dot by Julian Ceipek
I wanted to explore the theme in a storybook style with a simple, appealing graphical style.
| Windows | https://github.com/downloads/jceipek/LudumDare23/Win32.zip |
| OS/X | https://github.com/downloads/jceipek/LudumDare23/MacFinal.app.zip |
| Web (Unity Webplayer) | http://jceipek.github.com/LudumDare23/ |
| Timelapse | http://vimeo.com/jceipek/dot-timelapse |
| Source (github) | https://github.com/jceipek/LudumDare23 |
| Original URL | https://ludumdare.com/compo/ludum-dare-23/?action=preview&uid=8564 |
Ratings
| Coolness | 30% | 897 |
| Overall | 3.38 | 201 |
| Audio | 3.29 | 117 |
| Fun | 2.65 | 524 |
| Graphics | 3.52 | 177 |
| Humor | 2.60 | 260 |
| Innovation | 3.25 | 286 |
| Mood | 3.38 | 99 |
| Theme | 3.48 | 196 |
Needs some kind of background to know if you are moving, but I loved it.
Is there anything else that you think is missing?
The physics system obeys Newton's first law - every time you eject particles, you continuously move in the opposite direction unless you apply reverse thrust by turning around and pressing space. It sounds like that is the state you were in when "the particles shooting out of me were going the wrong direction."
**SPOILER**
To get past the planet, slingshot around it.
**END SPOILER**
I like the intro (great voice there)
Someone had previously mentioned, but yeah, you may want something to help indicate that you are moving. For me it just feels like I am just moving from corner to corner and not really going anywhere.
But otherwise nice and simple. Great graphics too. :P
@kai.austin: Thanks! I'm trying to come up with the best way to do that without ruining the aesthetic. An unobtrusive, non-repeating background may be the best way to do this, but I'm open to other suggestions. Right now, you can see if/how fast dot is moving by looking at his offset relative to the camera and his particle trail, but I think that these indicators are too subtle. I do want to preserve the feeling of the vastness of space, though.