAugustin, graphic and design"},{"author_name":"orgarus","author_uid":"11198","time":"Apr 26, 2012 @ 5:55pm","epoch":1335462600,"text":"I liked VERY much!\r<br\/>Great graphics! Simple gameplay (when you get it :P)! And great theme (appropiate with this apocalyptic mayan times :D)! An excellent 48 hour (!!!) entry.\r<br\/>Great is the word to define this game."},{"author_name":"jeffz","author_uid":"4842","time":"Apr 27, 2012 @ 5:02am","epoch":1335502620,"text":"great music, great titlescreen, loved it."},{"author_name":"nihilocrat","author_uid":"2014","time":"Apr 27, 2012 @ 4:14pm","epoch":1335542940,"text":"I wasn't able to win, I ran out of space and kept respawning at a location where I couldn't move far enough to try to create a new city. Neat idea, though."},{"author_name":"Lythom","author_uid":"7763","time":"May 1, 2012 @ 11:58am","epoch":1335873180,"text":"I found the game pretty easy in fast : (move 6, build up to city), repeat and research when you can. Had the science and religion endings, loved both. In my opinion, this is more a philosophical game than a strategy game. This is the only thing I don't like about the game : it looks like a strategy\/management game but lacks some depth. i.e. I couldn't find out if swtiching branch (when possible) has an interest (except changing the ending if you took the &quot;wrong&quot; branch first).\r<br\/>Besides, got enchanted by the game : very nice story, enchanting atmoshpere, exhilarating music... good job guys !\r<br\/>Thanks for the game =)"},{"author_name":"Rabbits...","author_uid":"11321","time":"May 5, 2012 @ 3:22pm","epoch":1336231020,"text":"wow...I just wish that I was better at playing this..."},{"author_name":"leanderCorp","author_uid":"13426","time":"May 6, 2012 @ 4:59pm","epoch":1336323240,"text":"the map could be bigger, and different types of terrain would be nice(ovarall too easy - bad balance?). and i like the path of corporations idea :D. Well overall the author is a very spiritual person as reincarnation is a big thing in this game(and the religious ending). very inspirational."},{"author_name":"ratboy2713","author_uid":"5162","time":"May 6, 2012 @ 5:20pm","epoch":1336324500,"text":"I got stuck because I had a bunch of cities in a row and I couldn't move far enough to create another one. You should be able to live in another city so you can make progress like that."},{"author_name":"saint11","author_uid":"7981","time":"May 6, 2012 @ 7:26pm","epoch":1336332060,"text":"Awesome idea and great execution! Congratulations!"},{"author_name":"davidllanos22","author_uid":"10692","time":"May 6, 2012 @ 9:40pm","epoch":1336340100,"text":"Awesome game! Loved everything!"},{"author_name":"CappaGames","author_uid":"12184","time":"May 6, 2012 @ 9:54pm","epoch":1336340940,"text":"Really good game. You guys should definitely continue on with this idea."},{"author_name":"ilo","author_uid":"12377","time":"May 6, 2012 @ 11:18pm","epoch":1336345980,"text":"City planning - the future of mankind depends on it!\r<br\/>\r<br\/>I must say, the idea of limited turns and descendants is really interesting, and the art and sound is very polished.\r<br\/>\r<br\/>However, the theme or message of the game is a little confusing to me. The lack of any middle-ground seems to imply that spirituality and science are ultimately incompatible, that mankind can choose one and reject the other, but not survive happily in which which nurtures both."},{"author_name":"dr_soda","author_uid":"8342","time":"May 7, 2012 @ 5:08am","epoch":1336366980,"text":"This was a great mechanic and a great take on the theme.  I have to say though that I totally missed that I could press the R button while on a city.  I didn't even know you could research until I came to the comment thread."},{"author_name":"Jigxor","author_uid":"3289","time":"May 7, 2012 @ 11:03am","epoch":1336388280,"text":"Very unique and cool mechanic. Graphics were beautiful. Awesome game! :)"},{"author_name":"clockworkpersona","author_uid":"11941","time":"May 7, 2012 @ 5:16pm","epoch":1336410660,"text":"@ilo Thanks for your kind words and a great thought, we meant to say that you can either concentrate on one thing and go for it, or not. The middle ground is the bad ending I guess, when you cannot progress enough. It's all pure nonsense and I advice to take it easy with the hardcore interpretations, although they are always encouraged, of course!"},{"author_name":"schattenkind.net","author_uid":"13106","time":"May 8, 2012 @ 3:26pm","epoch":1336490460,"text":"Overall great experience! I love the music!"},{"author_name":"Gareth Jenkins","author_uid":"7693","time":"May 11, 2012 @ 8:46am","epoch":1336725660,"text":"Ended up playing this a few times in the last few weeks but not scoring it -- I've no idea how, it's great. Good combination of optimisation &amp; 4x."}],"images":["ld23\/1163-61078b9b83f5e1b721a2e4befb6afc20.jpg","ld23\/1163-6d54d8a619b3cf6ddf28168617e21112.jpg","ld23\/1163-ec9a9b47fa6659ccab264e100d3a7d7c.jpg","ld23\/1163-8891ebe9a9d7f07ec5d4e9b09f8d7c38.jpg","ld23\/1163-47abb1586a0495271f079972d2145a5e.jpg"],"links":[{"url":"http:\/\/www.jarnik.com\/pub\/ld23\/v14\/","text":"Web (flash)"},{"url":"http:\/\/www.jarnik.com\/pub\/ld23\/v14\/LD23_Minilization.exe.zip","text":"Windows"}],"metadata":{"g_key":"30480","g_author":"1163","g_event":"LD23","g_eventkey":"10","g_subevent":"JAM","g_urlkey":"30510","g_title":"Minilization - Dawn and Fall of Man","g_status":"UCHK1","g_place":"28","g_commentcount":"38","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/1163-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/1163-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/1163-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/1163-shot3.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/1163-shot4.png-eq-900-500.jpg"],"text":"In several generations, your world will die.\r\nChoose your own path - use your science or religion to find a way to escape the Cataclysm.\r\n\r\nIn a mix of a roguelike and a turn-based strategy, it's your destiny to guide a single lineage of man in gathering resources, developing cities and researching new technologies.\r\nAs the size of your world is limited, you have to plan your development thoughtfully.\r\n\r\nTip: YOU CAN ONLY EXPAND VILLAGES TO CITIES ONCE YOU GOT ENOUGH SPACE AROUND IT. \r\n\r\nMade in less than 48 hours.\r\nidea, design, graphics, music - @PetrAugustin\r\ncoding, sfx - @jarnik<\/p>","title":"Minilization - Dawn and Fall of Man"}